Quote Originally Posted by MsQi View Post
Other games do that. If there is a high heal option your character doesn't get any taller like a real person would. The foot and lower leg are just reshaped and the same height is maintained. Removing the sandal would be like the reverse. The sandal would be reshaped and textured to be the sole of the foot, the top of the foot would be moved down and the leg lengthened.
That's the key of it. I know there was a recent Q&A posted which went something like:
Q. Can you let us have barefoot characters not wearing sandals?
A. If you want to float.

It would still be nice if they could include that option and let people decide for themselves - but then perhaps they know people would complain about how "sloppy" it looks that they aren't standing on the ground properly, and it's easier to not do it at all than face the complaints over the "badly done" version.



Quote Originally Posted by kikix12 View Post
The way this games models work is that it plasters one image over another. That's why your in-game character settings largely do not matter. Your characters body type will always be based on the armor you wear. Height is probably the only thing that matters, but I reckon that's done by simply stretching the image of the armor...not a big deal.
Things like breast size however do not matter. Part of the reason why the variables in character creation are so very, very limited.
The bust slider definitely does affect clothing. You can see it on the character creator screen if you equip job gear on a character and then return to the customisation stage.