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  1. #1
    Player
    Kalise's Avatar
    Join Date
    Dec 2018
    Posts
    1,784
    Character
    Kalise Relanah
    World
    Cerberus
    Main Class
    Gunbreaker Lv 80
    Really, one of the things that needs pinning down is just how much exactly does INT and secondary stats impact things.

    Since, while BLU gets bonus magical power from INT, a BLM has not only the stats on their weapon (Both INT and some secondary stats) but also has Enhanced Intellect traits for bonus INT.

    Then of course, there's Maim and Might vs Magick and Might 50% vs 30% with also Off-Guard vs Astral Fire 50% vs 80%

    Essentially, potency wise, BLM has Fire which is 180 and then it's amp'd by 110% by M&M and AF up to 378 potency. They also have procs of Fire III which is 240 and then amp'd up to 504 potency. Meaning that on average they push out 428 potency with their Astral Fire CD's (Assuming perfect 40% of Fire I replaced with Fire III)

    BLU has Glower (Or another of like a million other spells) with 130 potency. Amp'd by M&M up to 195 and amp'd by OG up to 293 potency.

    If you then account for their oGCD primal skills, they get 220 from Eruption (495 after amplification) for ~41 potency per GCD, Static Strike for 310 potency (~678 after amplification) for ~29 potency per GCD and Glass Dance for 290 potency (~653 after amplification) for ~18 potency per GCD.

    Putting BLU's average potency per GCD to 381. With Peculiar Light averaging about 26 potency per GCD bringing that up to 407 potency per GCD.

    A mere 21 potency per GCD away from BLM. Which may or may not be matched by Torment vs Thunder it's harder to average them out because of Thundercloud procs being weird and dealing full damage of the DoT in addition to its refresh... Potentially doubling the output of the GCD spent refreshing it.

    At the very least, the time that BLM has to spend in Astral Ice would put the 2 closer to each other in terms of potency output.

    So again, it really hinges on just how effective BLU's INT scaling is at matching the weapon damage, INT and secondary stats that BLM has from their weapon and Enhanced Intelligence traits.
    (0)

  2. #2
    Player
    Rosa_Frandlia's Avatar
    Join Date
    Feb 2018
    Posts
    249
    Character
    Rosa Frandlia
    World
    Diabolos
    Main Class
    White Mage Lv 80
    Are we forgetting missile? While it doesn't work on all bosses, on the second boss of most dungeons it works well and I've had it deal 60k damage. If the target isn't immune, that's a huge number that a 50 blm can't come close to overcoming.
    (0)

  3. #3
    Player
    Kalise's Avatar
    Join Date
    Dec 2018
    Posts
    1,784
    Character
    Kalise Relanah
    World
    Cerberus
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Rosa_Frandlia View Post
    Are we forgetting missile? While it doesn't work on all bosses, on the second boss of most dungeons it works well and I've had it deal 60k damage. If the target isn't immune, that's a huge number that a 50 blm can't come close to overcoming.
    Well, because Missile and the insta-kill abilities are limited in what they can actually affect.

    I mean, technically you can say that BLU has ridiculous damage because if they land a Doom or Tail Screw they instantly kill the target.

    But, usually these kinds of comparisons are a way of judging just how far away from a "Normal" job the class is, which generally implies to accounting for skills that would obviously be restricted if the classes were both playing in relevant content.
    (6)