Quote Originally Posted by Deceptus View Post
Again, the difficulty progression is Dungeons : 24 mans / Alphascape/Sigma/Omega : EX's : Savage : Ultimate. Don't attempt to pretend it doesn't exist.
And it sounds like it's doing a really bad job because by already the second step in your list, I already had to explain to people bare bone basics that make me question how they even made it to 70. An example bring O12 normal, where our warrior tank kept getting 1 shotted. Turned out, he had no idea what any of his defensive cooldowns were. You'd expect bare bone basics like reading your skills would be done by dungeons, but nope. I've seen it all the way up to savage, and it's disgusting.