Quote Originally Posted by Mikki View Post
At level 30 you get a unicorn. "And that's it, you're basically done with healing. The game doesn't reward you past that. I hope you like it."

It would be nice if I could get something as a healer but healers already have a fair amount of people playing it compared to tank so I guess I see why we don't. *shrugs*
I think all roles should get mounts to be honest. The vast number of DPS players and jobs doesn't sweep under the rug what they go through e.g. long ass queue time for a progress dungeon only to have the tank and healer bicker at each other, and one if not both bail; being told being a melee sucks for X boss; or just the shear DPS loss penalty for failing a mechanic.

Just because a role/job doesn't need to be incentivized, doesn't mean it shouldn't be rewarded for playing it an extended amount of time. It would be nice for those who choose to main something. This applies to crafters and gatherers too. I'm probably as much a CUL/BTN main as I am a healer.