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  1. #1
    Player
    Fannah's Avatar
    Join Date
    Aug 2015
    Posts
    516
    Character
    Fannah Loydera
    World
    Moogle
    Main Class
    Goldsmith Lv 60
    I see the difference very well between Warrior and Paladin, they both feel unique in what they bring overall. Maybe it looks less obvious because of the DRK who looks kind of between them ?
    Their 0-100 bar has nothing in common. One is too deal more dmg overall (and/or heal), the other is to be way more tanky and to protect his allies.
    And believe me when you're playing with noob, you're more than happy to be able to save them, while usually, a war won't do anything about it when they take aoe from bosses.
    Actually filling a bar is kinda like CD (CoolDown), it's just changing from the way you play it overall, and can't be filled when an enemy is not here.

    But yes, it kinda have to be similar in a way because they said they want any team composed of Tank/Heal/2DPS (or change number for raids, trials, etc) to be technically able to clear content.
    They all have to generate enimity in AoE, on mono target, they all have to survive tank buster moves from bosses, they all have to survive when taking all monsters on the way to AoE dmg after with their team, they all have to deal a bit of damage to bring something beside and not feeling boring, while helping to the dps check phases.

    In a way, their base are all the same, but they have to to clear content.

    What would you like to see as a different way to be a tank that would suit all content and which would also not be op (like dodging tank who is often too good or too bad).
    (3)
    Last edited by Fannah; 05-11-2019 at 02:05 PM.

  2. #2
    Player
    Duskane's Avatar
    Join Date
    May 2018
    Location
    isnt it messed up that goblet is a housing area and not a tiny goblin
    Posts
    4,163
    Character
    Dusk Himmel
    World
    Ravana
    Main Class
    Viper Lv 100
    i hope so
    Drk is very tunnel vision right now and to me War and Pld basically play the same
    (2)

  3. #3
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,995
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Fannah View Post
    I see the difference very well between Warrior and Paladin, they both feel unique in what they bring overall. Maybe it looks less obvious because of the DRK who looks kind of between them ?
    Their 0-100 bar has nothing in common. One is too deal more dmg overall (and/or heal), the other is to be way more tanky and to protect his allies.
    To me, one feels like a "You can now use the rest of your toolkit, including your most central mitigation skill - 2 charges" and the other "Your most central mitigation cooldown skill - 2 charges". Not the same, but not particularly distinct, either.

    To be fair, though, all job gauges with only one set cost feel rather same-ish to me, even if Ninja's at least has a priority order.

    I'll agree, though, that DRK feels like the least distinct or fleshed out, so to speak.
    (2)