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  1. #1501
    Player
    Physic's Avatar
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    Apr 2011
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    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    Quote Originally Posted by BubblyBoar View Post
    But SE is the one that called BLU a DPS, so it's perfectly in line with what the dev consider BLU to be. I think you are the one that is confused.
    your logical premise assumes that limited jobs role designations are the same as duty finder designations.

    They are not. As kalise pointed out in the post below, and the video you saw, they are made to be capable of playing without needing standard tanks or healers. It wouldnt make much sense for a job which cant use the duty finder, to be defined by role design made to cause less chaos in auto grouping.
    (0)

  2. #1502
    Player
    Kalise's Avatar
    Join Date
    Dec 2018
    Posts
    1,784
    Character
    Kalise Relanah
    World
    Cerberus
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Physic View Post
    they were designed differently from other dps, is my point. People claim they are normal dps, with close to normal balance. Yes its obvious they designed blu differently because they werent going to be used in parties which always had duty finder roles, and thats one of the things that makes it entertaining. Blu can adapt to all sorts of crazy situations, on the fly, they look at a fight tactically, and have a variety of different ways to deal with dps/heals/mitigation, instead of standard seperation.
    I think you mean to say:

    "Blue are a normal DPS with close to normal balance. But given a Tank Stance and an OP heal because lul screw actually making a real job"

    Also "Adapt to all sorts of crazy situations" you mean... Spam Glower and White Wind? Wow, such adapt, most impress.

    Quote Originally Posted by Physic View Post
    My view is that by being seperate from duty finder blue creates unique choices, playstyles, party compositions, and greater potential, while staying truer to the common concepts of what blue mage is about, than if it had to be a regular duty finder dps, with all the design choices SE requires for duty finder standard roles.
    And yet... It has no unique choices, playstyles or potential. Since it's literally just designed to be segregated into full BLU parties. Since that's the only actually "New" thing it does. If you play alongside other jobs... Well, you're pretty much just relegated into DPS role doing normal DPS things. Maybe you have a BLU as a tank or as a second healer. Not much different to you know... Literally any time a static decides to run solo heals and/or solo tanks for particular encounters/raids.

    Blue as a limited job has no potential. Since, as it's designed to just meme outdated content, its potential is... To continue to meme outdated content. Maybe with a new RNG spell that doesn't work on bosses! Or a new skill that can chain CC trash mobs like Holy Spam does!

    In addition, its limitation to outdated content means that players of other jobs are less likely to care about partying with it. Making it continue to be focused around doing full BLU meme groups. It won't be playing with the real jobs at end-game and creating new and interesting "Meta" compositions (Like how SMN usage now is making BLM viable due to how Contagion helps BLM). It won't be seeing use in Exploratory Missions creating a dynamic where people want to use it (Sort of like how RDM is the FotM job in Eureka to insta-raise all the people who die during NM fights)

    It's potential is literally... Solo activities specifically designed for it like Masked Carnivale (Which is not exclusive to being limited) and full BLU meme groups which can be funny for a short while, but ultimately becomes stale because it's the same thing of spam White Wind to try and outheal mechanics, use Diamondback to mitigate busters and use RNG skills/CC skills to deal with trash/adds efficiently.


    Quote Originally Posted by Physic View Post
    Finally classes not designed to deficient at recovery,mitigation, or damage for the sake of the duty finder.
    I find RDM pretty effective at recovery. Vercure is no joke. It isn't used in "Real Content" because it's not necessary. But it's plenty strong and can be a real asset at times when doing more casual content.

    Also, Blue is designed to be massively deficient in damage while it's in Tank Stance... So... Yeah...

    Quote Originally Posted by Physic View Post
    its a bit odd to call it a meme Group, when as you pointed out, they are designed to be able to take on high end content in all sorts of different party compositions. This isnt an accident of fate for kicks, this is the versatility designed into the class.
    It's a meme group because that's all it exists for. Memes. Going "Lul we just 8 BLU'd through Bahamut!" just as it always has existed in MMO's for raids of single classes going through older content. It's just to have a bit of fun and say you did it.

    It's not like the group is going to be doing world first clears, progression clears, farming clears or any of the sort. It's just going to run through the content maybe a handful of times to say they did it and make some videos to post for some likes on social media.

    That's why there's such little representation of BLU in game these days. People leveled it up, got their spells, ran a few BLU meme groups through some content and then got bored. The same will happen once it gets updated. People will get the new spells, run some HW content in meme groups of all BLU and then get bored and shelve it until it next gets updates.
    (8)

  3. #1503
    Player
    Physic's Avatar
    Join Date
    Apr 2011
    Posts
    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    @kalise

    give a dps, lol tank stance and enimity generating abilities, and yeah, thats basically a tank.
    give a dps a single aoe heal that heals as much or more per second than a healer, and its basically a healer without esuna

    rdm vercure is actually pretty nice, but its nowhere near as powerful as white wind, it does 26k per cooldown(including swiftcast), where white wind does 46k per cooldown. white wind is more mana efficient on a single target, and the fact that it is aoe blows it completely out of the water in effeciency and hps.

    The main reason it will never be a threat to progression parties, world firsts etc, has nothing to do with its abilities, and simply because they wont allow them to compete with main jobs, and will limit them to 20-10 levels behind main jobs. Which is ok with me, because thats the only way they will allow a job that isnt a weakling in other roles to exist. I like being able to adapt on the fly, managing offense/defense/recovery support as needed for the content. I like having a really large skill list that i change depending on what i am dealing with.

    also, blue works just as well with other jobs, and can replace tanks and healers outside of all blu parties.

    yeah, blue takes a big dmg hit while in tank mode, but it can also leave tank mode at will, or supply powerful support, heals, and instant death while in tank mode. So, for example, you can 4dps a dungeon using freeze/petrify/stun. Switch to tank mode and do half of your own healing, peculiar light to boost dps, drop tank stance at key moments for powerful dot snapshots, or burst damage.

    its got tons of different strategies/interactions etc.

    i mean i get it, most of the people here have never attempted to do anything of interest on blu, they have no idea what its actually about.
    they get carried for spells, leveled up with ease, and got strong gear from past resources. They follow guides for carnivale.

    i can't say its thier fault, thats what the current design of limited jobs encourages. Unless you as a player choose to hunt spells/bahamut legit, most people will never experience blu.

    However, the solution to that, is to add some goals for limited jobs that promote you actually playing the job legitimately. The problem with making those goals be max level content, like normal classes, is it would require it becoming an experience that is virtually the same as playing normal classes in max level content. We already got like 17 jobs that work that way.

    also glower is your basic simple answer for normal situations. Thats like someone saying a black mage spams fire.

    forget the the off guard, peculiar light, moon flute, primal skill combo, control, debuffs and clutch heals, lets just focus on the fact theres a skill you press a lot. Nvm that if most classes combo was made into 1 button like pvp, they would be pressing that for like 70% of the fight.
    (2)
    Last edited by Physic; 04-15-2019 at 03:37 AM.

  4. #1504
    Player
    GenericMagus's Avatar
    Join Date
    Aug 2014
    Location
    Limsa Lominsa
    Posts
    338
    Character
    Generika Nameius
    World
    Zodiark
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Physic View Post
    snip.
    https://youtu.be/50kFN0bnXBQ

    Wow, tanks so strong, they meme killed the hardest content in HW when it was relevant. Good thing they're Limited to not upset balance.
    (9)

  5. #1505
    Player
    MrKimper's Avatar
    Join Date
    Nov 2018
    Posts
    504
    Character
    Shilnarf Silmornif
    World
    Cactuar
    Main Class
    Warrior Lv 60
    Quote Originally Posted by GenericMagus View Post
    https://youtu.be/50kFN0bnXBQ

    Wow, tanks so strong, they meme killed the hardest content in HW when it was relevant. Good thing they're Limited to not upset balance.
    God I miss bloodbath on WAR so much.
    (4)

  6. #1506
    Player
    Physic's Avatar
    Join Date
    Apr 2011
    Posts
    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    Quote Originally Posted by GenericMagus View Post
    https://youtu.be/50kFN0bnXBQ

    Wow, tanks so strong, they meme killed the hardest content in HW when it was relevant. Good thing they're Limited to not upset balance.
    were they not nerfed? was there not an uproar?


    the major difference is blu mage can stay that way without nerf, and do 2x the dps.
    (2)
    Last edited by Physic; 04-15-2019 at 07:12 AM.

  7. #1507
    Player
    ReiMakoto's Avatar
    Join Date
    Jun 2017
    Posts
    1,197
    Character
    Rei Makato
    World
    Zodiark
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Physic View Post
    were they not nerfed? was there not an uproar?


    the major difference is blu mage can stay that way without nerf, and do 2x the dps.
    Lol no they would not do 2x the dps, its very rare for for dps to do 2x the damage of tanks if they're both playing properly, tanks do like 2/3+ of the damage of a dps. Also the tanks were reworked not nerferd, proportionally tanks are more powerful than they've ever been, but the game has evolved along with them, thats why you don't see 8 tank clears of much content anymore, because the encounters are designed smartly now to not allow stacking of the same classes.
    (8)
    Savage Completion Rate ~5%+ of active players. Community: "Ugh stop catering to savage"
    Ultimate Completion Rate ~1% of active players. Community: "Ugh stop catering to the hardcore raiders"
    Frontline/ Rival Wings/ Hidden Gorge Mount Aquisition ~0.05-1% of active players. Community: "Ugh PVP is so dead in this game, they should stop investing in it"
    Blue Mage Morbol Mount Aquisition ~0.01% of active players. Community: "WoW bLuE mAgE iS sO fUn AnD aCtIvE i CaN't WaIt FoR mOrE lImItEd JoBs"

  8. #1508
    Player

    Join Date
    Jul 2017
    Posts
    3,327
    End of the day yes current BLU does leave much to be desired, but during the freshman year of a new concept there bound to be some growing pains while they try to find their own footing. Throwing the concept away simply because it was not perfect during its first foray seems overly judgmental. Truth is people do enjoy the concept of limited jobs and wish for it to be expanded upon since the concept does have potential. Sure it would be nice to have both, just as it would be nice to have both male and female options for the new races. Sadly, it seems like neither are an option at this point. Best we can do is see how BLU gets expanded on, and what it is capable of doing by the time next expansion comes around, two years is a long time to flesh out the concept.
    (3)

  9. #1509
    Player
    BubblyBoar's Avatar
    Join Date
    Aug 2013
    Posts
    605
    Character
    Xyno Edajos
    World
    Cactuar
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Physic View Post
    your logical premise assumes that limited jobs role designations are the same as duty finder designations.

    They are not. As kalise pointed out in the post below, and the video you saw, they are made to be capable of playing without needing standard tanks or healers. It wouldnt make much sense for a job which cant use the duty finder, to be defined by role design made to cause less chaos in auto grouping.



    They do though, in the Party Finder. They fill a DPS slot, not a tank or healer slot. SE made BLU a DPS. Don't ignore blatant facts
    (9)

  10. #1510
    Player
    GenericMagus's Avatar
    Join Date
    Aug 2014
    Location
    Limsa Lominsa
    Posts
    338
    Character
    Generika Nameius
    World
    Zodiark
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Awha View Post
    snip
    It's not because it's not perfect, it's because it's an absolute mess of half-baked ideas, conflicted design choices (do they want us to solo or not? Why is there skills locked in dungeons and we need a party?) First impressions are everything, especially in an MMO. It's why FFXIV had the moon drop because of how poor 1.0 was.

    This was the time for SE to wow us with the concept, show everyone just how great and fantastic it is, but what did we get? Barely anything, dead content within 2 weeks on a Limited job (no BLU pfs I see anymore these days). What we got was SE slapped approval of laziness, RNG and as much relevancy and lasting appeal as Lords of Verminion (which as I said before is far more original and unique than Limited).

    Don't try to justify "release now, patch later" that SE promised they would avoid. It's horrible now, and it won't get better, I seen Diadem and Eureka, SE can't handle trying to be different so my hopes for Limited to be a good idea is non-existent.
    (11)

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