Quote Originally Posted by Seraphyel View Post
This sounds so complicated and would make the life of a (console) BLM not easier. It's just too much when Ultima gets an entirely new ressource. That's why my suggestion was to just make it "Foul II" but a lot more powerful (like 40-50% stronger, as I mentioned). Or maybe the easiest solution, let Enochian stack, e.g. you can have more than just one crystal popping up and you can decided: do I use it with one stack for Foul or do I wait for two stacks to cast Ultima 50% or do I even wait for three stacks and cast Ultima 100%?
That's the issue.

Adding in a new spell, should come with some gameplay shift, not just add potency to an existing skill. Fire IV added in a new gameplay where you have a spell that doesn't refresh Astral Fire that you want to use. Blizzard IV added in a new Umbral Heart mechanic. Foul brought with it the Polyglot resource.

New resources are easy ways to create gameplay shifts, especially for a class that has high competition for its primary resource (MP = Fire IV)

Even with your suggestion for stacking Polyglot, it's just ridiculous what would be required for there to be actual thought behind it.

2 stacks for 50% of Ultima (Which, in of itself, is a dumb idea... Casting half of the ultimate black magic?) would need to be at LEAST 1300 potency to BREAK EVEN with just casing Foul twice with those 2 Polyglots. Suggesting that full Ultima would be at least 2600 potency and also always a DPS gain (Meaning that Foul and 50% Ultima are wastes of Polyglot outside the target dying before you can generate the 3rd stack) since 2600 potency for 3 Polyglot stacks is 866.66 potency per Polyglot stack (Compared to Foul's 650)

That's not a decision, that's simply, wait for 3 stack Polyglot and use Ultima. If target will die in less than 90 seconds, use Foul/50% Ultima.

Again, the same effect could be made by simply buffing Foul to 866.66 potency. It's not new or interesting.