Quote Originally Posted by Phileas View Post
but i do yearn for maybe an original 24 man someday that can be unique to FFXIV.
Both Crystal Tower and the Shadow of Mhach raids have those elements but I would absolutely say Mhach is the better contender for something unique to just XIV.

Void Ark ties directly to the events of the War of the Magi, being the Ark Mhachi used to escape the great flood (which lead the Lost City of Ampador into it's mold ridden state). The ark is completely abandoned and ravaged by voidsent as the original Mhachi sacrified themselves to seal the voidsent (powering the ship) to prevent them from escaping.

The Wheeping City of Mhach is the the city of the mages of Mhach which again ties into the Ampador and the Void Ark.

and Dun Scaith is the final conclusion which was built by the Mhach as the final haven to live after avoiding the flood, which in turn was taken over by Diabolos (who has been a present threat since Ampador and Void Ark)

All of those elements feature recurring threats from the Final Fantasy series but is tailor made using XIV's story as the main base. It's not just an almost complete retread (as Crystal Tower raids were in terms of bosses) compared to the original.