I parsed at 8000-9000 on Ifrit fights as THM, where our Archers and Lancers were doing 5-7k per fight. We are all well-equipped.

Of course, it depends a lot on where the Eruptions are happening, but the THMs were consistently higher in all cases, as long as we had CONs on dedicated healing duties.

I think THM is working as intended, while BLM will alleviate some of the MP concerns with Convert. More MP wouldn't help me on Ifrit, I would just die from hate. However, more MP would go a long way on Moogle... I'm waiting on some parse tests to see if I'm keeping up my damage as much as the archers.

I think a shorter cooldown on Parsimony would be ideal though, knock off 20-30 s.