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  1. #11
    Player

    Join Date
    Jun 2011
    Posts
    19
    Tonight doing Ifrit I was playing on my THM for the first time with my LS, just to mess around as we re-learned the fight. THM damage when unresisted is pretty amazing compared to just straight physical damage dealing. I can easily deal 1200 damage in a single thunder chain without magic crits right after Ifrit uses a TP move. Most of the melee's in my LS at most could get off around 550-600 damage doom spikes (non-combo). otherwise the most damage they could do in a full combo (provided they could get it off) was around 500-600 at best. including the damage dealt for TP gain.

    And since Ifrit has clear moments of staying still and not acting, you can get MP back relatively reliably with no real problems to maintain damage.

    Also, I solo'd A spike pre-helfire in about 15-30 seconds depending on crits. Our LS now consistently gets all 4 spikes down with time to spare before Hellfire. This is in large part to THM's ability to burst things down quickly and effectively.

    In all honesty I think MP consumption and damage potential of THM is fine. You just have to play it well, and managed.

    If Mp consumption was lowered, damage would need to be lowered in large part as well. I rather it stay the way it is.

    Edit: Changed my wording to clear up possible confusion.
    (8)
    Last edited by Zigirus_Essan; 12-18-2011 at 03:50 AM.