Rather than the exact words, I would read the intent of that sentence more as "people who cheat [by using] parsers, cheat [by using] hunt radars, cheat [by using] bots, etc..."
But you are not allowed to tell that to a player because that makes you a toxic elitist who only parses to harass others!
To the OP: Parsing is not cheating, its a tolerated 3rd party tool as long as people don't get harassed about their numbers. If people permanently tell you that you are a bad player, you should think about it if they are not maybe right and try to improve yourself instead of calling each and everyone a cheater or toxic if they use a parser because you don't have to parse to see if someone plays bad.
Hunt radars and gathering bots on the other hand are cheating and SE should do something about that but that is not really happening which is sad.
Have they added any parsing tools in game yet. If not there is a statement from 2017 that says you can be banned for using them. That its against tos. Reason he was afraid if ones used them they would become toxic.
Using a parsing tool isn't going to make a person toxic. That person was already toxic.
Also as someone postd in one of the OPs previous threads: https://www.youtube.com/watch?v=3-WX...youtu.be&t=363
A parsing tool isn't the same as a bot, or cheat. It's not going to give you magic skills because you know your numbers. It's just giving you your numbers.
Last edited by Hash_Browns; 04-04-2019 at 10:33 PM.
Oh boy, WoW's damage meter/parser scene is a thousand times more toxic than anything I've caught wind of on XIV. I don't parse, I'm not interested in end-game content beyond DF but what I've heard from the community on parsing has generally been positive.
WoW's parsing, on the other hand... If you're not in -at least- the top 5 (3 depending on the content), you're trash and everyone will make sure you know you're trash and instead of giving feedback and advice, they will beat it into your head that you are trash and you'll never get better no matter what you say think or do. Item levels, gearscores and DPS meters has ruined WoW end-game content slowly over the years.
Anyway, OP, you shan't be missed.
Fun Fact: I'm playing WoW and what people are always claiming about it is nothing more than exaggeration. You might encounter this behaviour sometimes in the higher myth+ runs but thats about it. In normal dungeons no one give a crap about your dps as long as the stuff gets done.
It really can vary.Fun Fact: I'm playing WoW and what people are always claiming about it is nothing more than exaggeration. You might encounter this behaviour sometimes in the higher myth+ runs but thats about it. In normal dungeons no one give a crap about your dps as long as the stuff gets done.
I've seen times when for parties you needed to provide previous logs of your DPS of the content and they all needed to be within a specific range or you don't get a spot in their group. For normal raids...
While other times people just didn't care about anything (Except when the Tank did the most damage, that would make them go post a bunch of threads on the forums/reddit about how OP Tanks are and that they need a billion nerfs)
Anyway...
Parsing (Also, DPS meters, HPS meters etc) is an inevitability in MMO's. If they're not outright allowed and incorporated into the game, then people will just use third party ones. If even THOSE are prevented, well, people will just manually parse using combat logs.
People want to see how they can improve, how they compare to the "Optimal" set up (I.e. Using Simulators) and comparing classes to each other to find better compositions.
This, also, invariably leads to some people being dicks about it. As they for some reason start to feel as though that pressing some buttons good makes them better people or something. Thus these "People" will be abusive/toxic towards players they see as "Bad" (As opposed to, idk... Helping them to improve?) - Even more so if the "Bad" player in question is playing a class that these toxic players consider "Easy" or "Braindead" to play optimally.
So while parsers are very healthy for a game, people are the worst people.
I can obviously only speak from my experience and i have never even remotly seen something that people always claim and i'm playing on one of the big servers. The point is that most people here are just generaly saying that the WoW com is toxic which is not true. They have dicks just like we have dicks.It really can vary.
I've seen times when for parties you needed to provide previous logs of your DPS of the content and they all needed to be within a specific range or you don't get a spot in their group. For normal raids...
While other times people just didn't care about anything (Except when the Tank did the most damage, that would make them go post a bunch of threads on the forums/reddit about how OP Tanks are and that they need a billion nerfs)
Anyway...
Parsing (Also, DPS meters, HPS meters etc) is an inevitability in MMO's. If they're not outright allowed and incorporated into the game, then people will just use third party ones. If even THOSE are prevented, well, people will just manually parse using combat logs.
People want to see how they can improve, how they compare to the "Optimal" set up (I.e. Using Simulators) and comparing classes to each other to find better compositions.
This, also, invariably leads to some people being dicks about it. As they for some reason start to feel as though that pressing some buttons good makes them better people or something. Thus these "People" will be abusive/toxic towards players they see as "Bad" (As opposed to, idk... Helping them to improve?) - Even more so if the "Bad" player in question is playing a class that these toxic players consider "Easy" or "Braindead" to play optimally.
So while parsers are very healthy for a game, people are the worst people.
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