Quote Originally Posted by Dfess View Post
wouldn't the inverse of a rdm be a melee dps with some ranged attacks?
That is what i hope the sword/Gun DPS Job to be like. Use the Gun for Melee attacks while having the gun to back off for a moment to range attack and then jump back in to melee while also having some Off-GCD skills that use both Sword and Gun at the same time in melee range like a highly skilled Modern Assassin Job. Maybe have the Sword/gun Job mechanic be "assassination" mechanics that focus on executing their targets with their Guns pointblank.