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  1. #71
    Player

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    Mar 2011
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    29
    Stop wasting your MP on Thundaga and maybe you'll find out that THM doesn't run out as quickly as you think.

    If THM got an MP reduction for combos, they would be even more dangerous. As long as you can learn to not run around like a headless chicken, use Resonance when casting when things are out of range or to change position to avoid AoE, you'll be fine.

    THM is great for NMs and things that just need to die, and much like BLM, less useful for general mobs.

    Again, stop wasting your MP on Thundaga.
    (6)

  2. #72
    Player
    Griss's Avatar
    Join Date
    Mar 2011
    Location
    The Void
    Posts
    1,806
    Character
    Griss Stilgar
    World
    Sargatanas
    Main Class
    Machinist Lv 100
    the only time I touch thundaga is with parsimony and dark seal up.

    Kind of funny to use necrogenisis with it and watch my hp go from almost zero to almost full.
    (0)
    An Aware, Informed, and Critical community is vital for the success of a game.
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  3. #73
    Player

    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    994
    Quote Originally Posted by Elcura View Post
    Stop wasting your MP on Thundaga and maybe you'll find out that THM doesn't run out as quickly as you think.

    If THM got an MP reduction for combos, they would be even more dangerous. As long as you can learn to not run around like a headless chicken, use Resonance when casting when things are out of range or to change position to avoid AoE, you'll be fine.

    THM is great for NMs and things that just need to die, and much like BLM, less useful for general mobs.

    Again, stop wasting your MP on Thundaga.
    lol this is asinine though.
    you should not have to not use your spells because they stop you from performing your job. Thundaga should stop being so damned expensive.
    i dont feel any job should have to give up its abilities in order to stay active and i dont believe any class should ever be inactive during any fight.
    THM right now is either "super nuke and hate having to wait around or nuke for CNJ type damage and be more active" which in that case you might as well just be a CNJ.
    (1)
    15 abilities each? what is this... Kindergarten?
    A jack of all trades WHM... what is this 1989?

  4. #74
    Player

    Join Date
    Mar 2011
    Posts
    29
    Quote Originally Posted by Dreadnought View Post
    lol this is asinine though.
    It isn't.

    Quote Originally Posted by Dreadnought View Post
    you should not have to not use your spells because they stop you from performing your job. Thundaga should stop being so damned expensive.
    Because spells, like abilities or WS, have a time and a place to be used. If you can't figure that out, then of course you'll be running out of MP.

    Thundaga is only useful when you can force the crit from Excruciate. And then, with Parsimony and Dark Seal it becomes worthwhile. Any other circumstance it's a waste of MP compared to Thundara. If you use Parsimony correctly with this method, Thundaga becomes essentially free (with MP gain if you can do good damage).

    Quote Originally Posted by Dreadnought View Post
    i dont feel any job should have to give up its abilities in order to stay active and i dont believe any class should ever be inactive during any fight.
    THM isn't inactive. I cast consistently and when I'm not using Thunder spells I'm using Blizzard or Stone for the enfeebling effects or Cure/Stoneskin when my hate is through the roof.

    Quote Originally Posted by Dreadnought View Post
    THM right now is either "super nuke and hate having to wait around or nuke for CNJ type damage and be more active" which in that case you might as well just be a CNJ.
    I out damage CNJs all day. Even if they focus on nuking and not healing. But what good is a CNJ that doesn't heal?

    People think "Hey I have a spell, LETS USE IT WITHOUT ANY THOUGHT!" and wonder why they have no MP.

    Your abilities are crucial, and your timing is important.
    (5)
    Last edited by Elcura; 12-19-2011 at 11:10 PM.

  5. #75
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    548
    Quote Originally Posted by Dreadnought View Post
    is that how it works?

    in a party THM wouldnt really be taking any damage so yeah i can see that as useless.
    so is it really useless while soloing leves?
    With 13 secs of skill? Yes useless
    (0)

  6. #76
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    548
    Quote Originally Posted by Elcura View Post
    Stop wasting your MP on Thundaga and maybe you'll find out that THM doesn't run out as quickly as you think.

    If THM got an MP reduction for combos, they would be even more dangerous. As long as you can learn to not run around like a headless chicken, use Resonance when casting when things are out of range or to change position to avoid AoE, you'll be fine.

    THM is great for NMs and things that just need to die, and much like BLM, less useful for general mobs.

    Again, stop wasting your MP on Thundaga.
    Try killing mobs that have resistance to Ice and fire without thunder. They made that you get. 80% less dmg if the enemy is of the same elemental. Plus, when you have to defend some npc and he is in the middle of many level mobs plus the leve mobs, and the enemy only takes fire as dmg, you know what I'm getting into right? Probably nuking the whole area because you can't toggle the stupid spells area anymore. If you have two mobs attacking the npc, you have to decide. Either you kill one and let the other kill the npc or you nuke the whole area and pray you kill the leve mobs and run like chicken from area mobs because you have 0mp
    (0)

  7. #77
    Player

    Join Date
    Mar 2011
    Posts
    29
    Quote Originally Posted by Noir View Post
    because you have 0mp
    Doing it wrong. If you have 0 MP, you're doing it wrong. How about you use an AoE spell, use featherfoot or Sanguine Rite and continue going to town? Use Blizzara to get the bind effect and run away? If that doesn't work, use Blizzard for gravity? Use Sentinel and Rampart to take less damage? Cast Stoneskin so you don't get interrupted?

    You have options that don't just include FIRE ALL MY MP AT IT! Like I said, think about what you're doing for like 2 seconds and maybe you'll find a better answer. Think about what you're doing and maybe you won't find yourself with 0 MP all the time.

    Quote Originally Posted by Elcura View Post
    Because spells, like abilities or WS, have a time and a place to be used. If you can't figure that out, then of course you'll be running out of MP.
    (4)
    Last edited by Elcura; 12-20-2011 at 12:26 AM.

  8. #78
    Player

    Join Date
    Mar 2011
    Posts
    45
    I parsed at 8000-9000 on Ifrit fights as THM, where our Archers and Lancers were doing 5-7k per fight. We are all well-equipped.

    Of course, it depends a lot on where the Eruptions are happening, but the THMs were consistently higher in all cases, as long as we had CONs on dedicated healing duties.

    I think THM is working as intended, while BLM will alleviate some of the MP concerns with Convert. More MP wouldn't help me on Ifrit, I would just die from hate. However, more MP would go a long way on Moogle... I'm waiting on some parse tests to see if I'm keeping up my damage as much as the archers.

    I think a shorter cooldown on Parsimony would be ideal though, knock off 20-30 s.
    (3)

  9. #79
    Player

    Join Date
    Mar 2011
    Location
    インドネシア語
    Posts
    2,251
    THM job at Moogle is usually to burn down GLA and MRD moogle fast, because they have higher physical defense. Not everything have to be about winning parser.

    Also at last phase, aoe bind become extremely useful.
    (0)

  10. #80
    Player

    Join Date
    Mar 2011
    Posts
    45
    Quote Originally Posted by Chardrizard View Post
    THM job at Moogle is usually to burn down GLA and MRD moogle fast, because they have higher physical defense. Not everything have to be about winning parser.

    Also at last phase, aoe bind become extremely useful.
    I'm the last to care about parse results, but they do give a general idea of how much your contributing (if pure damage = contributing). I agree that the bind and heavy effects from the Blizzard line are very valuable in the last phase of the Moogle fight, regardless of the damage output.
    (0)

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