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  1. #1
    Player
    Physic's Avatar
    Join Date
    Apr 2011
    Posts
    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    @kalise

    give a dps, lol tank stance and enimity generating abilities, and yeah, thats basically a tank.
    give a dps a single aoe heal that heals as much or more per second than a healer, and its basically a healer without esuna

    rdm vercure is actually pretty nice, but its nowhere near as powerful as white wind, it does 26k per cooldown(including swiftcast), where white wind does 46k per cooldown. white wind is more mana efficient on a single target, and the fact that it is aoe blows it completely out of the water in effeciency and hps.

    The main reason it will never be a threat to progression parties, world firsts etc, has nothing to do with its abilities, and simply because they wont allow them to compete with main jobs, and will limit them to 20-10 levels behind main jobs. Which is ok with me, because thats the only way they will allow a job that isnt a weakling in other roles to exist. I like being able to adapt on the fly, managing offense/defense/recovery support as needed for the content. I like having a really large skill list that i change depending on what i am dealing with.

    also, blue works just as well with other jobs, and can replace tanks and healers outside of all blu parties.

    yeah, blue takes a big dmg hit while in tank mode, but it can also leave tank mode at will, or supply powerful support, heals, and instant death while in tank mode. So, for example, you can 4dps a dungeon using freeze/petrify/stun. Switch to tank mode and do half of your own healing, peculiar light to boost dps, drop tank stance at key moments for powerful dot snapshots, or burst damage.

    its got tons of different strategies/interactions etc.

    i mean i get it, most of the people here have never attempted to do anything of interest on blu, they have no idea what its actually about.
    they get carried for spells, leveled up with ease, and got strong gear from past resources. They follow guides for carnivale.

    i can't say its thier fault, thats what the current design of limited jobs encourages. Unless you as a player choose to hunt spells/bahamut legit, most people will never experience blu.

    However, the solution to that, is to add some goals for limited jobs that promote you actually playing the job legitimately. The problem with making those goals be max level content, like normal classes, is it would require it becoming an experience that is virtually the same as playing normal classes in max level content. We already got like 17 jobs that work that way.

    also glower is your basic simple answer for normal situations. Thats like someone saying a black mage spams fire.

    forget the the off guard, peculiar light, moon flute, primal skill combo, control, debuffs and clutch heals, lets just focus on the fact theres a skill you press a lot. Nvm that if most classes combo was made into 1 button like pvp, they would be pressing that for like 70% of the fight.
    (2)
    Last edited by Physic; 04-15-2019 at 03:37 AM.

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