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  1. #1
    Player
    Reinha's Avatar
    Join Date
    Mar 2015
    Location
    Finland
    Posts
    4,069
    Character
    Reinha Sorrowmoon
    World
    Odin
    Main Class
    Reaper Lv 100
    Since gearing up serves a similar purpose to leveling, how would you feel about getting a small amount of uncapped tomestones for every MSQ you do after hitting level cap? Like 5-20 tomestones per quest. I feel like that would not affect overall game balance and it would be a small bonus towards the gear grind that awaits. You could also choose to use those tomes on the materials and music rolls which are already available at the same vendor.
    (2)
    Graphics
    MSQ
    Viper

  2. #2
    Player
    SenorPatty's Avatar
    Join Date
    May 2016
    Location
    Cosmic Black Hole of a Hot Pocket
    Posts
    3,054
    Character
    Vice Shark
    World
    Coeurl
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Reinha View Post
    Since gearing up serves a similar purpose to leveling, how would you feel about getting a small amount of uncapped tomestones for every MSQ you do after hitting level cap? Like 5-20 tomestones per quest. I feel like that would not affect overall game balance and it would be a small bonus towards the gear grind that awaits. You could also choose to use those tomes on the materials and music rolls which are already available at the same vendor.
    That actually sounds fairly decent. Plus, it'd make me motivated to complete any remaining sidequests I have, since I don't touch them because all my jobs are capped.
    (2)
    Quote Originally Posted by Rein_eon_Osborne View Post
    Healing DRK is literally... the same since ShB. The reason why people think it's a meme to heal nowadays because DRK receives very little to no buff to their sustainability vs 3 other tanks getting something useful. If you're capable of healing DRK back in ShB (or any tanks), then you'll heal EW DRK just fine.