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  1. #271
    Player
    Sated's Avatar
    Join Date
    Oct 2011
    Location
    Ishgard
    Posts
    546
    Character
    Vari Myste
    World
    Famfrit
    Main Class
    Fisher Lv 100
    Really hoping they incorporate some of what they did with PvP. There are opportunities where it makes sense to, especially for combo-driven rotations where the only thing it would do besides be a colossal QoL improvement is freeing up hotkey space for cooler non-filler abilities.

    Are people concerned it might be too complex trying to memorize abilities that adapt to combat status instead of just having a ton of keys on their bars so they can click each individually?

    Quote Originally Posted by Jonnycbad View Post
    There's no reason why the next action in the middle of a combo would be anything other than the next part of the combo, so why not roll them in?
    This.
    (2)


  2. #272
    Player
    AxlStream's Avatar
    Join Date
    May 2017
    Posts
    902
    Character
    Axl Stream
    World
    Faerie
    Main Class
    Warrior Lv 90
    So what about MNKs and their 9 skills that can technically go into any order? I could just as well use DK into TS or BS into TS. Makes no sense for them. Even Warriors, everything starts from HS but then it's SS or Maim then Maim into SP or SE. I don't want 3 icons that are the exact same every 6 seconds or so, that just leads to confusion. Also I feel this would make the learning of rotations unintuitive for new players. As an icon change usually means you gotta use it right away. See BloodLetter or Mirage Dive.
    (3)

  3. #273
    Player
    Jonnycbad's Avatar
    Join Date
    Apr 2015
    Posts
    2,253
    Character
    Seraphus Highwynn
    World
    Gilgamesh
    Main Class
    Lancer Lv 100
    As an icon change usually means you gotta use it right away. See BloodLetter or Mirage Dive.
    Bloodletter's icon doesn't change, and Kenki skills have the combo markers but aren't time-based like say Shield Swipe is.
    (0)

  4. #274
    Player
    Jonnycbad's Avatar
    Join Date
    Apr 2015
    Posts
    2,253
    Character
    Seraphus Highwynn
    World
    Gilgamesh
    Main Class
    Lancer Lv 100
    Quote Originally Posted by AxlStream View Post
    So what about MNKs and their 9 skills that can technically go into any order? I could just as well use DK into TS or BS into TS. Makes no sense for them. Even Warriors, everything starts from HS but then it's SS or Maim then Maim into SP or SE. I don't want 3 icons that are the exact same every 6 seconds or so, that just leads to confusion. Also I feel this would make the learning of rotations unintuitive for new players. As an icon change usually means you gotta use it right away. See BloodLetter or Mirage Dive.
    MNK can be an exception and keep their huge number of buttons, but then the trade off is they basically not get any new skills, only conditional skills like with Stormblood's tackle mastery which just alters existing skills by changing their properties. I think the only new buttons MNK got were Riddle of Fire, Riddle of Earth, and Brotherhood, but they took away Haymaker, Featherfoot, and Touch of Death. To add any new skills to MNK, they would have to remove something else (looking at you, One Ilm Punch). If they consolidate combos, they can add much more, and they will NEED to do something to keep adding new skills for 80 cap, 90 cap and eventually 100 cap.
    (2)

  5. #275
    Player
    Sated's Avatar
    Join Date
    Oct 2011
    Location
    Ishgard
    Posts
    546
    Character
    Vari Myste
    World
    Famfrit
    Main Class
    Fisher Lv 100
    I think they could split monk's core rotation into three flanking/rear/aoe buttons and have those cycle through stances and you'd pick or choose based on priority, right? Or am I forgetting something... I'm not the best monk but it sounds like it could work that way? It would just be unforgiving in that you would be committed to finishing a combo, so if you mess up the start you can't try again until you finish... though I'm not sure it would be ideal to do that anyway?
    (0)


  6. #276
    Player
    Jonnycbad's Avatar
    Join Date
    Apr 2015
    Posts
    2,253
    Character
    Seraphus Highwynn
    World
    Gilgamesh
    Main Class
    Lancer Lv 100
    They'd have to retool MNK because they have a lot of branching possibilities depending on if they need to refresh Blunt debuff vs using Bootshine crit for damage, or using the DoT from Demolish vs using Snap Punch for damage, as well as using their AoE. It's kind of similar to SAM and NIN's conditional rotation. If anything, they could turn Dragon Kick, Disembowel, Shadow Fang into oGCDs, so rather than having full uptime, it's a "damage buff" for themselves. Hell, MCH/BRD could also get their own Piercing Debuff rolled into Gauss Round, Empyreal Arrow
    (0)
    Last edited by Jonnycbad; 05-02-2019 at 02:25 AM.

  7. #277
    Player
    Gralna's Avatar
    Join Date
    Dec 2013
    Location
    Ul'dah
    Posts
    1,214
    Character
    Gralya Arodica
    World
    Goblin
    Main Class
    Scholar Lv 100
    Oh yes, this would be perfect. Except that it's kinda annoying have to press a separate button for ogcd's, can we just get rid of them and bake the potency into the combo button. Sometimes I also like to alt+tab to watch netflix or check facebook, could they make it so if we just hold down the combo button it auto advances it, while also dodging aoes for me?
    (5)

  8. #278
    Player
    SturmChurro's Avatar
    Join Date
    Feb 2017
    Location
    Gridania
    Posts
    7,073
    Character
    Sturm Churro
    World
    Marilith
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Gralna View Post
    Oh yes, this would be perfect. Except that it's kinda annoying have to press a separate button for ogcd's, can we just get rid of them and bake the potency into the combo button. Sometimes I also like to alt+tab to watch netflix or check facebook, could they make it so if we just hold down the combo button it auto advances it, while also dodging aoes for me?
    Facebook + Netflix integration, make sure they add YouTube integration too. Clicker Heroes baby!
    (3)
    WHM | RDM | DNC

  9. #279
    Player
    Clicked's Avatar
    Join Date
    Aug 2013
    Posts
    206
    Character
    Edge Vice
    World
    Leviathan
    Main Class
    Arcanist Lv 83
    PVP has this because human opponents are unpredictable and challenging, so adding a multi-button rotation is unnecessary to keep you on your toes.

    PVE is largely scripted so if combos were reduced like in PVP, it would be a lot of standing still pushing 1 -> 1 -> 1 -> 1 -> 1....
    (1)

  10. #280
    Player
    Jonnycbad's Avatar
    Join Date
    Apr 2015
    Posts
    2,253
    Character
    Seraphus Highwynn
    World
    Gilgamesh
    Main Class
    Lancer Lv 100
    They gotta do something to open up our hotkeys for new high level actions. It comes down to removing unused skills, turning old skills into new skills while under a new trait, or consolidating repetitive or sequential actions into the same button. RDM melee combo, Jolt II->Impact, DRG's 2 combos, etc.
    (3)

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