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  1. #121
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Videra View Post
    Fix is the wrong word for something that's working as intended.

    Blue Mage, at present implementation, is thus far just fine. Whilst the limited aspects may be disappointing to some, the vast majority do seem to be enjoying themselves. Regarding the state of Blue Mage's power, I would argue that a few things need to be addressed to enter the normal game properly. Putting all of that aside, though, I'm incredibly optimistic that SE will eventually allow for use of blue mage as a standard class. Now - I will say that they should nix the 'LImited Job' moniker, and find something more appropriate and less demeaning. Overall, the future is bright. The reception of Blue Mage seems to be overwhelmingly positive, and one hopes that will sway SE's development patterns in future.

    FFXIV stands to gain a lot of cool and unique stuff from the implementation of classes like this, let's give the devs a chance, yeah?
    I like your optimism .

    I really want to see them keep trying weird things like blue mage. I just want there to be intention to take any job as you might expect one to be (blue mage, samurai, beastmaster, etc to also be playable in duty even if it takes them a year from release of the limited aspect (like 4.5 release, 5.5/6.0 "unlimited"). So if you're right and you're sure they're going to allow it for standard content you should pin this comment (not mine, yours lol) and when it happens be like "AHA" with a necro of this thread haha. I'd be full on board no "... plz add to this" if it wasn't called blue mage since I personally happened to really want to main blue mage in this game for a while now.

    Kind of hoping to see 10k and 100k needles on blue mage now just to keep the power high going, getting 1k was a huge power jump XD.. feel like lord of thanalan right now.

    Quote Originally Posted by Crushnight View Post
    i have done a 20k direct crit fully buffed self destruct at lv50 and i loved it if blu needs to be changed for df the Nerf wall would need to come crashing down on it i kinda don't want that but i would accept it should it happen but right now Boom Boom i love it
    Ideally the "chained" (df) part of blue mage wouldn't damage the offerings of the "unchained" (limited/no DF part of blue)- such that the DF part takes some of the best systems from limited and builds on it for DF/balance but leaves no scars behind to do so, allowing you to keep those 20k self kills and such hehe. Ideally of course lol. Have to call it today at level 35 but I'm hoping to see some videos of the level 50 spells soon, like doom and how that looks.
    (2)
    Last edited by Shougun; 01-16-2019 at 07:52 AM.

  2. #122
    Player
    Crushnight's Avatar
    Join Date
    Dec 2014
    Posts
    2,345
    Character
    Jets Down
    World
    Gilgamesh
    Main Class
    Dancer Lv 90
    i have done a 20k direct crit fully buffed self destruct at lv50 and i loved it if blu needs to be changed for df the Nerf wall would need to come crashing down on it i kinda don't want that but i would accept it should it happen but right now Boom Boom i love it
    (1)

  3. #123
    Player
    JohnSpawnVFX's Avatar
    Join Date
    May 2018
    Location
    Gridania
    Posts
    915
    Character
    Kaynneth Menad
    World
    Zodiark
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by DamianFatale View Post
    I actually have worked in the game industry, and I do know basic coding. Try again.
    My dad works at SE and I've interned there. Try again.
    But nice to know you can make your own Android apps.
    (3)

  4. #124
    Player
    Alexandre_Noireau's Avatar
    Join Date
    Dec 2018
    Location
    Ul'dah.
    Posts
    518
    Character
    Fredya Falenas
    World
    Hyperion
    Main Class
    Gladiator Lv 81
    Quote Originally Posted by AxlStream View Post
    So let me get this straight. You didnt touch the job, you have no job as an actual dev or designer (to my knowlege) and you come out of nowhere saying you know what is best? You're just a basement dev thinking they can revolutionise gaming.

    Meanwhile SE has a team, feedback from internal testing, experience, marketing data and more to ensure they make the content they want that we would enjoy and you say they are wrong?

    Yeah, I'll trust SE over any of the forum posters any day.
    You have not read a single word then. Cause i nowhere said what SE should have done. Im saying what i think could have been done. Nowhere did i critizice BLU mage in any form, as to, my very text says i haven't played it and people fixing things that have not been released is bad.
    You sir, need to read the other's people position before posting, or make sure you at least understand it, because you sound as someone who has never heard any opposing position.

    Then again, you are someone who doesn't like discussions that is participating of a discussion board, having a discussion.

    -----

    Tried BLU.
    Very good first impressions, Martyn is brilliant, if the carnival is actually interesting/challenging and not just randomly/procedural generated, it might be a very worth class for the fun and the lols, hopefully it's progression will be more horizontal.

    Still, i think its implementation is divisive to say the least, but again, it's very hard to implement such an odd job without altering it too much into a game with such a hard structure. Sadly our role trinity doesn't support this concept too well.


    I also think, this approach is way too focused on solo play, and considering the future trust system... "The test" that was the squadrons, i think is too early in the game life cycle to implement such features... Or being preparing for them. If there is gonna be more exclusive jobs, they all will probably be a more solo focused class.
    (0)
    "The will of my friends has etched into my heart, and now ill transform this infinite darkness into eternal light
    Unmatched in heaven and earth, one body and one soul that challenge the gods!"

  5. #125
    Player
    AxlStream's Avatar
    Join Date
    May 2017
    Posts
    902
    Character
    Axl Stream
    World
    Faerie
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Alexandre_Noireau View Post
    You have not read a single word then. Cause i nowhere said what SE should have done.
    Quote Originally Posted by Alexandre_Noireau View Post
    That will happen when the game dies. And that's very unlikely as there are many of us who will probably be here for another good 5 years. Wonder how the game will be when it reaches it's 15th birthday.

    So i care about it, i want the game to grow into a decent one, as you would a person. So when i see him/it not doing the best choices, i care enough to tell him and remind him that there is always other ways, outside the box, on how to solve problems, and that communication is paramount. I might be a armchair designer, but i'm also a midschool teacher.
    My guy, why are you lying.
    (2)

  6. #126
    Player
    Alexandre_Noireau's Avatar
    Join Date
    Dec 2018
    Location
    Ul'dah.
    Posts
    518
    Character
    Fredya Falenas
    World
    Hyperion
    Main Class
    Gladiator Lv 81
    Quote Originally Posted by AxlStream View Post
    My guy, why are you lying.
    Where exactly...?
    (1)
    "The will of my friends has etched into my heart, and now ill transform this infinite darkness into eternal light
    Unmatched in heaven and earth, one body and one soul that challenge the gods!"

  7. #127
    Player
    Join Date
    Sep 2020
    Posts
    138
    Quote Originally Posted by DamianFatale View Post
    - Make Blue Mage queable for any of the three roles.
    - Categorize each ability by its role typings.
    - Require enough abilities in a certain role to go into instanced content. I.e. basic healing abilities, aggro abilities, and dps abilities. The number required would go up by the content level.
    - Further categorize the abilities by labeling each one for its power. Extremely OP skills that are abusable in duty finder would be banned, or limited in the number that they can be used.
    - When you choose a role, your icon color changes to reflect that role.
    - By the time you reach level 60-80 you would have enough varied abilities for each role. It would still be a highly customizable job.
    - Obviously in undersized instances, and non instanced content, you could do whatever you wanted with what is available to you.

    Thoughts?
    When you queue as a role there should be a check on whether you have enough role relevant skills
    (0)

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