I came in kinda hating on the idea... but... I think it would need explained a bit better now. it's interesting but it sounds as if it would need a huge MP pool.


I came in kinda hating on the idea... but... I think it would need explained a bit better now. it's interesting but it sounds as if it would need a huge MP pool.
"Sometimes I wonder I heal for fun. or if I heal because I'm a glutton for punishment."

So Gandolf was feminine? Is that what I'm reading here? I guess I'll have to think that next time I read/watch Lord of the Rings.
Original job idea, very interesting and could be very well balanced with split/mirrored damage like that. It would come down of course to all the skills that SE decided to give it, as they've already teased puppet master.


Not that I wanna fall for the trap, but I will. But, I don't think you understand what masculinity and femininity mean.
First in regards to the examples you gave. RNG is synonymous with gambling, gambling is a form of risk taking. Taking risks tends to be a masculine quality. Using a pet would mean being assertive, basically dominant to a submissive, as well as a sense of loyalty from the pet. Control and loyalty are masculine traits. I will give you that stealth might be more feminine, since it's based on doing things without notice and that is usually a feminine characteristics, but who's really to say. This all could be spun in any direction based on perception. I mean we view "healers" as female but aren't doctors, who are viewed usually as Male, healers too. Why can females only be "cooks" and not chefs, they do the same things after all. But its ones perception. So please stop categorizing, and let people choose for themselves.
I like helping people with their Job ideas, it's fun to help them visuallize and create the job they'd like to play most. Plus I make my own too, I'll post them eventually.






If you're not simply pulling out ridiculous "facts" to be deliberately misleading (and even if you are, because I hate incorrect information) you seem to be mistaken about a lot of things. All these weapons have been used by males throughout history - wielded by warriors and armies.
Spears are one of the oldest weapons used by man - all you need is a sharpened stick, after all - and predate the Druids by at least hundreds of thousands of years. (And while I won't claim any knowledge of druid fighting techniques, I searched for the word "druid" in the article on spears, and vice versa, and neither page mentions the other.)
Rogue.... yes you'll need to explain. There's nothing specifically feminine about daggers or knives, or stabbing people with them. Ninjas are not seen as feminine.
Archery, from my understanding, does need strength. All the power of the arrow's flight comes from the archer's ability to pull the bow 'out of shape' so it springs back when released and sends that energy into shooting the arrow forwards.
And I have no idea where you're pulling the link to acrobats from. There's no connection between the two skills in or out of the game.
Dance is ancient and comes from many cultures, and certainly not limited to females. There's more to dancing than performance - there are folk dances, sacred and ceremonial dances, or fierce war dances. (See in-game: the Vanu Vanu, where the male version of the dance is the more active and powerful of the two.)
Robes are only "feminine" to modern people who equate them to dresses and therefore female clothing. They were historically worn by both genders, and are still worn in specific real-world settings. (Or do you consider university graduates and lawyers all "feminine" because it's still traditional to wear a robe in those situations?)
The links I made above talk about men using those other weapons. I'm not even going to try to find a specific refutation for "men only use swords and axes" because nobody would ever write an article stating that they don't. It's far too basic a fact that they use all kinds of weaponry.
The Greek god of war is Ares. You seem to be thinking of Artemis, "goddess of the hunt, the wilderness, wild animals, the Moon, and chastity".
From the list of Greek gods, perhaps you'd like to also note Apollo, "god of music, arts, knowledge, healing, plague, prophecy, poetry, manly beauty, and archery". (Healing and archery! All that feminity associated with a male god! What were the Greeks thinking?)
I'm not going to try to argue your other examples, because it's one thing to point to a specific character and say "this was a powerful female mage", but I'm not going to go through every other Greek mythological character to see if there are any others. And why be so insistent on one mythology of many?
...I really can't comprehend being so insistent on dividing things into masculine and feminine on such arbitrary rules.
You're going to find a lot of men using "non-metal weapons" throughout history, and if you dismiss them as feminine because of that, you're never going to see it as a man's weapon however many men use it. Your preconception of what "should" be a man's weapon is going to stop you from understanding what they actually are.
While I agree with your intention, I think you're putting way too much division on traits having "genders". "Categorising", as it were.
And "loyalty is a masculine trait"? Really?
Also, a bard's role isn't to "soothe their allies", it's to fire them up and give them courage for battle.
You may be overestimating the "twirliness" of AST. I've just been playing around with it. Only one or two spells involve spinning (and not in a way that resembles ballet), and some of those are role actions borrowed from WHM without even bothering to adjust the hand positions. They're still clearly holding an invisible staff.
I feel like the animations aren't divided on "masculine/feminine" but personality. I have a male Elezen that I use for bard and healer classes, and I think it looks fine for him. The same actions would probably look out-of-character for my melee-fighter Au Ra, who wouldn't be so elegant even if he did take up a mage class.
Last edited by Iscah; 05-09-2019 at 01:17 AM.


You aren't wrong about how I "genderfied" certain traits. That's why I said that these things are all up for interpretation. I didn't notice it in what was quoted, but it might not of been in those specific quotes. But, what I was trying to point out is we as individuals see various things as either masculine or feminine, and neither is wrong or right.
As for loyalty being a masculine trait. That stems more from comradery and brotherhood
In regards to Bard, we are actually saying the same thing. They are meant to make their allies feel comfortable in their environment, whether they are filled with fear, or dread, or disheartened, a Bard's job is to remind them of why they fight. That's what I meant by soothe, not as in pacify, but as in finding comfort. Whereas Dancers are supposed to do the opposite, creating bits of tension and stress. I guess in relation to the phrase "fired up" Bard's would be a controlled fire and Dancer's a wildfire.
Last edited by Eloah; 05-09-2019 at 05:38 AM.
I like helping people with their Job ideas, it's fun to help them visuallize and create the job they'd like to play most. Plus I make my own too, I'll post them eventually.
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