Quote Originally Posted by Phoenicia View Post
I wish what you're saying is true. But it will be more likely that they get too much positive feedback about how "fun learning is" and "masked Carnival is the best" and then see that as a reason to add BST and PUP and Twelve know what else they have in mind in the same manner instead of trying to make BLU into a "real job".

My annoyance comes from 2 parts:
1- Nice jobs getting scrubbed out because of their lame excuse of "too powerful/hard to implement, therefore limited".
2- More importantly, side content like this and Mahjong that takes away from actual content development. And before you tell me there's enough content we've been getting less content per patch per expansion. In ARR we got 3 dungeons per patch. In HW 2, and now we get 1.5 per patch. Is 5.x going to be 1 dungeon per patch?! Then what? Less raid bosses per tier? How far are they going to go? I don't mind them adding side content like this and Eureka, don't get me wrong, but I'd rather it not take away from the actual "MMO" content by adding meaningless solo content that does not add to your character's actual progression.

P.S. I know they claim that Mahjong was developped outside of work time as a hobby. Ugh.. I won't comment on that.
It was technically made for those who are already AT END GAME to give them something fun to do. After UCoB and UwU along with Alphascape what then when you’ve got crafters to 70 and fully geared? Blue Mage being solo content isn’t a bad thing; and honestly if people are still going to kick and scream about BLU not being for raid content, then they probably should go see what Yoshida said in regards to why they can’t.