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  1. #61
    Player
    Fellgon's Avatar
    Join Date
    Aug 2017
    Location
    Gridania
    Posts
    419
    Character
    Tempest Moon
    World
    Behemoth
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by CorbinDallas View Post
    Protect. It's a boring ability and absolutely pointless beyond the first press in an instance.
    Thats right!! Bring us Protega!! Give us Shell! Or something more powerfull
    (1)
    Last edited by Fellgon; 03-21-2019 at 08:55 AM.

  2. #62
    Player
    Sigma-Astra's Avatar
    Join Date
    Mar 2017
    Location
    Ul'dah
    Posts
    1,085
    Character
    Soma Kagami
    World
    Sargatanas
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Fellgon View Post
    No more enochian style stuff for blackmages
    No, we can keep this. It actually gives a dynamic feel and complexity to what most people would already surmise as a simple class. I mean, it's not even that hard to begin with considering the changes they've made to Transpose.

    On the other hand, can we do something about putting fireworks in freaking everything as rewards.
    (5)
    Last edited by Sigma-Astra; 03-21-2019 at 09:13 AM.

  3. #63
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by Fellgon View Post
    Thats right!! Bring us Protega!! Give us Shell! Or something more powerfull
    I'm partial to the pvp version and make protect a Defensive CD. Get rid of Apoc and give healers Shell to do the same thing. Protect for physical, Shell for Magic.
    (0)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  4. #64
    Player
    Meillquei's Avatar
    Join Date
    Sep 2016
    Posts
    359
    Character
    Cillien Temperlain
    World
    Maduin
    Main Class
    Reaper Lv 100
    -Eureka. The fact that resources were taken away from more meaningful content to make it is very upsetting.

    -Too much of the same. If ShB's new content is only going to consist of POTD 3.0, beast tribes, and Eureka 2.0, then I am going to lose interest very quickly.

    -24 mans connected to the story line of another game. I had a hard time following the SB 24 mans since I never played Final Fantasy Tactics. I suspect I'm going to have an even harder time following the ShB 24 mans since I've never played any Nier games either, which is more than a little frustrating.

    -The MSQ having a split focus like it did with Doma and Ala Mhigo. It felt very clunky.
    (2)
    Last edited by Meillquei; 03-21-2019 at 10:10 AM.
    Follow the light.
    Cillien Temperlain <Lover of Bunny Boys>
    Quote Originally Posted by Fukuro View Post
    you are the sweetest thing in here, only spreading positiv vibes around here <3

  5. #65
    Player
    Ilan's Avatar
    Join Date
    Aug 2015
    Posts
    3,057
    Character
    Kurumii Tokisakii
    World
    Shiva
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Kaedan View Post
    No offense to you personally, but I wish people would stop using "relic" to refer to both ARR's and HW's long-term weapons.

    ARR's was "relic", but more specifically it was "Zodiac".
    HW's was "Anima".

    Anima was MUCH MUCH MUCH MUCH MUCH MUCH MUCH MUCH MUCH better than relic to get. It was still somewhat of a pain in the rear, but much more tolerable. ARR's relic was absolutely, horribly, ridiculously terrible, and I think is primarily what Ritsuko is referring to. Anyone that claims ARR's relic was better to get than Eureka never got their ARR relic.

    And to be frank, Eureka is MUCH less of a pain to get than even HW's Animas were.

    The bottom line though, is this: Relics/Anima/Eureka weapons are never going to get easier or less time-consuming to obtain. That's the entire point of them. They are meant to be absurdly long-term goals.
    They are relic weapons and they have been way more comfortable to get as the eureka weapon! I say that as a person that had several ARR and HW RELICS.

    Do you want to know why they have been way more comfortable? You didn't have to do the same shit all the time and for several things you had different ways to archieve your goal. With the eureka weapon you can only do one thing and thats eureka, no real variety in any way, just straight up eureka.
    (8)
    Last edited by Ilan; 03-21-2019 at 10:15 AM.
    Quote Originally Posted by Canadane View Post
    Good talk, all. Glad we had it.
    暗闇の力#7805

  6. #66
    Player
    Anienai's Avatar
    Join Date
    Sep 2013
    Location
    Camp Bluefrog
    Posts
    1,608
    Character
    Anienai Talenca
    World
    Zalera
    Main Class
    Marauder Lv 100
    Quote Originally Posted by SamSmoot View Post
    For me, it's more abilities. I have far too many keybinds already. I'm ok with new ones, if they replace mediocre old ones, but no more bloat please.
    I don't wanna see Lalas.
    (0)
    The price of solving everything is everything.
    Quote Originally Posted by Illmaeran View Post
    Roe, no question. Why be a kitten when you can be a goddess?

  7. #67
    Player Kusanagi7's Avatar
    Join Date
    Jan 2014
    Location
    Limsa
    Posts
    478
    Character
    Primal Ishtar
    World
    Moogle
    Main Class
    Arcanist Lv 100
    anything that looks like or plays like diadem.
    (6)

  8. #68
    Player
    SamSmoot's Avatar
    Join Date
    Jan 2019
    Posts
    1,452
    Character
    Fugu Barr
    World
    Exodus
    Main Class
    Ninja Lv 100
    Dump the near-impossible MSQ solo instances like "The Will of the Moon" Or, at least, let us resume them after the last stage completed, instead of having to do them over and over again from the start. Imagine if you had to start a dungeon or raid over from the beginning every time you died (wipe or not)..
    (0)

  9. #69
    Player
    Vespar's Avatar
    Join Date
    Mar 2011
    Posts
    2,829
    Character
    Leyna Crosse
    World
    Goblin
    Main Class
    Summoner Lv 100
    Limited jobs...
    (2)

  10. #70
    Player
    TheMightyMollusk's Avatar
    Join Date
    May 2018
    Posts
    7,449
    Character
    Iyami Galvayra
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    While I too would prefer to never see them again, if there has to be another Diadem/Eureka, put it at the launch of a patch, not halfway through. The long-term grinding stuff should be available earlier if it's supposed to keep people playing. Ditto for PotD/HoH.
    (4)

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