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  1. #1
    Player
    Penthea's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    3,664
    Character
    Nettle Creidne
    World
    Moogle
    Main Class
    Scholar Lv 100
    Quote Originally Posted by RokkuEkkusu View Post
    Most healers usually just really need to heal and folllow mechanics as necessary just to get most of the basic content done. They can supplement DPS if the party, especially the tank, is geared enough.

    However, tanks have to hold aggro, position the boss, and time defensive cooldowns for some hard hitting attacks. And not to mention the average DF attitude toward tanks at times can be harsh for most players.
    Please don't try to over simplify healing to justify tanks having more achievement rewards. As a healer I am very often carrying other players whether they're undergeared, can't dodge anything, or it's a 24 man and yet again the other healer acts like they only have dps spells.

    That isn't to say tanking isn't challenging. It is. But saying healers "just have to heal and follow mechanics" is so false. We're constantly expected to and have to make up for the shortcomings of others.

    One of the reasons why people shy away from tanking is because tanks lead the pace of the group, therefore everyone has their eyes on them all the time. That on its own can be very daunting. Healers tend to be invisible until something goes wrong.
    (10)

  2. #2
    Player
    RokkuEkkusu's Avatar
    Join Date
    Mar 2017
    Posts
    730
    Character
    Mikeru Takeuchi
    World
    Excalibur
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Penthea View Post
    Please don't try to over simplify healing to justify tanks having more achievement rewards. As a healer I am very often carrying other players whether they're undergeared, can't dodge anything, or it's a 24 man and yet again the other healer acts like they only have dps spells.

    That isn't to say tanking isn't challenging. It is. But saying healers "just have to heal and follow mechanics" is so false. We're constantly expected to and have to make up for the shortcomings of others.

    One of the reasons why people shy away from tanking is because tanks lead the pace of the group, therefore everyone has their eyes on them all the time. That on its own can be very daunting. Healers tend to be invisible until something goes wrong.
    And the last paragraph is why SE puts a mount carrot on a stick for tanks. Even when healers have more complex tasks than tanks, most healer players will just ride the storm by healing and following mechanics, and some refusing to dps even when no major damage is going out. At the end of the day, most people wouldn't really care about how high or how significant the healer's dps is a long as they clear the content.

    But people have been going around the regular tank mount mountain by doing Garuda EX unsynced a lot.

    Before Samurai came out, I remember back in Heavensward when Melee DPS had faster queues than healers for level 60 and Expert roulettes at times. I remember having 5-15 minute healer queues and nigh-instant to 10 minute melee dps queues.
    (0)
    Last edited by RokkuEkkusu; 01-15-2019 at 12:34 PM.
    My Current Characters:
    Mikeru Takeuchi: http://na.finalfantasyxiv.com/lodestone/character/14812205/
    Ekkusu Volnutt: http://na.finalfantasyxiv.com/lodestone/character/8909941/
    Rokku Sigma: http://na.finalfantasyxiv.com/lodestone/character/5714962/

    "Break a warrior's body, and he will thirst for vengeance. Break his spirit, and he will clamor for peace. Judge my methods distasteful if you will - but know that I seek to end this conflict, not prolong it." - Yadovv Gah, Final Fantasy XIV A Realm Reborn

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