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  1. #121
    Player
    AxlStream's Avatar
    Join Date
    May 2017
    Posts
    902
    Character
    Axl Stream
    World
    Faerie
    Main Class
    Warrior Lv 90
    Quote Originally Posted by TaranTatsuuchi View Post
    People have refuted that question already....


    They throw it right back.
    For a tank, they justified themselves. SE sees the prefered MT/OT situation as an issue. Healing being a shared responsability doesn't fit under the same reasoning. So now, why do we need a 4th healer?
    (1)

  2. #122
    Player
    TaranTatsuuchi's Avatar
    Join Date
    Oct 2011
    Posts
    1,462
    Character
    Aryn Tatsuuchi
    World
    Balmung
    Main Class
    Samurai Lv 90
    Quote Originally Posted by AxlStream View Post
    For a tank, they justified themselves. SE sees the prefered MT/OT situation as an issue. Healing being a shared responsability doesn't fit under the same reasoning. So now, why do we need a 4th healer?
    That can be reversed as well.
    Damage being a shared responsability doesn't fit under the same reasoning. So now, why do we need more dps?
    (4)

  3. #123
    Player
    BunnyChain's Avatar
    Join Date
    Aug 2013
    Location
    Lavender Beds (✿◠‿◠)
    Posts
    689
    Character
    Rena Cebe
    World
    Moogle
    Main Class
    Conjurer Lv 1
    I'm glad no new healer was added, SE can'T properly balance 3 healers as it is. Maybe the existing ones get better abilities in 5.0, as unlikely as that sounds. But at least it won't be worse than having to design new abilities and a completely new healer.
    (1)
    Great community btw

  4. #124
    Player
    Reiryuu's Avatar
    Join Date
    Sep 2013
    Posts
    874
    Character
    Imbri Undinare
    World
    Kujata
    Main Class
    Paladin Lv 90
    Quote Originally Posted by BunnyChain View Post
    I'm glad no new healer was added, SE can'T properly balance 3 healers as it is. Maybe the existing ones get better abilities in 5.0, as unlikely as that sounds. But at least it won't be worse than having to design new abilities and a completely new healer.
    I think it's exactly because they couldn't balance the three healers that they should have taken the opportunity just to create a totally unique healer that's totally different from the others. If they could get that healer class to work in end game content, it would probably provide them with a lot of insight as to why they can't balance the other 3. Though, they do seem to have caught on that you can't really balance 3 healers when they all heal using only 2 different methods. Now, if only they could catch on that all of the healers need utility too and give WHM some...
    (2)

  5. #125
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,853
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by AxlStream View Post
    For a tank, they justified themselves. SE sees the prefered MT/OT situation as an issue. Healing being a shared responsability doesn't fit under the same reasoning. So now, why do we need a 4th healer?
    Why would it be any less so? Off-heals vs. main-heals, in content that actually requires notable GCD healing (especially back when mana efficiency was an actual concern), are more significantly differentiated than off-tanks vs. main-tanks, which come down merely to rotation of swaps, even if one may be slightly better able to provide their mitigation throughput without currently having lead enmity.
    (2)

  6. #126
    Player
    Nayout's Avatar
    Join Date
    Mar 2016
    Location
    Gridania
    Posts
    294
    Character
    Herstryp Cristin
    World
    Cactuar
    Main Class
    Archer Lv 90
    I'm having memories of something
    (1)

  7. #127
    Player
    Reiryuu's Avatar
    Join Date
    Sep 2013
    Posts
    874
    Character
    Imbri Undinare
    World
    Kujata
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Nayout View Post
    I'm having memories of something
    Well, at least the tanks got a new job this expansion. We're now going 2 expansions without a new job. Because of balance... which was the excuse they also used last expansion... which they did nothing to fix all throughout 4.0... despite having the time to apparently develop the "Limited Job" of Blue Mage... Which is another DPS... so technically the DPS role got 3.5 new jobs in 2 expansions...
    (3)
    "Then what is magic for?" Prince Lir demanded wildly. "What use is wizardry if it cannot save a unicorn?"
    Schmendrick did not turn his head. With a touch of sad mockery in his voice, he said, "That's what heroes are for."
    -- Peter S. Beagle, The Last Unicorn

  8. #128
    Player
    Zanarkand-Ronso's Avatar
    Join Date
    Mar 2019
    Posts
    4,168
    Character
    Johanna Yevon
    World
    Adamantoise
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Nayout View Post
    I'm having memories of something
    The feels are real
    (0)

  9. #129
    Player
    Derio's Avatar
    Join Date
    Jun 2015
    Posts
    3,360
    Character
    Derio Uzumaki
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    Looking at Mr.Happy's interview with Yoshi P. It seems that the view of 1 healer pure healing, the other shielding and the last one able to do both is going to change.

    Healers I expect are going to have the most significant battle changes we will see come this May.
    (0)

  10. #130
    Player
    Reiryuu's Avatar
    Join Date
    Sep 2013
    Posts
    874
    Character
    Imbri Undinare
    World
    Kujata
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Derio View Post
    Looking at Mr.Happy's interview with Yoshi P. It seems that the view of 1 healer pure healing, the other shielding and the last one able to do both is going to change.

    Healers I expect are going to have the most significant battle changes we will see come this May.
    Noooo... no. That's not what he said. He said that having only "Pure Heals" (I assume he means direct heals) and "Barrier Heals" should change. This is good. What is bad is that he plans on "making WHM easier to play" which is baaaaaaad. WHM is already ridiculously easy to play. The problem is... we have 0 raid utility to bring to the table... so... why bring one when you can get heals and utility with AST and SCH?

    Given the development team's track record so far with healing changes and adding new abilities before a new expansion, the fact that healing will see the most significant changes is exactly what terrifies us the most. They have not had a lot of success with that. Now, if they hadn't been so clueless as to expect "Hey we just released 2 dps classes and ignored tanks and healers, so the community probably expects a tank and healer this time around" what would have been something nice to do is release a new healer, completely different from any other healer. Perfectly balanced in tune to the content of 5.0 and then reworked the other 3 while balancing them in tune with the new healer which they balanced to the content.
    (2)
    Last edited by Reiryuu; 03-26-2019 at 07:57 PM.
    "Then what is magic for?" Prince Lir demanded wildly. "What use is wizardry if it cannot save a unicorn?"
    Schmendrick did not turn his head. With a touch of sad mockery in his voice, he said, "That's what heroes are for."
    -- Peter S. Beagle, The Last Unicorn

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