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  1. #11
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 92
    Quote Originally Posted by RMA209 View Post
    We had to save rivel wings too. Since when where dungeons meant to be ez? There the meat and guts of this game. This game needs to reminded us that we are still people too not gods. It can be ez but still a game not a button mashing game. This is not Sonic at the Olympics.
    Since always?

    The tier of difficulty for this game has always been dungeons > 8-mans > 24-mans > Extreme > Savage > Ultimate.

    Because dungeons are the most pervasive content in this game, that is why they cannot be difficult. Everyone has to be able to do them. And considering how much difficulty some players have with not standing in the pretty, orange circles on the ground—and how much people complain when something the least bit challenging arises within the MSQ (see: Final Steps of Faith and Castrum Fluminis complaint threads)—dungeons cannot be any harder than they are now, otherwise people will start complaining that their “casual content” is too hard. Previous challenges in dungeons (see: original Pharos Sirius and Demon Wall’s bees in Amdapor Keep) were met with quite a bit of opposition and complaints until they were nerfed, and all subsequent dungeons continue the easy trend.

    This is not to say I wouldn’t welcome it—I’d much rather the Expert dungeons not be easier than the Leveling dungeons, and I enjoyed the glory days of Weeping City and Dun Scaith back in HW. But this game is, at its core, a very easy game. If you want more difficult content—if you want an actual challenge—I would invite you to try Extremes, Savage, and maybe even Ultimate. That’s where you find your challenges at.
    (5)
    Last edited by HyoMinPark; 04-02-2019 at 07:06 AM.
    Sage | Astrologian | Dancer

    마지막 날 널 찾아가면
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    Hyomin Park#0055

  2. #12
    Player
    Ilan's Avatar
    Join Date
    Aug 2015
    Posts
    3,057
    Character
    Kurumii Tokisakii
    World
    Shiva
    Main Class
    Ninja Lv 70
    Quote Originally Posted by RMA209 View Post
    We had to save rivel wings too. Since when where dungeons meant to be ez? There the meat and guts of this game. This game needs to reminded us that we are still people too not gods. It can be ez but still a game not a button mashing game. This is not Sonic at the Olympics.
    Now imagine you run that stuff for the 100th time or more and people keep dying over and over again because they can't do the mechanics right. If people couldn't outdps the mechanics more wipes would happen like they are still happening in WoD on the first boss and cerberus because people can't do or won't do mechanics.
    (2)
    Quote Originally Posted by Canadane View Post
    Good talk, all. Glad we had it.
    暗闇の力#7805

  3. #13
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,863
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by RMA209 View Post
    With new game + in 5.0 wont they want old stuff to be good? Im thinking an item level sync would be good.
    They have item level sync -- just with massive lenience. Curtailing that to the item level of drops in the dungeon would probably be more reasonable, but honestly it might be better for the experience to sync it to the minimum ilvl for entry to said raid.
    (0)

  4. #14
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by RMA209 View Post
    Since when where dungeons meant to be ez?
    Since...post Pharos Sirius?
    (0)

  5. #15
    Player
    Noitems's Avatar
    Join Date
    Aug 2018
    Location
    New Gridania
    Posts
    926
    Character
    Noitems Ever
    World
    Goblin
    Main Class
    Gunbreaker Lv 100
    At this current point the Crystal Tower raids (now being main story related) have to stay as they are. Back when the content was current you would see stories of wiping constantly in CT being current at the time. With the current IL sync it makes the content a breeze to go through but also will allow new players to experience the story without being gated into that early horror.

    They nerfed the entry requirements as well (Remember when you had to wait for fates to spawn to even get into that raid series?), so this will continue to stay the same and I'd much rather have it.

    Thankfully due to XIV being so customizable you can put up a PF listing for people who want to take on Crystal Tower synced to min il and run it like that. It would be a bigger effort then a coils run but seeing as how we have people here who have done 24 Man Healer parties for Orbonne and 24-man RDM parties for Lighthouse the interest to try out interesting things is out there.
    (2)

  6. #16
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 92
    Quote Originally Posted by Noitems View Post
    At this current point the Crystal Tower raids (now being main story related) have to stay as they are. Back when the content was current you would see stories of wiping constantly in CT being current at the time.
    People still wipe to Angry Mango in World of Darkness.
    Sometimes even Cerberus. Haven’t seen a wipe to Cloud of Darkness in a while, but saw them quite a bit back in HW.


    That being said, current 24-mans usually always have stories full of wipes. Except for maybe Void Ark, because you could do VA asleep. But Weeping City, Dun Scaith, Rabanastre, Ridorana, and now Orbonne always carry stories of death and dying when they’re the current raid.
    (1)
    Sage | Astrologian | Dancer

    마지막 날 널 찾아가면
    마지막 밤 기억하길

    Hyomin Park#0055

  7. #17
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Noitems View Post
    At this current point the Crystal Tower raids (now being main story related) have to stay as they are. Back when the content was current you would see stories of wiping constantly in CT being current at the time. With the current IL sync it makes the content a breeze to go through but also will allow new players to experience the story without being gated into that early horror.
    Thats fine and all, but it still doesn't stop the ilvl sync being broken. Why are both LotA and WoD synced to the same ilvl, when their entry requirements are about 70 ilvls different? It makes WoD a much more challenging (balanced) raid, and makes LotA literally skippable.
    (2)
    Last edited by Lambdafish; 04-09-2019 at 05:05 AM.

  8. #18
    Player
    kidalutz's Avatar
    Join Date
    Jan 2017
    Posts
    958
    Character
    Sigrun Helasdottir
    World
    Brynhildr
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Lambdafish View Post
    Thats fine and all, but it still doesn't stop the ilvl sync being broken. Why are both LotA and WoD synced to the same ilvl, when their entry requirements are about 70 ilvls different. It makes WoD a much more challenging (balanced) raid, and makes LotA literally skippable.
    Obviously it's not fine and all because you're still complaining. Use Party Finder and do it that way. just stop queuing up if you dislike how it goes so badly. it's not that difficult to do. Dont like it dont do it. You'll note I follow the same philosophy myself No Eureka, no PvP, and well pretty much lack of anything outside of pve I have zero interest in the other stuff so I dont do it.
    (0)

  9. #19
    Player
    Noitems's Avatar
    Join Date
    Aug 2018
    Location
    New Gridania
    Posts
    926
    Character
    Noitems Ever
    World
    Goblin
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Lambdafish View Post
    It makes WoD a much more challenging (balanced) raid, and makes LotA literally skippable.
    I do agree on that and as HyoMin said earlier people do still wipe on the content. My guess to your original question is that it was an issue LoTA has the most amounts of synced BS I've ever seen in a dungeon. The high volumes of splash damage the skeleton adds do in the first boss, the fumbling around for aggro in the second boss after being given the debuff, trying to kill the giants in time before the swings of the swords break the boulders before Behemoth wrecks you, and of course getting enough damage in before a bigger number of people mess up the pads mech in the final boss. It was meant to allow people to plow through (IMO the most player focused entire dungeon of the three) as it would be a soul crushing trek for people now. Also keep in mind it's the first of the three so that would give a horrible impression of what's yet to come for new players.

    It's the first content with this many people in it (some not even recognizing what their skills even do) so i'd give it a pass. Though personally I would much rather have CT and LotA switched in terms of what you do first as I really feel CT is much easier out of the two if they were at the same level.
    (0)

  10. #20
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Quote Originally Posted by kidalutz View Post
    Use Party Finder and do it that way. just stop queuing up if you dislike how it goes so badly. it's not that difficult to do. Dont like it dont do it.
    Sorry for complaining that synced content feels like unsynced content. Your comment really put me in my place.
    (3)

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