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  1. #11
    Player
    Izsha's Avatar
    Join Date
    Nov 2013
    Posts
    966
    Character
    Izsha Azel
    World
    Exodus
    Main Class
    Warrior Lv 80
    Again. Where tanks are now has no bearing on where they are going. Pld in hw was nothing like pld I 2.x. drk in 4.0 is nothing like drk in 3.x. 3.x war diesnt play like its 2.x ot current version etc.

    I can sit hear and dispute each claim you just made but to what end? The reset is coming and it will fundamentally change tanks in a bigger way than any other expac. Tank stances are being reviewed. Fundamental resources are changing drk and pld will have to be changed dramatically just due to tp/mp. The amount of damage that tanks do will be reset to SEs whim, rotations and abilities will be culled and added. So what's the point in complaining about onslaught vs tempered vs plunge? How can you say we are or are not 'moving towards something more homogeneous'. I mean drk ie ab entirely different job than hw. The only big picture statement is that war has changed the least between expacs, but war of today is still a far cry of what it was in previous iterations. So how does anything about the current design of a job relate to where it's going? The only things that have been retained are very fundamental abilities like mp and DA, berserk, etc. All these minor quibbles are irrelivant.

    You can pluck out any individual skill and rank them. Tempered vs plunge vs onslaught. You could say plunge is better because it increases dps and helps dump mo for damage when overflowing. That works for drk. You could say tempered is better because no movement is better than reactive knockback and it can be shared with others. Thats very pld. You can say onslaught is the best because it has the shortest CD and manages gauge when necesary. Bottom line is all 3 tanks have a way to deal with knockback that are different and benefit their own job. You claim it's just better in every way, yet I have sat by and been quite jealous that plds can simply ignore large knockback while I'm out of range to even Onslaught, and shares it preventing TWO knockbacks, but if war had tempered, it wouldnt be as great without cover. I would like onslaught to actually do damage like drk often, but it doesnt. Your bias is showing. That's exactly how tanks should be. But everyone would rather fight over if fc is better than hs better than bs. Temp vs plunge vs onslaught. You have to compare the entire kit as a unit. Tempered wouldnt be good without cover. Of course bs and hs arent aa strong as FC, you only need to look at each base combo potency to understand why that is. Look at the overall damage on logs. Notice that IR benefits exactly 0 from many strong crit buffs. When you put these guys into context, all of this war complaint start to look straight hyperbole.

    But at the end of the day, we have 3 tanks that are closer offensively and defensively than ever before and have (most) of the tools they should have. There are still gaps like snap aggro and unequal party utility (ie pld has all of it lulz). We start from that idea and move forward into the next expac and aim to improve that situation.
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    Last edited by Izsha; 02-21-2019 at 01:00 AM.