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  1. #1
    Player
    kidalutz's Avatar
    Join Date
    Jan 2017
    Posts
    958
    Character
    Sigrun Helasdottir
    World
    Brynhildr
    Main Class
    Scholar Lv 80
    I dont know if you realise that this is a very bad idea. But yeah it's a very bad idea. if Healing was based off of DPS output there'd be so many deaths the game would become unplayable. See the issue theres already more than enough healers that overcast damage and dont heal enough to even keep the tank alive. Think how much worse it would be if those healers that actually heal were now dependent entirely on damage making thier healing more potent. there'd be even less healing happening when it needed to happen and the queue time would go up because nobody would want to tank at that point.
    (5)

  2. #2
    Player
    Big-Isaac's Avatar
    Join Date
    Jun 2016
    Location
    Gridania
    Posts
    98
    Character
    J'enna Vale
    World
    Spriggan
    Main Class
    Dancer Lv 100
    Quote Originally Posted by kidalutz View Post
    I dont know if you realise that this is a very bad idea. But yeah it's a very bad idea. if Healing was based off of DPS output there'd be so many deaths the game would become unplayable. See the issue theres already more than enough healers that overcast damage and dont heal enough to even keep the tank alive. Think how much worse it would be if those healers that actually heal were now dependent entirely on damage making thier healing more potent. there'd be even less healing happening when it needed to happen and the queue time would go up because nobody would want to tank at that point.
    I doubt it would be as dire as you're expecting. The people who are focusing too much on damage right now would actually produce vastly more healing, and those who never DPS would have to either adjust or reroll.
    (5)