Reasons why these things are complete baloney:

1) Without Tank Stances, how do they think Warrior's Fell Cleave/Inner Beast and Decimate/Steel Cyclone divide will work?

2) Only VIT affecting DPS... Did the beginning of SB not clue in that things like this won't stand?

3) Why separate SCH from ARC? Especially at this point, where it would be literally creating the job from scratch because no Bio, no Miasma (Thus no Miasma II), new job gauges (Since Fairy power is built from using Aetherflow)... It's something I could see for SMN maybe, if they decided to make them more Summon focused and gave them Rods instead of Books for weapons. But even that is unlikely.

4) Without overmelds... They will have to remove the achievement associated with it. Also, basically just delete Materia at that point because at that point meldable gear becomes trash...

5) What "Relative secondary stat" would these main stats turn into?

6) Reducing Healers damage output to an oGCD skill to weave between heals... Right... Because they didn't specifically implement skills for Healers so that they can solo level and do their job quests

7) Could possibly happen. But I doubt it if Slashing and Blunt debuffs are remaining in the game.

8) So... Nerf Eureka? Wut?

9) Lolno. They literally have Requiescat that requires them to spam MP skills while its active. Would be dumb to then limit PLD's to then just casting Clemency + Holy Spirit. This is to say nothing about how it further gimps low level PLD's by giving their AoE enmity skill a CD, unlike WAR and DRK.

10) Possibly could happen. Not sure how much MNK's dislike it I don't really see many MNK's at all >.>