Uhm... isn't what you're suggesting also a form of power leveling exploitation?So, say you have like a level 70 SAM and want to level up a MNK. Instead of trying to slog through level 1-70 (Much of it being dead) on the MNK you could instead continue playing on your SAM after having chosen to "Champion" MNK and earn MNK experience.
The way I see this working, is everything becomes level sync'd experience.
For example, if your MNK is level 5 and you kill a level 70 enemy on your level 70 SAM you'd get MNK experience as if it was a level 5 enemy. If you kill a level 71 enemy as SAM you'd get MNK experience as if it was a level 6 enemy. (Side note: Yes I'm aware that level 5 MNK would be PGL)
This would be the same for quests/duties/PotD/HoH etc.
Thus would inhibit any sort of power leveling shenanigans where you grind out high level dungeons for ridiculous experience gains at levels 1-60, or other such exploitative potentials.
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