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  1. #1
    Player
    Krotoan's Avatar
    Join Date
    May 2013
    Posts
    3,591
    Character
    Krotoan Argaviel
    World
    Sargatanas
    Main Class
    Reaper Lv 100
    Quote Originally Posted by van_arn View Post
    But I did want to run the roulette until a dungeon that quite clearly didn't need me came up. Then I didn't want to run it, so I withdrew again. Not my problem if the party sometimes collapses due to me eating the initial penalty.

    That's why I complain, and will continue to complain about it.

    I'm not here to clean up Square's self-admitted mistakes; Square needs to fix Square's mistakes.
    You wanted to run the parts of it you wanted to run. Not the entire thing. Stop blaming other people for your self imposed "suffering".


    Quote Originally Posted by Lunalepsy View Post
    My guess is they will remove it from the roulettes and let people use their AIs (Trust system) to complete the dungeon. I only did it once or twice for the experience, but never again. I was just sharing my two cents!
    We can only hope. I still enjoy the cruise it offers though. No pressure, just practice the level 50 rotation XD
    (6)
    WHERE IS THIS KETTLE EVERYONE KEEPS INTRODUCING ME TO?

  2. #2
    Player
    van_arn's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    1,960
    Character
    Van Arn
    World
    Goblin
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Krotoan View Post
    You wanted to run the parts of it you wanted to run. Not the entire thing. Stop blaming other people for your self imposed "suffering".
    I'm not blaming anyone else, though. I'm withdrawing from a crappy dungeon that's not worth healing.

    Not to mention I don't have to do a single thing you say. Right! Another mentor roulette, right now!
    (0)

  3. #3
    Player
    Krotoan's Avatar
    Join Date
    May 2013
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    3,591
    Character
    Krotoan Argaviel
    World
    Sargatanas
    Main Class
    Reaper Lv 100
    Quote Originally Posted by van_arn View Post
    I'm not blaming anyone else, though. I'm withdrawing from a crappy dungeon that's not worth healing.
    You're blaming SE. I don't feel you're gimping the parties you're leaving though, I think a light party could beat that with little help and empty spots get filled fast, but you're still abandoning something you agreed to potentially do. It's one dungeon out of quite a few, but you're still cherry picking.
    (7)
    WHERE IS THIS KETTLE EVERYONE KEEPS INTRODUCING ME TO?

  4. #4
    Player
    van_arn's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    1,960
    Character
    Van Arn
    World
    Goblin
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Krotoan View Post
    You're blaming SE. I don't feel you're gimping the parties you're leaving though, I think a light party could beat that with little help and empty spots get filled fast, but you're still abandoning something you agreed to potentially do. It's one dungeon out of quite a few, but you're still cherry picking.
    Cherry picking is perfectly fine, though. As long as the price is worth it, then withdraw away!

    As I said, the penalty for running this particular dungeon is greater than the penalty for withdrawing.

    Besides. I'm hardly blaming SE; they've admitted they made a mistake with these dungeons. They know and admitted they're bad, they're just incapable of doing anything about them.
    (1)

  5. #5
    Player
    Paladinleeds's Avatar
    Join Date
    Sep 2015
    Location
    Ul'dah
    Posts
    2,210
    Character
    Nomfur Farredzasyn
    World
    Omega
    Main Class
    White Mage Lv 100
    Quote Originally Posted by van_arn View Post
    I'm not blaming anyone else, though. I'm withdrawing from a crappy dungeon that's not worth healing.

    Not to mention I don't have to do a single thing you say. Right! Another mentor roulette, right now!
    People like you are why I feel like there should be a 48 hour lockout from doing ANYTHING in game if you're removed for whatever reason (disconnect, kicked, leave, etc). That way the penalty for leaving or being removed for any reason is way worse than the penalty for staying. Expand it to mentor roulette in general tbh.
    (1)
    White Mage ~ Scholar ~ Paladin
    Quote Originally Posted by Spiroglyph View Post
    Boi if you got kicked for the same thing in over 20 duties I strongly suggest you think hard on whatever the hell it is you're doing

    As I'm sure you are well aware, it takes more than one person to be able to kick a player from a duty, so in all those instances there were at least two people agreeing they'd be better off without you tanking.

  6. #6
    Player
    AnimaAnimus's Avatar
    Join Date
    Feb 2012
    Posts
    1,344
    Character
    Cynric Zerr
    World
    Sargatanas
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by Paladinleeds View Post
    People like you are why I feel like there should be a 48 hour lockout from doing ANYTHING in game if you're removed for whatever reason (disconnect, kicked, leave, etc). That way the penalty for leaving or being removed for any reason is way worse than the penalty for staying. Expand it to mentor roulette in general tbh.
    Cause that would not be abused by trolls at all. Nope. Never.
    (4)

  7. #7
    Player
    Paladinleeds's Avatar
    Join Date
    Sep 2015
    Location
    Ul'dah
    Posts
    2,210
    Character
    Nomfur Farredzasyn
    World
    Omega
    Main Class
    White Mage Lv 100
    Quote Originally Posted by AnimaAnimus View Post
    Cause that would not be abused by trolls at all. Nope. Never.
    It's a case of balancing it out... it's going to be abused one way or another no matter what SE do (make it so it only applies to leaving duty, either kick someone else out to avoid the penalty or get themselves kicked, make it so it applies to being disconnected/removed from the duty by any means and you'll get trolls who use it to spite another player). But I feel that it has to be done to avoid the demands to be kicked (to avoid the penalty). In fact, I just sent a report in to the GMs over someone using the disconnect thing to bypass the forced cutscenes in The Praetorium, and found out that my ex girlfriend is apparently one to abuse that herself in main scenario roulette to get the rewards quicker. I mean, I get the cutscenes suck and all, but exploits aren't the way to go you know.
    (0)
    White Mage ~ Scholar ~ Paladin
    Quote Originally Posted by Spiroglyph View Post
    Boi if you got kicked for the same thing in over 20 duties I strongly suggest you think hard on whatever the hell it is you're doing

    As I'm sure you are well aware, it takes more than one person to be able to kick a player from a duty, so in all those instances there were at least two people agreeing they'd be better off without you tanking.

  8. #8
    Player
    AnimaAnimus's Avatar
    Join Date
    Feb 2012
    Posts
    1,344
    Character
    Cynric Zerr
    World
    Sargatanas
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by Paladinleeds View Post
    It's a case of balancing it out... it's going to be abused one way or another. But I feel that it has to be done to avoid the demands to be kicked (to avoid the penalty). In fact, I just sent a report in to the GMs over someone using the disconnect thing to bypass the forced cutscenes in The Praetorium, and found out that my ex girlfriend is apparently one to abuse that herself in main scenario roulette to get the rewards quicker. I mean, I get the cutscenes suck and all, but exploits aren't the way to go you know.
    You asked for a blanketed 48 hour lock out for anyone vote kicked, who leaves early or who disconnects. Since internet drops sometimes and you dc it would be foolish to punish your paying customers for something like that. And ppl would get their jollies by queueing for a duty and vote kicking randoms just to give them a 48 hour lockout to everything that game has to offer. That would cause a huge rift and get to the point of ppl just bailing on the game or party finder, cause they would have a hard time getting anything done. There is no balancing that out.

    If someone queues for a duty and get the 1 out of 30 they would rather not do, let them leave and eat 30 minutes. It's entirely their prerogative and should make no difference to you at all. I would rather let someone who doesn't want to be there leave than force them into running something they don't want to and putting 0 effort into it.
    (4)

  9. #9
    Player
    Paladinleeds's Avatar
    Join Date
    Sep 2015
    Location
    Ul'dah
    Posts
    2,210
    Character
    Nomfur Farredzasyn
    World
    Omega
    Main Class
    White Mage Lv 100
    Quote Originally Posted by AnimaAnimus View Post
    You asked for a blanketed 48 hour lock out for anyone vote kicked, who leaves early or who disconnects. Since internet drops sometimes and you dc it would be foolish to punish your paying customers for something like that. And ppl would get their jollies by queueing for a duty and vote kicking randoms just to give them a 48 hour lockout to everything that game has to offer. That would cause a huge rift and get to the point of ppl just bailing on the game or party finder, cause they would have a hard time getting anything done. There is no balancing that out.

    If someone queues for a duty and get the 1 out of 30 they would rather not do, let them leave and eat 30 minutes. It's entirely their prerogative and should make no difference to you at all. I would rather let someone who doesn't want to be there leave than force them into running something they don't want to and putting 0 effect into it.
    Well... perhaps that could be handled differently, but it should be at the very least the length of the longest duty in the game (is it 2 hours, so perhaps 2 hours?). The idea is, the penalty should be higher (since you agreed to get any duty in the list) for leaving than it is for staying. While 48 hours is indeed a very harsh penalty, you agreed to the roll of the dice including getting a duty you might not want. And since that to me is something you agree to, the punishment for leaving should not be lesser than for staying.

    Quote Originally Posted by van_arn View Post
    That's not the penalty for withdraw, though, so what you feel in this regard is tangential.

    I'll just keep withdrawing as long as the penalty for staying is greater than the penalty for leaving. Square isn't stupid enough to discourage use of this roulette further.
    And you're well within your rights to, just like I am well within my rights to campaign for a harsher penalty for it.
    (0)
    White Mage ~ Scholar ~ Paladin
    Quote Originally Posted by Spiroglyph View Post
    Boi if you got kicked for the same thing in over 20 duties I strongly suggest you think hard on whatever the hell it is you're doing

    As I'm sure you are well aware, it takes more than one person to be able to kick a player from a duty, so in all those instances there were at least two people agreeing they'd be better off without you tanking.

  10. #10
    Player
    Callinon's Avatar
    Join Date
    May 2014
    Location
    ???
    Posts
    1,557
    Character
    Callinon Soulforge
    World
    Ultros
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Paladinleeds View Post
    People like you are why I feel like there should be a 48 hour lockout from doing ANYTHING in game if you're removed for whatever reason (disconnect, kicked, leave, etc). That way the penalty for leaving or being removed for any reason is way worse than the penalty for staying. Expand it to mentor roulette in general tbh.
    Congratulations! That is the single worst idea I've ever heard for this game. Well done!

    Quote Originally Posted by AnimaAnimus View Post
    If someone queues for a duty and get the 1 out of 30 they would rather not do, let them leave and eat 30 minutes. It's entirely their prerogative and should make no difference to you at all. I would rather let someone who doesn't want to be there leave than force them into running something they don't want to and putting 0 effort into it.
    Er... it WOULD make no difference to me except when it's a tank or healer that does it in a 4-man dungeon and you get no backfill. A dps player sits through a half hour or more queue sometimes just to get IN to the dungeon in the first place, and then that happens? It's not great.
    (3)