Section 3: Quests - Achievements: 168
3.1: Quests - Achievements: 135
Missions
- Treasures of the Main (LL) / Souls Gone Wild (GR) / Court in the Sands (UL)**
- Legends Adrift (LL) / Whispers in the Wood (GR) / Golden Sacrifices (UL)**
- Never the Twain Shall Meet (LL) / Beckon of the Elementals (GR) / Calamity Cometh (UL)**
- Fade to White
- Together We Stand
- Toll of the Warden
- Forever Taken
- Lord Errant
- Of Men They Sing
- Futures Perfect
**You may only do the nation missions corresponding to your starting nation.
The introductory starting nation missions do not give an achievement, so they are not listed.
Job Quests
- GLA 20: All Bark and No Bite
- GLA 30: Unalienable Rights
- GLA 36: Thrill of the Fight
- PGL 20: The House Always Wins
- PGL 30: Here There Be Pirates
- PGL 36: Two Sides to Every Chip
- MRD 20: Bloody Baptism
- MRD 30: Two-Man Crew
- MRD 36: Captain's Orders
- LNC 20: A Wailing Welcome
- LNC 30: Culture Shock
- LNC 36: Necessary Evils
- ARC 20: Filling the Quiver
- ARC 30: The Foreboding Forest
- ARC 36: There Can Be Only One
- CNJ 20: Dendrological Duties
- CNJ 30: Good Knight, Sweet Dreams
- CNJ 36: The Call of Nature
- THM 20: The Big Payback
- THM 30: Revelry in Rivalry
- THM 36: Law and the Order
- CRP 20: The Mouths of Babes
- CRP 30: Hide and Seek Shenanigans
- CRP 36: Spanning the Spectrum
- BSM/ARM 20: An Ear for Quality
- BSM/ARM 30: Song of the Sirens
- BSM/ARM 36: The Sound of Silence
- GSM 20: She Walks in Beauty
- GSM 30: F'lhaminn's Flower
- GSM 36: Struck through the Heart
- LTW 20: The Silent Partners
- LTW 30: Designer Imposters
- LTW 36: Head of the Class
- WVR 20: Hoodwinked
- WVR 30: Dance the Night Away
- WVR 36: A Fruitful Murder
- ALC 20: Sleep Cousin of Death
- ALC 30: The Boy and the Dragon
- ALC 36: Dream On Dream Away
- CUL 20: Showdown
- CUL 30: Mystery of the Gastronome Gone Home
- CUL 36: Something in the Soup
- MIN 20: A Piece of History
- MIN 30: Little Saboteurs
- MIN 36: Runaway Little Girl
- BTN 20: Gridanian Roots
- BTN 30: The Grass Is Always Greener
- BTN 36: A Moogle Bouquet
- FSH 20: To Fight a Fishback
- FSH 30: The Beast of the Barrel
- FSH 36: Polishing the Mast
Sidequests
- Ifrit Bleeds, We Can Kill It
- A Feast of Fools
- Assessing the Damage
- Bridging the Gap
- Revenge on the Reavers
- Till Death Do Us Part
- Beryl Overboard
- Have You Seen My Son
- Food for Thought
- Seashells by the Seashore
- Fishing for Answers
- Moonstruck
- The Tug of the Whorl
- Proceed with Caution
- Playing with Fire
- A Well-Balanced Diet
- The Penultimate Prank
- The Search for Sicksa
- The Ultimate Prank
- Say It with Wolf Tails
- Embarrassing Excerpts
- A Forbidden Love
- Last Respects
- Stone Deaf
- Hunting the Hunters
- To Deskunk a Beer
- Seeing the Seers
- A Knock in the Night
- Sleepless in Eorzea
- Dressed to Be Killed
- The Customer Comes First
- An Inconvenient Dodo
- Besmitted and Besmirched
- Clasping to Hope
- Traumaturgy
- Best Flower Ever
- The Unheard Horizon
- Freedom Isn't Free
- A Call to Arms
- Counting Sheep
- A Hypocritical Oath
- Quid Pro Quo
- There Might Be Blood
- Scrubbing the Soul
- Disorganized Crime
- What a Pirate Wants (LL) / A Slippery Stone (GR) / Cutthroat Prices (UL)**
- Winds of Change
- Shot Through the Heart
- Of Archons and Muses
- Sanguine Studies
- Secrets Unearthed
- Rustproof
- In the Name of Science
- Hearing Confession
- A Bitter Oil to Swallow
- Spores on the Brain
- Trading Tongueflaps
- Letting Out Orion's Belt
- Sour Grapes
- Sniffing Out a Profit
- Call of Booty
- Risky Business
- Forging the Spirit
- Joining the Spirit
- Waking the Spirit
**You may only do the quest corresponding to your starting nation.
Seasonal Quests
- The Dreamer's Gospel (Ul'dah) not currently available
- The Dreamer's Dilemma (Ul'dah) not currently available
- The Dreamer's Gospel (Limsa Lominsa) not currently available
- The Dreamer's Dilemma (Limsa Lominsa) not currently available
- The Dreamer's Gospel (Gridania) not currently available
- The Dreamer's Dilemma (Gridania) not currently available
- The Heat Is On not currently available
- Impish Impositions not currently available
- Winter Is Not Coming limited time
3.2: Grand Company Quests - Achievements: 33
Maelstrom (MS)
- The Price of Integrity
- Testing the Waters
- Seals for the Whorl
- Engineering Victory
- An Officer and a Wise Man
- Imperial Devices (Limsa Lominsa) **permanently missable
- Into the Dark (Limsa Lominsa) **permanently missable
- Ceruleum Shock **permanently missable
- Kobold and the Beautiful
Twin Adder (TA)
- Breaking the Seals
- Why Did It Have to Be Snakes
- Adder's Nest Egg
- The Mail Must Get Through
- Their Finest Hour
- Imperial Devices (Gridania) **permanently missable
- Into the Dark (Gridania) **permanently missable
- Appetite for Destruction **permanently missable
- Gone with the Wind
Immortal Flames (IF)
- Career Opportunities
- Kindling a Flame
- Burning a Hole in One's Pocket
- Arm's Race
- Burning Man
- Imperial Devices (Ul'dah) **permanently missable
- Into the Dark (Ul'dah) **permanently missable
- Know Your Enemy **permanently missable
- When Alchemists Cry
Enlisted Grand Company
- Til Sea Swallows All (MS) / Serenity, Purity, Sanctity (TA) / By Fire Reborn (IF)**
- The Cove (MS) / Eternal Recurrence (TA) / Prying Eyes (IF)**
- Saving the Stead Instead (MS) / The Pen Is Mightier Than the Spear (TA) / Different Strokes (IF)**
- It Kills with Fire (Limsa Lominsa) (MS) / It Kills with Fire (Gridania) (TA) / It Kills with Fire (Ul'dah) (IF)**
- Alive (MS) / Two Vans Are Better Than One (TA) / Like Father, Like Son (IF)**
- The Weakest Link (MS) / You Don't Have the Rite (TA) / Gore a Lizard, Hurry (IF) [Promotion Quest for Sergeant Third Class]**
**These can by permanently missed depending on which Grand Company you join, and when you join it. All 3 Imperial Devices, all 3 Into the Dark, Ceruleum Shock, Appetite for Destruction, and Know Your Enemy may be completed if done before enlisting with a Grand Company. After enlisting, you may only do the quests corresponding to your enlisted Grand Company.
**You may only do the quests corresponding to your enlisted Grand Company.
Section 4: Grand Company Rank Promotion - Achievements: 4
- Promoted to Private Second Class (requires 1000 seals)
- Promoted to Private First Class (requires 1500 seals)
- Promoted to Corporal (requires 2000 seals)
- Promoted to Sergeant Third Class (requires 2500 seals and completion of Promotion Quest)
The achievements will correspond to your enlisted Grand Company.

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