Quote Originally Posted by Jandor View Post
Will we even get tank mounts this time around?

We got them in the past to incentivize playing the least popular role, but in ShB the least popular role will have a fancy new gunblade job.
In HW the least popular role got a highly requested job with a badass sword... and people still wouldnt play it.
Or rather: They did, but they only leveled their DRK and their AST to 70 and then returned to their DPS-main, if they were a previous DPS-main.
Their reason for not giving us a new tank and healer in SB was that giving us DRK and AST with HW didnt actually increase the overall number of tanks and healers. And I seriously doubt that Gunbreaker is gonna be any different in that regard - most people are gonna try it out, maybe level it to 80... and then return to whatever DPS-class they were playing before. People wont suddenly enjoy tanking, because they can now do it with a gunblade. And they definitly wont enjoy tanking the more difficult duties like EX-primals and Savage (where tanks are even more in demand than normal dungeons - luckly they changed the achievements and you get mount-points for dungeons and roulettes aswell, but its pretty clear that the original intention was to get tanks into endgame-content).

Just the gunbalde wont be enough of an incentive for DPS to play a tank (more often). It will be enough for tank-mains to consider switching their tank-job, probably. But there is a reason that we have a thread requesting to turn Gunbreaker into a DPS: Most people dont want to play a tank and they wont even do it, even if its the job they wanted to play since 1.0.