Quote Originally Posted by tinythinker View Post
Not arguing about that. I even wrote that I hope WHM is something prog folks will be able to enjoy in 5.0. I simply wanted to identify myself as a lowly DF pugger before wishing for the best for all WHM players. Not to be decisive, but because we all have a stake in how this turns out.

Yet, as others have noted many times in this thread, SE seems to want to keep WHM a certain way because of how it plays in non-prog. So, if SE is heavily looking at the bulk of people who just do DF roulettes to get through the MSQ, it will affect their decision-making, which could lead to things getting tacked on secondarily to address prog stuff (like lilies and confessions). So what is the context SE is looking at first, second, and third? We can't be sure, but it matters in terms of how they will approach balance in 5.0.

NOTE --> I'm not endorsing or hyping the position that df roulette matters more than prog for class design

EXTRA NOTE --> Please see just above so it isn't missed


I do hope that WHM gets something for sav, ex, and ult content, whether it is cast-time reduction boosts, damage boosts, or a bigger rework that adds something new to the job.
I don't disagree. Sadly, it's that precise mindset has kept WHM languishing in mediocrity for such a long time now. The devs keep focusing on casual content when it comes to balancing only to seem utterly baffled when it fails at the higher levels. With that being said, I don't have an issue with being an entry level healer with a simplistic design. It's the fact there is zero optimization avenues for more experienced players to play around with outside of just being better. Hopefully, that changes come ShB but I can't say I am overly confident.