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  1. #71
    Player
    Bonbori's Avatar
    Join Date
    Jun 2018
    Posts
    496
    Character
    Iunia Arcena
    World
    Balmung
    Main Class
    Weaver Lv 80
    Quote Originally Posted by SamSmoot View Post
    Dump the near-impossible MSQ solo instances like "The Will of the Moon" Or, at least, let us resume them after the last stage completed, instead of having to do them over and over again from the start. Imagine if you had to start a dungeon or raid over from the beginning every time you died (wipe or not)..
    Stroooongly disagree.

    In dungeons and other group content, I like the current level of difficulty and I don't mind that players have the ability to carry each other if someone is underperforming slightly. It would be an exercise in frustration if peak performance was required of everyone at all times outside of Savage content.

    However, the game needs to also have git-gud-checks, like Will of The Moon, where individual players are required to display a bare minimum of competence to proceed, so that, as the complexity and difficulty of content increases, they don't go into group content expecting to get carried all the time.
    (5)
    Last edited by Bonbori; 03-23-2019 at 09:08 AM.

  2. #72
    Player
    Destati's Avatar
    Join Date
    Jul 2017
    Posts
    670
    Character
    Aoki Kha
    World
    Balmung
    Main Class
    Reaper Lv 100
    Female-only Viera. Or gender-locked races for that matter. Welp, RIP that dream.
    Eureka-type content, and if there has to be, then no locking items behind unreasonable layers of RNG.
    Staggering content over multiple "mini-patches" as often as they've been doing.
    Robes for casters and healers
    Solo duties at the beginning of the MSQ that bottleneck players (i.e. Raubahn Savage 2.0)
    The WoL - er - WoD not doing any morally-ambiguous/anti-hero things.
    (1)
    Last edited by Destati; 03-23-2019 at 12:47 PM.

  3. #73
    Player
    RitsukoSonoda's Avatar
    Join Date
    Apr 2014
    Location
    Kugane (No that red crayon is totally legitimate) >.>
    Posts
    3,147
    Character
    Ritsuko Sonoda
    World
    Ultros
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Bonbori View Post
    Stroooongly disagree.

    In dungeons and other group content, I like the current level of difficulty and I don't mind that players have the ability to carry each other if someone is underperforming slightly. It would be an exercise in frustration if peak performance was required of everyone at all times outside of Savage content.

    However, the game needs to also have git-gud-checks, like Will of The Moon, where individual players are required to display a bare minimum of competence to proceed, so that, as the complexity and difficulty of content increases, they don't go into group content expecting to get carried all the time.
    IMO that was basically what Steps of Faith was in HW at launch and Shinryu normal on SB launch were as well. However too many people didn't want to "git-gud" so SE catered to them and nerfed the duties which personally made things worse for the rest of us in the long run... >.>
    (2)

  4. #74
    Player
    KyegimyaAsura's Avatar
    Join Date
    Oct 2011
    Location
    Limsa Lominsa
    Posts
    29
    Character
    K'ye Gimyajan
    World
    Balmung
    Main Class
    Samurai Lv 80
    - Determination of stats at random on the 5.0 "relic" weapons...just no, that was not a good idea. I am perfectly content with a grind if it means it gives me the stats I want. Yes I'm aware the "substat potential" is higher and the fact all the points can go to one stat even to compensate for the random element, but I don't like "potential" on a weapon of this type (because it can go good and bad). I like the ability to customize to guarantee what I want in the end and I hope that comes back.
    - Only having one type of content to work on said weapons (I don't mind Eureka THAT much, tho I do mind that it was the only method).
    - ShB "relic" steps being introduced late. Anemos didn't come until patch 4.25. HW weapons started in... patch 3.15 if I recall right, so that was still during the first raid tier.
    - Any dungeons/trials without an item level requirement.
    (1)

  5. #75
    Player
    TheMightyMollusk's Avatar
    Join Date
    May 2018
    Posts
    7,421
    Character
    Iyami Galvayra
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by RitsukoSonoda View Post
    IMO that was basically what Steps of Faith was in HW at launch and Shinryu normal on SB launch were as well. However too many people didn't want to "git-gud" so SE catered to them and nerfed the duties which personally made things worse for the rest of us in the long run... >.>
    Wait, when did they nerf Shinryu? I know it goes faster now, but that's because we hilariously outgear it.
    (0)

  6. #76
    Player
    Eldevern's Avatar
    Join Date
    Sep 2013
    Posts
    2,009
    Character
    R'lileen Min'enoth
    World
    Cerberus
    Main Class
    Thaumaturge Lv 80
    -Race locked glamour
    (2)

  7. #77
    Player
    TaiyoShikasu's Avatar
    Join Date
    Dec 2017
    Posts
    454
    Character
    Taiyo Shikasu
    World
    Behemoth
    Main Class
    Bard Lv 80
    Quote Originally Posted by Eldevern View Post
    -Race locked glamour
    The hempen sets shouldn't have race specific models. Make them all craftable under whatever names (Hempen Tee, Camise, and so forth) and put them in the same crafting log section they're already in and whatever vendors sell them.

    There's already like eight Boarskin Ringbands of X and a dozen different circlets with no difference except a minor cosmetic one since elemental resistance was removed, so what is the harm?
    (1)

  8. #78
    Player
    Duskane's Avatar
    Join Date
    May 2018
    Location
    isnt it messed up that goblet is a housing area and not a tiny goblin
    Posts
    4,163
    Character
    Dusk Himmel
    World
    Ravana
    Main Class
    Viper Lv 100
    Quote Originally Posted by TaiyoShikasu View Post
    The hempen sets shouldn't have race specific models. Make them all craftable under whatever names (Hempen Tee, Camise, and so forth) and put them in the same crafting log section they're already in and whatever vendors sell them.

    There's already like eight Boarskin Ringbands of X and a dozen different circlets with no difference except a minor cosmetic one since elemental resistance was removed, so what is the harm?
    they did say they would unlock the hempen sets for all when that will actually happen who knows
    (0)

  9. #79
    Player
    Nyxn607's Avatar
    Join Date
    Dec 2016
    Location
    Limsa Lominsa
    Posts
    269
    Character
    Hypnotic Noodle
    World
    Coeurl
    Main Class
    Dancer Lv 83
    I want to see people not lose their minds over things they can't control. I.E. gender locked races, a new job role that wasn't expected ... etc.

    One can only hope.
    (0)
    "If you walk through life thinking you are not needed, remember that there is always someone that is counting on you." -CP

  10. #80
    Player
    ed3891's Avatar
    Join Date
    Aug 2014
    Location
    Limsa Lominsa
    Posts
    50
    Character
    Zuzeh Diqna
    World
    Exodus
    Main Class
    Warrior Lv 90
    Things I don't want to see in this expansion?

    The dev team continuing to stretch themselves thin with the release of unpolished content that feels like an afterthought, rather than something from the group that brought us ARR out of the ashes of 1.0.

    Pace yourselves, for crying out loud.
    (2)

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