I never said the concept was nightmare fuel, I said the name was. I loved Lulu in X, but she wasnt a Dollmaster, she was a Black Mage. The name Dollmaster, just makes me shudder. Maybe Ventriloquist, Puppeteer, or even Puppet Master, though, for obvious reasons, that would cause controversy.
I like helping people with their Job ideas, it's fun to help them visuallize and create the job they'd like to play most. Plus I make my own too, I'll post them eventually.
and lol dnc being ranged dps did genderlocked races did something creating controversy they obviously haven't caredI never said the concept was nightmare fuel, I said the name was. I loved Lulu in X, but she wasnt a Dollmaster, she was a Black Mage. The name Dollmaster, just makes me shudder. Maybe Ventriloquist, Puppeteer, or even Puppet Master, though, for obvious reasons, that would cause controversy.
A job that uses a Lulu inspired doll weapon would be pretty cool actually, and could be made to fit the healer role.
I could see the job using the doll to memorize & combine abilities for quick customized emergency buttons.
Your GCD abilities have 'secondary' effects that show on your job bar: minor heal, minor AoE heal, minor lifesteal, etc. and your bar shows the effects from the last 3 GCD's used.
You can combine and lock in those abilities for special oGCD's, so for example, 'cure' 'cure' 'shield' would programme that doll with an ability that is a medium strength ST heal with a weak shield effect.
They'd have two or three ability slots and once they have used a programmed ability that slot gets wiped.
Thinking it should have a short cooldown ability to keep a slot memorized as well, puts that slot on cooldown instead, so you don't have to spend time recasting cures and such to refill it.
Anyway, specifics aside, I think it would feel pretty unique, "programming" your doll before encounters and on the fly, would be a neat job for optimizing on fights as well.
Thinking maybe your doll stands in front of you actually casting those secondary effects, i.e. casting a minor heal whenever you cast a ST heal, doing a small attack when you cast an offensive spell, etc. like a sort of weird mechanical fairy.
Main difference from scholar fairy would be the lack of set oGCD abilities and the total lack of a brain, it wouldn't spot heal people at low HP or anything, it just mimics whatever you're doing.
Edit: Calcabrina would obviously have to drop a Calcabrina looking weapon. 100% mandatory if this job ever happens.
Last edited by Jandor; 04-25-2019 at 08:46 PM.
I have a weird suggestion for a healer
Calculator - SCH like healer the has mostly buffs instead of debuffs.
1) uses primes for ogcd for group buffs and mob debuffs.
2) Weapon instead of a battle dictionary like from FFT maybe you could have a morphing crystal that changes into different meters like in measuring light, electric, sound...etc
3) Multiple combinations of attack, prime numbers, multiples of 3 4 5, odd and even levels also attack based on enemy defense or offense.
4) Have this healer be able to equip heavy or medium armors.
5) For mp management you would use formulas of an equation for set amount %
6) DPS spells would include DoTs like sound damage that silence techniques for a length of time or every 3-4 sec. Zombie state the allows healing magic to damage enemy.
anyway just reminded of FFT one of my favorite games from back in the day.
Last edited by Jimmymagic; 05-01-2019 at 02:26 AM. Reason: Also
Oh for the buffs instead of shields or regen. I was thinking of healing on number of steps moved calculated by a multiple gcd.
example
I cast multiple of three on steps dps take in dung times a percentage to equal healing. of course there would be a bare minimum amount in case the dps or whoever does not move much during fights.
this can be manipulated in a number of ways.
Another buff would be attribute increase similar to AST however it would increase exponentially over time as long as the buff remains.
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