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  1. #1
    Player
    Neophyte's Avatar
    Join Date
    May 2015
    Posts
    940
    Character
    Mim Silmaril
    World
    Phoenix
    Main Class
    Summoner Lv 90
    You're overestimating.

    Together with a lvl 70 friend you clear 3x as many mobs in a specific time than those slow solo exploit users, while acting completly withing the rules, and because of chain bonus you come out ahead even if you take turns with your friend.
    (9)

  2. #2
    Player
    Fawkes's Avatar
    Join Date
    Mar 2011
    Posts
    2,707
    Character
    Fawkes Macleod
    World
    Excalibur
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Neophyte View Post
    You're overestimating.

    Together with a lvl 70 friend you clear 3x as many mobs in a specific time than those slow solo exploit users, while acting completly withing the rules, and because of chain bonus you come out ahead even if you take turns with your friend.
    It doesn't matter if the people exploiting aren't being the most efficient. An exploit is an exploit.
    (7)

  3. #3
    Player
    Neophyte's Avatar
    Join Date
    May 2015
    Posts
    940
    Character
    Mim Silmaril
    World
    Phoenix
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Fawkes View Post
    It doesn't matter if the people exploiting aren't being the most efficient. An exploit is an exploit.
    It does matter, regarding the concerns about a doom scenario with maps barren of mobs.

    You're the one that doesn't seem to understand how lv70 characters with instant cast one shot abilities can annhilate maps before a blue mage can even get a single water cannon cast off, let alone these debuffs you're talking about.
    Like I said: They annihilate maps as half as fast as someone teaming up with another player. They just don't have friends.

    Get addlo/regen -> spam fish insta cast on all mobs in area -> Miasma2/Assize or Wind2/Ruin2 right after pull -> repeat.
    (3)
    Last edited by Neophyte; 01-19-2019 at 02:26 AM.

  4. #4
    Player
    therpgfanatic's Avatar
    Join Date
    Feb 2014
    Posts
    330
    Character
    Charlemagne Martell
    World
    Malboro
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Neophyte View Post
    It does matter, regarding the concerns about a doom scenario with maps barren of mobs.



    Like I said: They annihilate maps as half as fast as someone teaming up with another player. They just don't have friends.

    Get addlo/regen -> spam fish insta cast on all mobs in area -> Miasma2/Assize or Wind2/Ruin2 right after pull -> repeat.
    This is completely untrue, I got pushed out of a spot in North Thanalan right outside of Camp Bluefrog because every single enemy was killed as soon as it spawned by a Red Mage who was exploiting. He ran around both the left and right side of the maps instant one shotting every enemy before I could even tag them with so much as water cannon. I saw this occurring all over Mor Dhona too.

    The only reason I was even able to get to 50 is because I found an area lv49 enemies level that is out of the way, but exactly 4 enemies spawn there and their respawn timer is low.

    Every other area had these exploiters running around one shotting as soon as the mob spawned. A single exploiter can nuke around 30-40 enemies in under a minute by just running around on a red mage or archer. It's totally broken.
    (2)
    Last edited by therpgfanatic; 01-19-2019 at 02:33 AM.

  5. #5
    Player
    Neophyte's Avatar
    Join Date
    May 2015
    Posts
    940
    Character
    Mim Silmaril
    World
    Phoenix
    Main Class
    Summoner Lv 90
    Quote Originally Posted by therpgfanatic View Post
    This is completely untrue, I got pushed out of a spot in North Thanalan right outside of Camp Bluefrog because every single enemy was killed as soon as it spawned by a Red Mage who was exploiting. He ran around both the left and right side of the maps instant one shotting every enemy before I could even tag them with so much as water cannon.

    All I'm saying is, using the 'legal' way by teaming up with a friend you kill twice as many mobs (i.e. cover twice the area) before the mobs start to respawn.
    (6)

  6. #6
    Player Dualgunner's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    2,942
    Character
    Lilila Lila
    World
    Coeurl
    Main Class
    Machinist Lv 80
    Quote Originally Posted by therpgfanatic View Post
    This is completely untrue, I got pushed out of a spot in North Thanalan right outside of Camp Bluefrog because every single enemy was killed as soon as it spawned by a Red Mage who was exploiting. He ran around both the left and right side of the maps instant one shotting every enemy before I could even tag them with so much as water cannon. I saw this occurring all over Mor Dhona too.
    If the RDM was going that fast then he must not have been switching back to BLU to get experience. You do need to wait for the server tick to reward you the exp before you switch back, and yes you can switch back too fast. The situation you presented sounds much more lika a lv70 helping a BLU out, because the BLU just has to tag a bunch of things and then the 70 can just wipe the map clean.

    Every other area had these exploiters running around one shotting as soon as the mob spawned. A single exploiter can nuke around 30-40 enemies in under a minute by just running around on a red mage or archer. It's totally broken.
    Sound like some godly exploiters. I don't think I could kill 30-40 enemies a minute just regularly on RDM (not packed tightly enough anywhere really and gcd is a thing), let alone when between every kill I'd have to stop for a second to let the xp register.

    Quote Originally Posted by therpgfanatic View Post
    Flying Sardine has potency of 10 and cast time of 2.5s. That's the same cast time as water cannon.

    The only instant spells blue mage has have to be learned from primals.

    Regardless 10 potency tag isnt going to help the blue mage deal with lv70 characters with instant aoe spells nuking groups of mobs
    https://ffxiv.gamerescape.com/wiki/Flying_Sardine

    "Cast Time: Instant
    Recast: 2.5s"
    (3)

  7. #7
    Player
    therpgfanatic's Avatar
    Join Date
    Feb 2014
    Posts
    330
    Character
    Charlemagne Martell
    World
    Malboro
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Dualgunner View Post
    If the RDM was going that fast then he must not have been switching back to BLU to get experience. You do need to wait for the server tick to reward you the exp before you switch back, and yes you can switch back too fast. The situation you presented sounds much more lika a lv70 helping a BLU out, because the BLU just has to tag a bunch of things and then the 70 can just wipe the map clean.

    People are using macros to switch back and forth incredibly fast. I thought at first they were botting but it seems to be a macro setup.

    The only reason I even knew they were switching is because I would see the chat log say they leveled up blue mage when they clearly are different class. The flash of light between changes rarely even triggers on them.
    (0)

  8. #8
    Player Dualgunner's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    2,942
    Character
    Lilila Lila
    World
    Coeurl
    Main Class
    Machinist Lv 80
    Quote Originally Posted by therpgfanatic View Post
    People are using macros to switch back and forth incredibly fast. I thought at first they were botting but it seems to be a macro setup.

    The only reason I even knew they were switching is because I would see the chat log say they leveled up blue mage when they clearly are different class. The flash of light between changes rarely even triggers on them.
    You can change back too fast. Macro or no if you switch back too fast the experience goes to the job you switched back to.

    Quote Originally Posted by therpgfanatic View Post
    Regardless a 10 potency single target cast isn't going to be effective at addressing what I am talking about, and I think you realize that
    It sounds more like you're fearmongering about something you don't understand. Of course an instant cast tag will help against a lv70 nuking a mob, how do you think the 2-man strategy works? If you tag it with sardines before the RDM can get jolt off (easy to do since jolt has a cast time), you get priority on the mob--and thus, full credit regardless of how much damage you actually do to the monster.
    (9)
    Last edited by Dualgunner; 01-19-2019 at 02:54 AM.

  9. #9
    Player
    Sarynth's Avatar
    Join Date
    Sep 2013
    Posts
    349
    Character
    Sarynth Midgard
    World
    Excalibur
    Main Class
    Summoner Lv 90
    Quote Originally Posted by therpgfanatic View Post
    People are using macros to switch back and forth incredibly fast. I thought at first they were botting but it seems to be a macro setup.

    The only reason I even knew they were switching is because I would see the chat log say they leveled up blue mage when they clearly are different class. The flash of light between changes rarely even triggers on them.
    It's not a macro, it's dragging gearsets onto a hotbar. And I don't know why people are getting upset over someone killing stuff on a 70 then switching to Blu. A) they could be farming materials and just killing two birds with one stone and B) at no point in time is there a giant name tag on every monster that says "your monster". It's not like people can take Blu to 70 and raid with it. All they can do is farm spells and do the masked carnival. Also there is a slight delay from when you can switch back and forth. Too slow and no exp, forget to switch and you've got a pissed off monster way above your level chasing you down.
    (5)

  10. #10
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by therpgfanatic View Post
    This is completely untrue, I got pushed out of a spot in North Thanalan right outside of Camp Bluefrog because every single enemy was killed as soon as it spawned by a Red Mage who was exploiting. He ran around both the left and right side of the maps instant one shotting every enemy before I could even tag them with so much as water cannon. I saw this occurring all over Mor Dhona too.
    I can go around and one shot every mob in a zone that another player is trying to kill. That doesn't mean I'm exploiting anything. I'm just being a jerk.

    The exploit only comes in if I immediately job switch so a different job gains XP from the kill than the one I used to kill the mob.

    Most of those people running around one shotting stuff are just jerks, not exploiters.

    But I do agree in general that SE has made a poor call by saying "we're not going to punish you, keep doing it". It just encourages more players to use the exploit because it's now been stamped as "this is okay to do". They will use it with other jobs and in other situations as well. Then they'll start using other exploits because SE has already authorized players to use this one.


    I do hope they reconsider. Better for them to say "we won't penalize players who have used it until now but we will penalize those found using it going forward".


    In the meantime, this explains how Derplander was changing jobs in the teaser trailer.
    (4)