Still 3 min would do as well. Further, it should be highlighened WHO is not rolling, it smt is just a mistake too. Further let ppl who cant actually roll anymore due weekly lockout auto pass and if 7/8 or 20/24 did roll the rest gets an auto Need/Greed...

I agree waiting until the last minute is annoying, maybe even intentional trolling. But there are tons of annoying or trolling behavior that go unpunished, like early pulling, because it doesn't go against developer intentions. Trolling itself isn't globally banned in the TOS, only things like stalking, harassment or other specific types of actions are punishable. Using game mechanics as designed and intended, such as waiting until an in-game timer reaches 0, can't be bannable. If SE feels like this is an actual problem they can lower the timer. It's like irl if gates at the airport closed 5 minutes before the written time "because you should have planned ahead better". That would make no sense.
Last edited by Zeromon; 03-22-2019 at 06:02 AM. Reason: grammar
You do get some people that abuse it to get better chances of loot. They wait on the timer in the hope everyone will leave, that way even if they have rolled they can't get it so the person pulling that stunt gets it.
I found an easy solution, after i roll if i it looks like someone is pullling that, i just post in chat that i have rolled and am gonna go make a coffee or go for a smoke so it won't work.
Most of the time the hold out rolls after i post that, if they don't decide to stick with it either hoping i will leave instead of waiting out, or deciding fewer people to roll against is still worth it.
In that case i do go for my coffee or smoke and just leave them to stare at the screen till the last second before they roll. End of the day i'm doing something else, they are sitting there hoping i will get fed up n leave.
I agree that the timer should be shortened on the last boss. It is incredibly common for me to run into this during the 70 alliance raids. I would personally like to see more like 2 minutes rather than 3, it really doesn't take that long to decide if you need or want to greed it, and to b(e honest a disconnect in the last moments is something I see far more rarely (I think twice I've seen someone disconnect at the end) than people waiting til the last seconds to roll in hopes that people will leave (which I have seen on about a third of my 70 alliance raids.)




I'm not "griefing" when I do this in a raid with a limited number of items. I'm waiting to see if people get the loot I don't want, thus reducing the number of people looting against me for what I do want.
Since Omega is now fully unlocked it doesn't matter any more, but back when it was, if I needed a shaft, I would pass on the non-shaft items, and wait. If two springs and a crank dropped, and 3 people lotted on and won those, then I'm now only rolling against 4 other people for the shaft instead of 7. It's a small increase in the odds, but every bit helps right?
Usually within 30 seconds it was clear if other people were also trying to play this game so I would sigh and lot anyway, but there have been a few times it worked in my favor.
It's perfectly allowed. If other people didn't want the other pieces, they wouldn't have lotted on them, after all. And I've seen a lot of cranks fall to the ground over the years in 8-man raids....


It is sometimes annoying basically having to wait out the whole timer for someone to roll, but that’s the length they chose for the timer. Unless someone specifically were to say something in chat indicating that their intent was to wait things out in hopes more people would leave, it wouldn’t be good for GMs to punish people for this. You honestly don’t know why someone isn’t rolling, it could be reasons other than intentionally trying to troll people. How can they say “this is thr amount of time you have to roll on loot” while also saying “but if you actually use more than say 30 secmds of that time your account could be penalized for obvious trolling”?
I dint personally think the timer is all that long and it could help people who are coming back from disconnects or other rl issues, but I think the only fair way to handle this would be for SE to lessen the length of the timer if they feel it’s too long and the occasional wait is impacting people too much.
This reminds of when people use to complain about those that rope in hearthstone. Relax my man five minutes will not kill you.

This thread brings back so many memories with ninja looting in FFXI, now that was some drama people rolling last second on items that could take years to get lol... /nostalgia
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