Quote Originally Posted by KokonoeAiyoko View Post
That actually sounds like BLU to me. Have you never played the classic Final Fantasy games? That's literally how it's always been lol.
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Thinking back on Quina and Strago.... no. This isn't how they've always been. They have spells that, on paper, appear to do the same thing, mostly attack all enemies with a spell, but those games had one key difference that XIV lacks. Elements matter.

That said, digging a little deeper into BLU here, I'm seeing that while it would appear on the surface that you have a lot of duplicate abilities (and you do) it's also about being smart regarding which abilities you use as you have a physical and a magical damage version of each. Drill Cannon is basically the physical damage version of Water Cannon. The Look is basically the physical damage version of Flamethrower, etc.

This COULD have been a really interesting thing to do with a job, and would have made the BLU think about what preformed parties they're playing with. Playing with a Summoner? Better bring magical abilities. Playing with a Monk or Red Mage? Bring the physical ones. The problem, to me, is that even if you attempt to optimize these abilities, the damage output of this job is still pretty pitiful, and would have to be a sponge of everyone else's buffs just to do below average damage.