Quote Originally Posted by Phoenicia View Post
Yeah and that stopped being the case in 2.x. Now we have concrete data like how summoner's dots contribute 20% of its dps if kept at 100% uptime and Pld is about 10%, etc. To be fair I did not dissect the BLU damage contributors, and probably won't as it is useless atm due to no relevance to any content, we just wanted ballpark marks and I got the numbers in my previous post.

Back then we had multiples but everyone converged to 1 parser that was originally designed for ever quest but been since changed to accommodate various plug-ins that work on many mmos in the market. This one reads dot damage from the packets being sent back and forth to the server. The issue is the game reads dot ticks as "combined damage" so you can't separate them (but fflogs follows a formula to do so). But if you're the only source of said dots, it will be exact.
If that's the case for BLU, then why do you parse the same when casting dots vs not? That's what I'm really getting to. The parse gives you between 400 and 500 when casting song of torment for instance. If you parse and never cast it, the dps doesn't go down. Does Song of torment do no damage?