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  1. #21
    Player
    RadicalPesto's Avatar
    Join Date
    Jan 2019
    Posts
    143
    Character
    Pesto Lady
    World
    Lich
    Main Class
    Red Mage Lv 70
    "It's toxic to not like my favorite FFXIV minigame" sounds like the words of someone who can't deal with disagreement. Most FFXIV players like the core gameplay loop and would like to be able to take interesting and new jobs into it. BLU's content is either some of the worst grinding in the game or uninteresting solo guildhests (Azulmagia is the most underwhelming thing I've fought in this game despite being billed as BLU's unique final boss). No job is worth sacrificing for such mediocrity.
    (13)

  2. #22
    Player
    Valdegarde's Avatar
    Join Date
    Jul 2015
    Posts
    299
    Character
    Hildegarde Rosea
    World
    Lamia
    Main Class
    Red Mage Lv 90
    It can be continued to be developed to meet the compromise of a larger amount of players and playstyles. This is said out of love for Blue Mage. Wishing the current state of Blue Mage to be as barebones as it currently is forever doesn't sound like love for Blue Mage's future to me.
    (3)

  3. #23
    Player
    Blueyes's Avatar
    Join Date
    Jul 2011
    Location
    Gridania
    Posts
    523
    Character
    Blue Plenilune
    World
    Diabolos
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by Skeith9 View Post
    Tl:dr BLU is great, the toxic salt is aweful, get over it. Give me any anti-BLU argument and I'll counter it.
    Since you asked, I'll bite.

    To start with, people aren't making anti-BLU arguments. For anyone who has paid attention over the last two months, they will understand that the issue is with limited jobs. It's important to make that distinction because there seems to be this notion that the majority of those who express dissatisfaction want to see Blue Mage fully reworked to the point that it has almost nothing in common with its current iteration. Spell learning, gone. Masked Carnival, gone. And so forth. That couldn't be further from the truth. There are those who would be willing to make that sacrifice, but I believe that most people would prefer to see aspects such as spell learning and Masked Carnival remain intact. Again, this isn't anti-BLU. This is anti-limited.

    Let me pull a quote from another player that is worth reading.

    Quote Originally Posted by Factoree View Post
    Yoshi-P has always been an advocate for content for all kinds of players. Remember his reply to the open world PVP question at NA Fanfest this year? The audience member asked if any open world PVP was planned. Yoshi said no, but responded negatively to the applause that followed, stating that while it's fine to wish for content you like, it's not cool to wish that others do not get content they like. I really respect that attitude, but I also think it can be applied to the Blue Mage.
    It's okay to have fun with the current iteration of Blue Mage, but we shouldn't wish for those who want to use Blue Mage in all content to not get what they want. If that statement is going to be countered with, "that's exactly what anti-BLUs are doing to those who like BLU" then that just expresses a complete lack of understanding of everything I've just said.
    (8)

  4. #24
    Player

    Join Date
    Jul 2017
    Posts
    3,327
    Quote Originally Posted by Blueyes View Post
    Since you asked, I'll bite.

    To start with, people aren't making anti-BLU arguments. For anyone who has paid attention over the last two months, they will understand that the issue is with limited jobs. It's important to make that distinction because there seems to be this notion that the majority of those who express dissatisfaction want to see Blue Mage fully reworked to the point that it has almost nothing in common with its current iteration. Spell learning, gone. Masked Carnival, gone. And so forth. That couldn't be further from the truth. There are those who would be willing to make that sacrifice, but I believe that most people would prefer to see aspects such as spell learning and Masked Carnival remain intact. Again, this isn't anti-BLU. This is anti-limited

    It's okay to have fun with the current iteration of Blue Mage, but we shouldn't wish for those who want to use Blue Mage in all content to not get what they want. If that statement is going to be countered with, "that's exactly what anti-BLUs are doing to those who like BLU" then that just expresses a complete lack of understanding of everything I've just said.
    I agree, it would be nice if they made it a fleshed out job, and I do not buy that they could not make BLU a fleshed out job while maintaining the learning spell aspect of the job, I do understand that it might not fit within their allotted resources they currently have be it time, man power, or money. I do hope they open up BLU for everyone to fully enjoy but if that is not possible for whatever reason I do hope they still expand on the limited job aspect. It is selfish of me but if I personally had to choose I rather have BLU as it is over no BLU at all or a BLU that did not have the spelling learning aspect or a smaller spell pull to make it easier to balance. I for one have been having a blast messing around with the less then optimal skills.
    (2)

  5. #25
    Player
    Palladiamors's Avatar
    Join Date
    Feb 2017
    Posts
    309
    Character
    Ishimar Furial
    World
    Cactuar
    Main Class
    Summoner Lv 93
    Quote Originally Posted by Skeith9 View Post
    Gonna share my love to. BLU is awesome but not perfect and it's upsetting to see so much salt that might stop the devs from devloping this more.

    It's final fantasy so of course there will be minigame content, and it's great. The fights are challenging (some a little too challenging), and it's stirred up a lot of engagment between players. How many of you actually have nice chats in DF?

    I don't need my Stone spell to look like seed cannon, holy like 1k needles, fira like fire breath, etc etc. I don't need another pointless veneer to do mindless grinding with. We got plenty of that. This is new content that we did not have before, coloseum chalenges.

    I bet if it was a regular job, it would be all about how it's not a BLU (we already get this if it's not the CORRECT FF version) and how none of it makes sense. "Bubbles procs into 1k needles? What?" IIRC Ninja has the most actions at 33, BLU already has 49 and I'm already upset Seed Canon isn't one.

    They say it's hamstringed by being limited, but it's as free as ever to be BLU and be fun. My biggest worry is that this toxicity will lead SE to not make BST limited. It could work as a regular job (FFX-2) without capture, but Monster Arena would be cool (oh and a besteiary), and Puppet pmaster could fill that mechanical roll in regular content just fine.

    Tl:dr BLU is great, the toxic salt is aweful, get over it. Give me any anti-BLU argument and I'll counter it.
    First off, disappointment is not salt, nor is disagreement.

    Second off, they could literally have both. BLU could LITERALLY still function as it does and be allowed into dungeons. There are other ways to approach limitations on Blue Mage, such as having certain spell requirements in the Blue Book before being allowed into dungeons. Past that, you can not control people even in normal classes. Had a Monk in Siren Song last night who MIGHT have used Bootshine occasionally and nothing else and stood in every single AoE.

    Thirdly, wishing jobs like BST and Puppetmaster to be limited is just mimicking Yoshi P. for one, and kind of rude for another. You'd rather have them be limited then full jobs? Why? Again, they can have interesting side content and STILL be full jobs. If anything Blue has proven that beyond a doubt and it was always going to be the worst of those 'difficult' jobs to overcome. Letting a BST take various monsters into dungeons or a Puppetmaster bring a non-optimal automatons would hardly be either the end of the world or the stupidest thing people have done.

    Finally, arrogance is not confidence. Might want to cool it a bit on being so combative.
    (7)

  6. #26
    Player
    Skeith9's Avatar
    Join Date
    Jan 2014
    Location
    Limsa Lominsa
    Posts
    53
    Character
    Mirriam Vonvoltaire
    World
    Zalera
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Blueyes View Post
    It's okay to have fun with the current iteration of Blue Mage, but we shouldn't wish for those who want to use Blue Mage in all content to not get what they want. If that statement is going to be countered with, "that's exactly what anti-BLUs are doing to those who like BLU" then that just expresses a complete lack of understanding of everything I've just said.
    To clarify I'm anti-salt, not anti-DF-BLU. There's no point denying the salt. I would be ok with a DF version of BLU added onto it. Gut out what makes it BLU. No need for job quests we already go that. Just give it some combat rotation and a limited selection of 20 - 30 spells in said rotation. Non ofthis "let players choose the spells for dungeons but set requirments". Would not work, not what the devs what, and goes against the established design of jobs. I know I won't play it because it literally won't be BLU, but anyone that wanted to fight a dungeon or raid with BLU colored Seed canons can.

    I would hope that the majority are happy with BLU or at the very least not callinfor it's destruction, but that's not what I see from these forums or reddit. I wouldn't have made my comment otherwise.
    (1)

  7. #27
    Player
    Vivitaru's Avatar
    Join Date
    Oct 2013
    Posts
    9
    Character
    Vivi Taru
    World
    Hyperion
    Main Class
    Pugilist Lv 65
    I think the implementation of BLU is very good so far, I'm having a ton of fun playing on it!

    My top request would be to allow it to queue for duty finder in one of the DPS slots, even if certain dungeons were restricted.

    Leveling it and learning world spells wasn't a problem, but finding groups can sometimes be frustrating if someone leaves the group, and it can feel like a long commitment to form a party until everyone learns the spell they want. Sometimes I don't have much time to play and would love to just queue up for a dungeon for a single run.
    (1)

  8. #28
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by Skeith9 View Post
    To clarify I'm anti-salt, not anti-DF-BLU. There's no point denying the salt. I would be ok with a DF version of BLU added onto it. Gut out what makes it BLU. No need for job quests we already go that. Just give it some combat rotation and a limited selection of 20 - 30 spells in said rotation. Non ofthis "let players choose the spells for dungeons but set requirments". Would not work, not what the devs what, and goes against the established design of jobs. I know I won't play it because it literally won't be BLU, but anyone that wanted to fight a dungeon or raid with BLU colored Seed canons can.

    I would hope that the majority are happy with BLU or at the very least not callinfor it's destruction, but that's not what I see from these forums or reddit. I wouldn't have made my comment otherwise.
    *Laughs in Glowercoloredseedcannon spam*

    *laughs in literally 14 abilities you never swap out*

    *laughs in illusion of spell choice*
    (6)

  9. #29
    Player
    Phoenicia's Avatar
    Join Date
    Oct 2013
    Location
    Idling in Idle-shire
    Posts
    748
    Character
    Naomi Enami
    World
    Odin
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Kabooa View Post
    *Laughs in Glowercoloredseedcannon spam*

    *laughs in literally 14 abilities you never swap out*

    *laughs in illusion of spell choice*
    *laughs in content already done and won't be visited again*
    (3)

  10. #30
    Player
    Shiroe's Avatar
    Join Date
    Apr 2014
    Posts
    871
    Character
    Ohlala Chica
    World
    Zodiark
    Main Class
    Alchemist Lv 100
    Blu imo overall is fun


    the early leveling up, experimenting with new moves (getting 1000 needles xD,.. using sticky tongue for aoe pulls,.. using self destruct for jump puzzels etc..)

    - trying to solo some (low) dungeons like Hauke Manor at lv 45-ish, trying out other ones with (almost) only Blu comps

    - than finally getting the "real" moves to advance better in the theater.. etc. (even if a bit dependant on other classes or higher lv for the PFs)

    => its fun and grindy (
    like most content)... just if you hardcore rush thru it (+ obviously looked up where to find most moves) , than its probably over to fast and there is not much to do after you beat the theater (and got all moves)..

    => there should be something like "once you have all 49 moves, a Blue mount can drop from the final theater boss" or something.., Blue is missing an "endgame" motivation once you got all moves (if you could atleast do lv 50 roulettes for tomes or squadran stuff)...

    but untill you got all moves, it is fun (just between times a it grindy, but thats nothing new in a mmo)..., but its not perfect, still more a "hit" than "miss"..., just Blu needs more playable content
    (3)

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