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  1. #31
    Player
    SDaemon's Avatar
    Join Date
    Aug 2013
    Posts
    1,489
    Character
    Koala Shibito
    World
    Sargatanas
    Main Class
    Viper Lv 100
    Quote Originally Posted by Crushnight View Post
    From what i understand the devs have more important things to sort out you know an expansion that less than 7 months away they know it is an exploit while doing nothing now they are going to make sure it can't happen in future from 5.0 onwards so lv 50 to 60 blu has to be done differently stop fearmongering it is unneeded and just paints you as petty it took you longer than someone else to reach lv50.
    The devs stance is simple its an exploit they don't wanna work on right now but have plans in 5.0 to counter it going forward and really it's an oh no someone got to lv50 with just water cannon have fun whacking lv8 mobs with your cane for abilities the very core of blu is tied to XD
    The exploit SE called out and addressed is a player changing jobs from a high level character to BLU so the server ticks give the BLU the exp. The OP post is calling having a level 70 paired with a BLU and clearing out mobs an exploit and SE has made no stance on that.
    (1)

  2. #32
    Player
    Baalfrog's Avatar
    Join Date
    Mar 2016
    Posts
    117
    Character
    Alysanai Holt
    World
    Cerberus
    Main Class
    Dancer Lv 80
    Open world is free for all really. If I fancy killing a bomb for some bomb ash, even if there are blue mages wanting to get self destruct, who is on the right? Both are, and it can be kind of a jerk move, but its still fair game. Open world is just that, free for all. This is why SE does nothing to "early pullers" on hunts, and they won't do anything about this either.

    Job switching is... A thing, and while it is an exploit, its been around since forever, and they haven't (or can't even) fix it because of the jumbled mess that is FF14.

    As for blues being in cohorts with level 70s who kill mobs the blue tags, thats just the mob claiming system working as intended. If you hit something, you get credit for the kill even if you did only 5 damage to it. If it wasn't like that, then we would live in an MMO where first come first served and everyone else had to wait for mobs for quests etc, which is FAR FAR worse...

    Also the OP has way too much time on his hands if he just sits around and watches other people for days.

    EDIT: ALSO, I would like to point out that people who cheesed leveling are already level 50, since day 1. They are not the ones who are still leveling.
    (5)
    Last edited by Baalfrog; 01-19-2019 at 04:44 AM.

  3. #33
    Player
    therpgfanatic's Avatar
    Join Date
    Feb 2014
    Posts
    330
    Character
    Charlemagne Martell
    World
    Malboro
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by SDaemon View Post
    The exploit SE called out and addressed is a player changing jobs from a high level character to BLU so the server ticks give the BLU the exp. The OP post is calling having a level 70 paired with a BLU and clearing out mobs an exploit and SE has made no stance on that.
    That is not what I am saying at all.

    I am talking about people using the exploit to level their own blue mage job.

    Also the honest truth is the devs can fix this problem in 5 minutes of coding. All they have to do is make it so you can't switch classes within 5 minutes of killing an enemy.

    It'll put an end to this entire matter.
    (0)
    Last edited by therpgfanatic; 01-19-2019 at 04:48 AM.

  4. #34
    Player
    SDaemon's Avatar
    Join Date
    Aug 2013
    Posts
    1,489
    Character
    Koala Shibito
    World
    Sargatanas
    Main Class
    Viper Lv 100
    Quote Originally Posted by therpgfanatic View Post
    That is not what I am saying at all.

    I am talking about people using the exploit to level their own blue mage job.
    Your post quotes SE talking about the server tick exp exploit and then goes on to complain about 70s pairing with a BLU and going around killing everything in the zone.

    Or are you really trying to say that those using the server tick exploit are actually somehow unrealistically clearing entire zones?
    (3)
    Last edited by SDaemon; 01-19-2019 at 04:51 AM.

  5. #35
    Player
    Lovescake's Avatar
    Join Date
    Aug 2013
    Location
    Odin
    Posts
    475
    Character
    Loves Cake
    World
    Odin
    Main Class
    Ninja Lv 70
    Quote Originally Posted by therpgfanatic View Post
    That is not what I am saying at all.

    I am talking about people using the exploit to level their own blue mage job.

    Also the honest truth is the devs can fix this problem in 5 minutes of coding. All they have to do is make it so you can't switch classes within 5 minutes of killing an enemy.

    It'll put an end to this entire matter.
    and that defeats the entire purpose of having multi jobs available to you in an open world, cant ressurect dead players, cant change classes after leaving a zone after killing an enemy, cant change jobs after fighting an enemy of which you may have retreated from, can't change jobs after gathering some skins for a craft, what about being auto aggrod as a gatherer? or as any other job? what about wanting to change job for different content such as trials and raids? its a bigger factor than you simply expect.

    even if they were to change the server ticking, that would also affect so many other aspects, such as how jobs work, mana ticking, hp ticking etc, all of the things done to "prevent" this "issue" will affect other things in return, and your solution is a terrible one, as well as "5 minutes of coding" isn't five minutes of coding. so please. don't jump that gun


    There is literally no reason for anyone to be this offended by this issue at all, just because some players are wanting to do it the "Legit" way, doesn't call for exile of half of the players in the game who took advantage of this, it isn't saying all other exploits are ok either, as well as overall? None of this affects anything you do at the end of the day apart from killing a few mobs, of which there is multiple zones available. which is the sad truth. more people are complaining about this than they are levelling the class themselves.
    (6)
    Last edited by Lovescake; 01-19-2019 at 04:56 AM.

  6. #36
    Player
    therpgfanatic's Avatar
    Join Date
    Feb 2014
    Posts
    330
    Character
    Charlemagne Martell
    World
    Malboro
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by SDaemon View Post
    Your post quotes SE talking about the server tick exp exploit and then goes on to complain about 70s pairing with a BLU and going around killing everything in the zone.

    Or are you really trying to say that those using the server tick exploit are actually somehow unrealistically clearing entire zones?
    I think you need to re-read what I wrote dude. I never complained about that. I am complaining about the exploit of switching classes from lv70 to blue mage.
    (0)
    Last edited by therpgfanatic; 01-19-2019 at 05:01 AM.

  7. #37
    Player
    therpgfanatic's Avatar
    Join Date
    Feb 2014
    Posts
    330
    Character
    Charlemagne Martell
    World
    Malboro
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Lovescake View Post
    and that defeats the entire purpose of having multi jobs available to you in an open world, cant ressurect dead players, cant change classes after leaving a zone after killing an enemy, cant change jobs after fighting an enemy of which you may have retreated from, its a bigger factor than you simply expect.
    It will impact nothing because all those situations are rare and solved by other players. You're not supposed to be able to change classes while in combat and this exploit bypasses that
    (0)

  8. #38
    Player
    Crushnight's Avatar
    Join Date
    Dec 2014
    Posts
    2,345
    Character
    Jets Down
    World
    Gilgamesh
    Main Class
    Dancer Lv 90
    Also there are only 4 abilities that can be gotten in the overworld only, Faze,Bomb toss, toad oil and flying sardine and likelihood someone is killing them repeatedly is low also Faze/Bomb toss have loads of places to learn including fates, Flying sardine has a levequest Call me mating if you need it leaving just Toad oil as having 1 location and its a lv24 mob doubt they are nuking that over and over as for exp always synced dungeon runs slower yes but definitely possible
    (1)

  9. #39
    Player
    Arya_Leviathan's Avatar
    Join Date
    Jan 2017
    Location
    Ishgard
    Posts
    29
    Character
    Arya Leviathan
    World
    Sargatanas
    Main Class
    Culinarian Lv 80
    Quote Originally Posted by therpgfanatic View Post
    That is not what I am saying at all.

    I am talking about people using the exploit to level their own blue mage job.

    Also the honest truth is the devs can fix this problem in 5 minutes of coding. All they have to do is make it so you can't switch classes within 5 minutes of killing an enemy.

    It'll put an end to this entire matter.
    That is insanely inconvenient, 5 whole minutes? You want to inconvenience the entire playerbase just because someone did a leveling method that you didn't like that in no way shape or form affects you? You didn't put an end to this matter, you opened a can of worms. And no you obviously do not know how coding works, you can't just spaghetti multiple lines of code and expect it to work. The issue lies with the server and the entire backbone of the game, fixing it no simple matter than "5 minutes of coding", it doesn't work that way. The issue lies with the server tick (which is estimated to be 2-3s), the exploit revolves around instantly killing the mob and swapping to another job before it registers you entered combat and killed it. This is also the same issue with the FATE/NM sync trick. And this is no easy task to fix.
    (4)

  10. #40
    Player
    Sarynth's Avatar
    Join Date
    Sep 2013
    Posts
    349
    Character
    Sarynth Midgard
    World
    Excalibur
    Main Class
    Summoner Lv 90
    Quote Originally Posted by therpgfanatic View Post
    People are using macros to switch back and forth incredibly fast. I thought at first they were botting but it seems to be a macro setup.

    The only reason I even knew they were switching is because I would see the chat log say they leveled up blue mage when they clearly are different class. The flash of light between changes rarely even triggers on them.
    It's not a macro, it's dragging gearsets onto a hotbar. And I don't know why people are getting upset over someone killing stuff on a 70 then switching to Blu. A) they could be farming materials and just killing two birds with one stone and B) at no point in time is there a giant name tag on every monster that says "your monster". It's not like people can take Blu to 70 and raid with it. All they can do is farm spells and do the masked carnival. Also there is a slight delay from when you can switch back and forth. Too slow and no exp, forget to switch and you've got a pissed off monster way above your level chasing you down.
    (5)

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