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  1. #1
    Player
    cicatriz313's Avatar
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    Aug 2013
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    Limsa Lominsa
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    428
    Character
    Fayt Azuresky
    World
    Midgardsormr
    Main Class
    Rogue Lv 80
    Quote Originally Posted by Fland View Post
    Just because you can and do doesn't make it right.
    And how the dev team does it exactly?
    From Yoshi-P's interview: "A.) Simply we only had two ranged physical DPS so we wanted to add another. We have 4 tanks and 4 melee dps, 3 casters and 3 healers, and yet there were only 2 ranged dps. We wanted to balance the number of jobs across the board."
    Notice how he mentions every single subtype of DPS.
    Edit: Source https://docs.google.com/document/d/1...8GTvPw4uI/edit
    (4)
    Last edited by cicatriz313; 03-28-2019 at 04:28 AM.

  2. #2
    Player Sesera's Avatar
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    Oct 2016
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    346
    Character
    Komi Shouko
    World
    Zodiark
    Main Class
    Dancer Lv 62
    Quote Originally Posted by cicatriz313 View Post
    From Yoshi-P's interview: "A.) Simply we only had two ranged physical DPS so we wanted to add another. We have 4 tanks and 4 melee dps, 3 casters and 3 healers, and yet there were only 2 ranged dps. We wanted to balance the number of jobs across the board."
    Notice how he mentions every single subtype of DPS.
    Edit: Source https://docs.google.com/document/d/1...8GTvPw4uI/edit
    But I guess that is just Yoshi-P's opinion.
    (1)

  3. #3
    Player
    Fland's Avatar
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    Apr 2015
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    357
    Character
    Fraemoht Grehaerzsyn
    World
    Tonberry
    Main Class
    Summoner Lv 90
    Quote Originally Posted by cicatriz313 View Post
    From Yoshi-P's interview: "A.) Simply we only had two ranged physical DPS so we wanted to add another. We have 4 tanks and 4 melee dps, 3 casters and 3 healers, and yet there were only 2 ranged dps. We wanted to balance the number of jobs across the board."
    Notice how he mentions every single subtype of DPS.
    Edit: Source https://docs.google.com/document/d/1...8GTvPw4uI/edit
    We're not talking about why yoshi-p add another ranged dps.

    The person I was responding to make a comparison of how if a person who doesn't like healing won't like any sub-type of healing versus a person who don't like melee might like ranged.

    I said it's not equal comparison, and I've explained why.

    Quote Originally Posted by Physic View Post
    i can compare dps, because i dont pick my class based on it being dps. Many other people have directly told you they dont pick a class based on dps, why do you think they are lying? I'm not going to play a black mage class just because they are dps. I play monk because i like melee fighting, the theme of using your fists and combos. When i went to eureka and had access to logograms, i tanked for my group on mnk, and i also did heals and raises during fates at times.

    also note, back when this game came out, healer/tank/dps was very fluid, by taking various subjobs, and gear, you could do it on a wider variety of jobs. Healing/tanking/dps is just about the requirements for a party
    And as I explained, when you compare between sub-type of DPS, then the equivalent would be to compare between sub-type of healer.
    The person I was responding to make a comparison of a person who like healing (as in healing in general), so the equivalent would be a person who like dps-ing.

    If you don't pick your dps class based on it being a dps, then you can say the same for other people who don't pick their healer job based on it being a healer.
    (4)

  4. #4
    Player
    cicatriz313's Avatar
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    Aug 2013
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    Limsa Lominsa
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    428
    Character
    Fayt Azuresky
    World
    Midgardsormr
    Main Class
    Rogue Lv 80
    Quote Originally Posted by Fland View Post
    We're not talking about why yoshi-p add another ranged dps.

    The person I was responding to make a comparison of how if a person who doesn't like healing won't like any sub-type of healing versus a person who don't like melee might like ranged.

    I said it's not equal comparison, and I've explained why.
    The person's original point is that DPS don't all play the same and that's why they differentiate between them all. And I just proved that the devs do differentiate between them all. The point of him adding dps to each role equally is because they all play differently and therefore gain equal consideration. Apparently the devs don't think the same about healer "subtypes" if there are any, and therefore you can't compare "healer" to "dps".
    (1)

  5. #5
    Player
    Fland's Avatar
    Join Date
    Apr 2015
    Posts
    357
    Character
    Fraemoht Grehaerzsyn
    World
    Tonberry
    Main Class
    Summoner Lv 90
    Quote Originally Posted by cicatriz313 View Post
    Apparently the devs don't think the same about healer "subtypes" if there are any, and therefore you can't compare "healer" to "dps".
    They don't divide the healers into sub-type (yet) because there isn't yet enough variety for them to do so.
    I'd love for healer to have 10 different jobs, magical and physical, melee and range, enough varieties that SE can also divide them into sub-types.
    But we are still stuck with our current 3 healers (which I guess technically we can group them into "caster healer" sub-type) for another expansion.

    We can't say the dev don't think the same about healer sub-types until there are enough varieties of healers.

    Quote Originally Posted by cicatriz313 View Post
    Except it is, because the game is literally designed around it. So... not sure what you think valid means.
    Yes, the game is designed around the trinity of tank, healer, and dps.
    I don't think the dev generally design a trial or a raid around a party has specific sub-types of dps (UwU is the exception I guess).
    (9)
    Last edited by Fland; 03-28-2019 at 05:51 AM.

  6. #6
    Player
    Physic's Avatar
    Join Date
    Apr 2011
    Posts
    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    Quote Originally Posted by Fland View Post
    They don't divide the healers into sub-type (yet) because there isn't yet enough variety for them to do so.
    I'd love for healer to have 10 different jobs, magical and physical, melee and range, enough varieties that SE can also divide them into sub-types.
    But we are still stuck with our current 3 healers (which I guess technically we can group them into "caster healer" sub-type) for another expansion.

    We can't say the dev don't think the same about healer sub-types until there are enough varieties of healers.
    i think they would have built at least one of the healers differently if that was the case. Astro could have been a predictive gambling type healer if that was the case, fitting its theme, but instead they opted to make it pretty much the same with a few differences in its support skills. Its concepts of fate, chance etc are an afterthought in its main rotations.

    i doubt this was accidental


    Quote Originally Posted by Sesera View Post
    Of course they are all labeled as DPS unless you want to wait even longer to enter dungeons and the game forces you to do them with specifics roles.

    It is not about they aren't dps it is about they aren't picked because they are DPS.
    you hit the nail on the head, the classifications of healer and tank are made for duty finding and simplification of grouping. not as co equal representations of what players want to fantasy roleplay/game as.
    (0)
    Last edited by Physic; 03-28-2019 at 05:47 AM.

  7. #7
    Player Sesera's Avatar
    Join Date
    Oct 2016
    Posts
    346
    Character
    Komi Shouko
    World
    Zodiark
    Main Class
    Dancer Lv 62
    Quote Originally Posted by Fland View Post
    We're not talking about why yoshi-p add another ranged dps.

    The person I was responding to make a comparison of how if a person who doesn't like healing won't like any sub-type of healing versus a person who don't like melee might like ranged.

    I said it's not equal comparison, and I've explained why.



    And as I explained, when you compare between sub-type of DPS, then the equivalent would be to compare between sub-type of healer.
    The person I was responding to make a comparison of a person who like healing (as in healing in general), so the equivalent would be a person who like dps-ing.

    If you don't pick your dps class based on it being a dps, then you can say the same for other people who don't pick their healer job based on it being a healer.
    They aren't healer if they don't pick a job because it's a healer.

    Healer will pick a healing class because it is a healing class.

    A "DPS" won't pick a Black mage because it is a DPS but either because it's a caster or a black mage.
    (0)