The post I was responding to was a direct jab toward another post in the "Tales From the Duty Finder" thread. The person came to this forum hoping to vent to people who could possibly agree with her, and instead found out that 99% of the people here do not. Wearing a level 16 hat in a level 41 dungeon isn't smart, but the person already received their answer/response and doesn't need salt rubbed into the wound.
Doesn't change the fact that this is the exact scenario we'd have to suffer through if Savage roulette ever became an option.The post I was responding to was a direct jab toward another post in the "Tales From the Duty Finder" thread. The person came to this forum hoping to vent to people who could possibly agree with her, and instead found out that 99% of the people here do not. Wearing a level 16 hat in a level 41 dungeon isn't smart, but the person already received their answer/response and doesn't need salt rubbed into the wound.
And then you're a big meanie for having your party collectively agree to kick.
Go ahead, kick them. That's not the issue here. I was complaining about your jab toward that post. Nothing more, and nothing less. I personally think a Savage roulette would be a complete nightmare and actually agree with you.
That comment was funny to me in general because that kind of stuff does happen (like someone doing Odin as a lancer). But now you made a lot more people who didn't know about that particular incident aware of it.
Now I'm gonna make this hat my signature.
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Last edited by Alucard135; 05-06-2019 at 07:53 AM.
Taking it so personal like that, it's like he ran over your grand mother or something.
I agree with the level 15 hat being a problem in doing a dungeon like Stone Vigil as mentioned in this thread and the other thread.
My problem with bringing it up now is that this thread is talking Savage Raids and Extreme Trials.
Back on the thread, I'll just concur with the majority is that is it a bad idea. They are for the more higher-leveled players who want to challenge themselves beyond the normal stuff. Putting it in a roulette will not fix anything participation wise.
My Current Characters:
Mikeru Takeuchi: http://na.finalfantasyxiv.com/lodestone/character/14812205/
Ekkusu Volnutt: http://na.finalfantasyxiv.com/lodestone/character/8909941/
Rokku Sigma: http://na.finalfantasyxiv.com/lodestone/character/5714962/
"Break a warrior's body, and he will thirst for vengeance. Break his spirit, and he will clamor for peace. Judge my methods distasteful if you will - but know that I seek to end this conflict, not prolong it." - Yadovv Gah, Final Fantasy XIV A Realm Reborn
This just seems like a recipe for disaster and bails. I can't imagine anybody staying for final omega when it's possible they'd get alte roite instead.
Mentor Roulette exists to give folks who queue for Ex trials a shot. However, the best advice to give newbies who want to fight these old trials "for real" is to advise them to put together a party of like-minded individuals and progress through it, just as folks did back when the content was new. Such individuals are more likely to be patient with errors, and much less likely to just abandon the instance outright. Additionally, even if you get folks willing to stay to the end, if you don't get the win then the next time you try you'll likely be saddled with OTHER new folks trying to learn the fight from scratch. You'll need to patiently wait until they learn all the stuff you've already learned - and chances are good they'll run out the clock doing so.
No, Roulette is not a great way to handle old Ex and Savage content. Synced, they're still quite difficult, and even with decent rewards, those rewards won't mean much if you run out of time without getting the win - which will be a frequent occurrence.
It's a much better plan to put together a static party of individuals who are also interested in learning the fight synced. To be sure, actually finding a full party of such folks for the older stuff will not be easy, but once you do, chances are good that they'll be interested in progging other old trials and raids, as well. Create a Linkshell, invite them to it. Schedule regular progression meet-ups.
In hw, people farmed old coils cause it had items you could sell on mb, music and glams.
In sb, alex parties were much rarer. Old scapes also very rare. The 4th fight were less rare however thanks to requirement for ultimate and mount but still.
I wonder if the difference in incentive is the cause? There is no sellable rewards in current model.
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