Why does hot girls, gunblades, and soppy attitudes make everything better? FF13, Kingdom Hearts, Dissidia, 3rd birthday, FF7:AC, FF7C, FF:CC, FF Type-0 have all have one thing in common. They all try too hard to be cool.


If you don't know why cute girls make everything better, then I don't know what to tell ya.

You know, there are cute GUYS in the picture >.>
C'est Vie ou Mort!
Yes, cute girls do make things better...but cute girls in XIII did not bring it up to the quality standard that Final Fantasy games have. having cute girls does not automatically make a outstanding game. not all outstanding games have cute girls. Is sex appeal all you care about?
By cute do you mean anorexic jailbait? I guess that's appealing to some people.Yes, cute girls do make things better...but cute girls in XIII did not bring it up to the quality standard that Final Fantasy games have. having cute girls does not automatically make a outstanding game. not all outstanding games have cute girls. Is sex appeal all you care about?



^^ exactly. ^^
The Ivalice Alliance games do not have this problem, nor did FFI-VI, FFIX and the MMOs, nor does Chrono Trigger, Xenogears, or the DQ series..
If a designer's goal is to make something cool (or trendy), the best outcome is temporary success, and the likely outcome is complete failure. More players have developed excellent BS detectors and won't be distracted by fluff.
Rather than making something cool, the designers main purpose should be to tell a story and/or create an experience for players. If the design is good, and the game has quality (both traditional SE strengths), then,the game BECOMES cool.
It's the difference between being a trend setter and a trend follower.
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C, FF:CC, FF Type-0 have all have one thing in common. They all try too hard to be cool.
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