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  1. #431
    Player
    LadyKairi's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    553
    Character
    Kaja White
    World
    Lamia
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by cicatriz313 View Post
    Omfg indeed. For a dps, role isn't as meaningful. Of course they're still dps, but melee dps has intricate rotations with positionals and hazards in melee range THAT ONLY MELEE HAS. Like I don't know how many ways I have to type this, but you're wrong and the devs are on the right side. I'm not sure why you're still mentioning healers should get more types, I already agreed with that point. But what you're saying about DPS is straight up false.
    It may mean nothing to you, but there’s plenty of people out there that DO care about role. Otherwise dps wouldn’t be so much more popular in mmos compared to the other roles. You act like melee are the only ones who have things to watch out for in fights. Or the only ones with intricate rotations/positions. They’re not. Shoot you should watch a blm trying to squeeze out the most dmg it can. That’s a lot of prepositioning and mechanic memorization. Like I don’t get your point in bringing up melee specifically. Like that’s your thing, cool, but your point? It’s not uncommon for people to get sick of being on a boss’s bum all the time, and then swapping to a ranged to mix things up. I know I have in the past. And melee aren’t the only dps type that has unique mechanics, especially in higher tier content.

    Not sure why you’re getting so heated. Not like I disagree with the subroles thing for dps. I’m not ignoring it or saying it doesn’t exist, I’m actually acknowledging it. However, I’m not wrong about dps. Dps are all of the same roles, same primary job, and the sub roles are just significant playstyle differences with labels. I dont know how else to type this out mate.
    (15)

  2. #432
    Player
    Levy9's Avatar
    Join Date
    Nov 2015
    Posts
    114
    Character
    Papaneja Zazaneja
    World
    Famfrit
    Main Class
    Machinist Lv 73
    Quote Originally Posted by Physic View Post
    people pick a tank because they want to tank, and healer because they want to heal, but everything else? not really. Most people play the other jobs for different reasons, and thats why, outside of using dps meters you find a great many "dps" are apparently not that concerned with maximizing their dps. In FFXI people picked summoner because it summons giant monsters. People played ninja because it was a ninja, then found out later they usually end up tanking. I highly doubt most people pick jobs because of roles. in all my various RPGing endeavors, its not the main motivator other than healers, and a smaller % of tank types.
    I sort of disagree. A lot of DPS players wont play a certain job if it happens to be a healer or tank, despite liking the theme of the job. This is a phenomnon I've seen in every MMO I've played. A vast number of MMO players treat DPS as the comfortable default role and openly express their discomfort with playing tanks and healers. Not being a DPS can be a deal breaker for a lot of people. I somewhat agree in that it's not as though they see DPS as some niche playstyle that they want to experience, many just see it as the comfortable default. Ultimately, they still have a role preference. Just with slightly different motivations.
    (4)

  3. #433
    Player
    cicatriz313's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    428
    Character
    Fayt Azuresky
    World
    Midgardsormr
    Main Class
    Rogue Lv 80
    Quote Originally Posted by LadyKairi View Post
    It may mean nothing to you, but there’s plenty of people out there that DO care about role. Otherwise dps wouldn’t be so much more popular in mmos compared to the other roles. You act like melee are the only ones who have things to watch out for in fights. Or the only ones with intricate rotations/positions. They’re not. Shoot you should watch a blm trying to squeeze out the most dmg it can. That’s a lot of prepositioning and mechanic memorization. Like I don’t get your point in bringing up melee specifically. Like that’s your thing, cool, but your point? It’s not uncommon for people to get sick of being on a boss’s bum all the time, and then swapping to a ranged to mix things up. I know I have in the past. And melee aren’t the only dps type that has unique mechanics, especially in higher tier content.

    Not sure why you’re getting so heated. Not like I disagree with the subroles thing for dps. I’m not ignoring it or saying it doesn’t exist, I’m actually acknowledging it. However, I’m not wrong about dps. Dps are all of the same roles, same primary job, and the sub roles are just significant playstyle differences with labels. I dont know how else to type this out mate.
    I'm not getting heated, I'm using caps for emphasis because people like you keep saying that if I want variety I can just go play another dps and since it's the same role I should be happy with it. Which is inaccurate. I'm using melee as an example, it's how you make a point in an argument, by giving an example of what you're trying to get across. I'm not saying any dps is more complicated or less complicated, I'm saying those reasons are why I choose to play melee over other jobs. Can people switch to other subtypes? Sure. But usually people stick to one type because that's the type of player they are. Kind of like how a tank can go dps, or a healer can go tank. And you are disagreeing, don't backtrack now. You minimized the idea of subtypes by stating that any dps can easily switch to another if they're bored and that's what I called you out on.
    (1)

  4. #434
    Player
    Fland's Avatar
    Join Date
    Apr 2015
    Posts
    357
    Character
    Fraemoht Grehaerzsyn
    World
    Tonberry
    Main Class
    Summoner Lv 90
    Quote Originally Posted by cicatriz313 View Post
    and EVERY group wants a bard for refresh/tactician
    Not every group.

    Also the groups that do want BRD want it because BRD own toolkits that is not shared like refresh. Otherwise they'd be find with MCH.

    Quote Originally Posted by Physic View Post
    people pick a tank because they want to tank, and healer because they want to heal, but everything else? not really.
    Not really. Some maybe.
    I know a couple people who play DRK because they want to play a job with big sword, not because they specifically want to tank.
    And I personally play SCH not specifically because it's a healer.

    Oh and also a lot of my friends choose a DPS because they specifically want to DPS.
    (5)

  5. #435
    Player
    cicatriz313's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    428
    Character
    Fayt Azuresky
    World
    Midgardsormr
    Main Class
    Rogue Lv 80
    Quote Originally Posted by Fland View Post
    Not every group.

    Also the groups that do want BRD want it because BRD own toolkits that is not shared like refresh. Otherwise they'd be find with MCH.



    Not really. Some maybe.
    I know a couple people who play DRK because they want to play a job with big sword, not because they specifically want to tank.
    And I personally play SCH not specifically because it's a healer.

    Oh and also a lot of my friends choose a DPS because they specifically want to DPS.
    Lol, you don't even make points anymore guy. Like I already said BRD is the better job in that same post, you just didn't quote it. A lot of my friends choose SPECIFIC dps because they want to play in SPECIFIC types of ways while DPSing. These types each will have 3-4 choices in 5.0. Because Yoshi said so.

    Quote Originally Posted by AlliciaCapulet View Post
    And for the 5.x, I wish for a compensation for those last 4 years of unbalanced things, and for having to wait 6 years for a new job, maybe we also deserve a mount for every healing job? Like the tanks does?
    Tanks get mounts because they're the least played. If healers become the least played, maybe you will get mounts. Until then? Nah.

    Quote Originally Posted by Reiryuu View Post
    When a healer changes to a tank or a DPS role they are no longer a healer. They are now out of their preferred role.
    I don't know how many times I have to reiterate this. Just because all dps share a ROLE it doesn't mean they all want to play the other jobs in that ROLE. I don't have any more luxury of choice than you do as a healer if I want to play a caster. I have BLM, RDM, and SMN. It doesn't matter if they're not separated by the trinity or anything, they play differently and people prefer what they prefer. The fact that everyone that says otherwise IS A HEALER is telling. It's not about dps choices, it's just you wanting more jobs and using bad arguments to try to justify it because they already explained a logical reason for why you're not getting one.
    Quote Originally Posted by Miste View Post
    Just because you personally don't like a job, doesn't mean that job didn't exist as a choice within that role.

    It's like being brought to a buffet and saying "There is no food!", because all the stuff there were things you didn't personally like. The food exists, you just choose not to eat it.
    Guess what? There's new food to the game buffet called dancer and gunbreaker. If it's not your cup of tea, tough. You have just as much access to it as I would to a dps I don't want to try out.

    more edits: I'm not ignoring facts here. It's not a narrative. I simply don't think roles matter as much as playstyle in job choices. Like I'm sorry, but I've already made my points on this clear. If you think I don't make sense, I can't help you because you're just hoping for an echo chamber. So yeah, I don't care what you think anymore because your post is predicated on a false premise, that the devs do not subscribe to, and therefore you don't deserve anything. IF you get one in the 5.x series, which isn't likely, you should be grateful.
    (0)
    Last edited by cicatriz313; 03-28-2019 at 07:15 AM. Reason: limits

  6. #436
    Player
    AlliciaCapulet's Avatar
    Join Date
    Apr 2015
    Location
    Limsa Lominsa
    Posts
    126
    Character
    Allicia Capulet
    World
    Jenova
    Main Class
    Scholar Lv 100
    I see some arguments here today that I'm having trouble to agree with them.

    Some people here are telling that you choose to be a healer, or a tank, because you want to heal or to tank, but you don't chose to be a DPS because you want to DPS, but because you want to play a type of job/class. Wait, what?! It's exactly the same for a healer or a tank.

    Back when Jenova was release as a new server, I started to play XIV, and I first chose scholar because of how the job was looking good and was fitting my playstyle. It also happened to be an healer, which was good for me, but the playstyle of SCH with dots and pet and shields was closest to my playstyle than WHM, and if WHM would have been the only option, I would probably have played a DPS instead, maybe a SUM. But I was pleased it was an healer, because I like that role in every MMO.

    It's just my opinion here, but, in every MMO I've played, for endgame content, I've always found healing or tanking more challenging than dpsing. In XIV, I also find that DPSing is way more easier than the other role - that are, at the moment, blue/green DPS where you have to do a little more than just DPSing.

    But it doesn't change that we don't have a vast variety, yes you can say that we have 3 jobs, but in fact, we have 2 playstyle for healing and that's it. DPS, with the sub role, have way more than 2 playstyle. And in a same subrole, they have more than just 1 playstyle, playing the dragoon is not the same than playing the samurai. And, because of the lack of variety for healers, I still find that adding any new DPS should not be a priority at the moment. They could have remake the 3 existing jobs, making them more unique, and by adding a 4th healing playstyle, I still think that it could have helped them to make a better balance and getting out of the heal or shield only playstyle.

    Adding more playstyle to the healing job could also bring more player to be main healer if the 2 existing playstyle are not what they want to do. They really should priorize a healer job in 6.0, before any other things, and with a unique playstyle. A melee or ranged healer, not a caster, would be really nice to add at the variety of choice in XIV.

    And for the 5.x, I wish for a compensation for those last 4 years of unbalanced things, and for having to wait 6 years for a new job, maybe we also deserve a mount for every healing job? Like the tanks does?
    (9)

  7. #437
    Player
    Reiryuu's Avatar
    Join Date
    Sep 2013
    Posts
    874
    Character
    Imbri Undinare
    World
    Kujata
    Main Class
    Paladin Lv 90
    Quote Originally Posted by cicatriz313 View Post
    I'm not getting heated, I'm using caps for emphasis because people like you keep saying that if I want variety I can just go play another dps and since it's the same role I should be happy with it. Which is inaccurate. I'm using melee as an example, it's how you make a point in an argument, by giving an example of what you're trying to get across. I'm not saying any dps is more complicated or less complicated, I'm saying those reasons are why I choose to play melee over other jobs. Can people switch to other subtypes? Sure. But usually people stick to one type because that's the type of player they are. Kind of like how a tank can go dps, or a healer can go tank. And you are disagreeing, don't backtrack now. You minimized the idea of subtypes by stating that any dps can easily switch to another if they're bored and that's what I called you out on.
    When a healer changes to a tank or a DPS role they are no longer a healer. They are now out of their preferred role. When a melee DPS switches to a ranged DPS, they are still a DPS with an all new play style. Same role, different style. That's one of the things we are trying to point out. You have the luxury of choice. Tanks and healers don't really have the same options you do. There are more people who play DPS jobs and we know that. But you keep getting more options, and we haven't had an increase in options since HW. Which, of course is going to lead us right back to the circle of "but if I wanna play a ranged physical DPS then I don't have as many options argument" again. Which, while fair, isn't exactly as equivalent as the situation with tanks and healers. Again, you have the luxury of choice.

    Quote Originally Posted by cicatriz313 View Post
    I don't know how many times I have to reiterate this. Just because all dps share a ROLE it doesn't mean they all want to play the other jobs in that ROLE. I don't have any more luxury of choice than you do as a healer if I want to play a caster. I have BLM, RDM, and SMN. It doesn't matter if they're not separated by the trinity or anything, they play differently and people prefer what they prefer. The fact that everyone that says otherwise IS A HEALER is telling. It's not about dps choices, it's just you wanting more jobs and using bad arguments to try to justify it because they already explained a logical reason for why you're not getting one.
    That doesn't change the fact that you have the choice on what style within your role that you want to play. What if Bob wants to play a melee healer? Where's his melee healer to play? Jane wants her physical ranged healer? Where's our physical ranged healer classes? The fact that you have those choices available to you is far more that what we have currently. And you can close your eyes and say, "Nuh-UH! nothing to see here!" all you want, but it doesn't change that simple fact.
    (13)
    Last edited by Reiryuu; 03-28-2019 at 07:23 AM.

  8. #438
    Player
    Physic's Avatar
    Join Date
    Apr 2011
    Posts
    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    Quote Originally Posted by AlliciaCapulet View Post
    I see some arguments here today that I'm having trouble to agree with them.

    Some people here are telling that you choose to be a healer, or a tank, because you want to heal or to tank, but you don't chose to be a DPS because you want to DPS, but because you want to play a type of job/class. Wait, what?! It's exactly the same for a healer or a tank.

    Back when Jenova was release as a new server, I started to play XIV, and I first chose scholar because of how the job was looking good and was fitting my playstyle. It also happened to be an healer, which was good for me, but the playstyle of SCH with dots and pet and shields was closest to my playstyle than WHM, and if WHM would have been the only option, I would probably have played a DPS instead, maybe a SUM. But I was pleased it was an healer, because I like that role in every MMO.

    It's just my opinion here, but, in every MMO I've played, for endgame content, I've always found healing or tanking more challenging than dpsing. In XIV, I also find that DPSing is way more easier than the other role - that are, at the moment, blue/green DPS where you have to do a little more than just DPSing.

    But it doesn't change that we don't have a vast variety, yes you can say that we have 3 jobs, but in fact, we have 2 playstyle for healing and that's it. DPS, with the sub role, have way more than 2 playstyle. And in a same subrole, they have more than just 1 playstyle, playing the dragoon is not the same than playing the samurai. And, because of the lack of variety for healers, I still find that adding any new DPS should not be a priority at the moment. They could have remake the 3 existing jobs, making them more unique, and by adding a 4th healing playstyle, I still think that it could have helped them to make a better balance and getting out of the heal or shield only playstyle.

    Adding more playstyle to the healing job could also bring more player to be main healer if the 2 existing playstyle are not what they want to do. They really should priorize a healer job in 6.0, before any other things, and with a unique playstyle. A melee or ranged healer, not a caster, would be really nice to add at the variety of choice in XIV.

    And for the 5.x, I wish for a compensation for those last 4 years of unbalanced things, and for having to wait 6 years for a new job, maybe we also deserve a mount for every healing job? Like the tanks does?
    i find dpsing well more challenging, but its based on jobs. I find healing and tanking easier but more stressfull. most of my difficulties with healer are due to targeting.

    i agree that healer has almost no variety, but i think thats because SE doesnt see healer the way you do, they see it as an archetype. They believe A healer wants to stay back and primarily focus on keeping players alive. Within FFXIV, they believe the combat system demands long ranged heals, and on demand heals that require little set up. They dont want it to have a high learning curve. This doesnt leave a lot of room to be unique, if its my theories are right.

    I think its worth challenging this notion and developing more playstyles, and types of healer with various difficulties, but is this what the playerbase as a whole wants? is it what healers want? regardless, its not really the purpose of the thread, which is more about getting another healer at all, rather than a unique new healer.
    (0)
    Last edited by Physic; 03-28-2019 at 07:07 AM.

  9. #439
    Player
    Physic's Avatar
    Join Date
    Apr 2011
    Posts
    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    Quote Originally Posted by Levy9 View Post
    I sort of disagree. A lot of DPS players wont play a certain job if it happens to be a healer or tank, despite liking the theme of the job. This is a phenomnon I've seen in every MMO I've played. A vast number of MMO players treat DPS as the comfortable default role and openly express their discomfort with playing tanks and healers. Not being a DPS can be a deal breaker for a lot of people. I somewhat agree in that it's not as though they see DPS as some niche playstyle that they want to experience, many just see it as the comfortable default. Ultimately, they still have a role preference. Just with slightly different motivations.
    i agree with you, many players are anti healer/tank rather than pro dps. i mentioned this in a post above
    (0)

  10. #440
    Player
    Miste's Avatar
    Join Date
    Oct 2011
    Location
    Ul'dah
    Posts
    1,720
    Character
    Miste Vaer
    World
    Excalibur
    Main Class
    Dancer Lv 90
    Quote Originally Posted by cicatriz313 View Post
    Lol, you don't even make points anymore guy.
    You aren't really making any points either, the things you are saying make little sense, but most people have given up bothering to reply.

    Quote Originally Posted by cicatriz313 View Post
    I'm not getting heated, I'm using caps for emphasis because people like you keep saying that if I want variety I can just go play another dps and since it's the same role I should be happy with it. Which is inaccurate.
    This for example.

    Just because you personally don't like a job, doesn't mean that job didn't exist as a choice within that role.

    It's like being brought to a buffet and saying "There is no food!", because all the stuff there were things you didn't personally like. The food exists, you just choose not to eat it.


    Quote Originally Posted by cicatriz313 View Post
    Guess what? There's new food to the game buffet called dancer and gunbreaker. If it's not your cup of tea, tough. You have just as much access to it as I would to a dps I don't want to try out.
    I said "within that role"

    So, nice try....you really do ignore any fact that doesn't suit your narrative, sheesh.
    (12)
    Last edited by Miste; 03-28-2019 at 07:11 AM.

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