Quote Originally Posted by Archwizard View Post
I think a lot of the ideas we have for new spells are awfully hung up on "every Black spell must have a White counterpart and vice versa".
Most of it is gameplay related.

Since, like you said, there are limited option of Black Magic utility.

So it's likely that any Black Magic will be an offensive cast. Meaning, logically, it should build Black Mana.

Without a White counterpart, we now have a situation where RDM is inherently imbalanced between Black and White Mana.

Unless said Black spell is something more akin to Jolt/Impact and thus can be considered "Neutral" and grant both Mana types.

This is where utilities comes into play. We can easily have inequal amounts of utilities like Vercure/Verraise as due to their niche usage, they don't generate any Mana so don't impact the gameplay of RDM which is about managing and balancing out Mana.

As such, imbalance between the schools of magic can exist, so long as you are able to justify why said skill won't generate Mana or would generate both types of Mana.