
Originally Posted by
Archwizard
I think you're missing the point of what I was saying - I wasn't complaining that BLMs have as many movement skills as we do or that we don't have enough.
I was pointing out that our primary defense is evasion via our enhanced mobility, yet we have examples of another caster class who not only has emergency evasion tools arguably on par with ours, but direct damage mitigation to boot, and whose rotation doesn't force them to move into hazardous proximity of their target.
Yes, we can heal, but we're casters. We're squishy. We can die if the boss looks at us funny, and our per-cast healing ain't that strong anyway.
As for being able to delay the melee, we only have the gap between reaching or exceeding 80 BM/WM and capping them, and I don't know about you, but I've encountered a lot of scenarios where I ended up getting 90/90+ before I could begin melee due to sheer luck, and couldn't delay melee further without overcapping or simply losing damage. And aside from that, I've encountered several scenarios where right as/after I charged into melee, the boss initiated some near-instant attack I didn't have any timer or choreography for.
So sure, while you're right in theory, practice shows something different.