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  1. #1
    Player
    Blueyes's Avatar
    Join Date
    Jul 2011
    Location
    Gridania
    Posts
    523
    Character
    Blue Plenilune
    World
    Diabolos
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by Awha View Post
    Why is it sad? As many have said in an ideal world we would have a version that makes everyone happy, but sadly that is not the world we live in. For one I am truly looking forward to taking part in this content, it is a shame that those that wanted to fully fleshed out job did not get that but why is it sad that people are okay with them adding a different flavor of side content?

    Should we simply take the all or nothing approach?
    I'll explain why.

    It's been two months since Blue Mage was announced, and during that time, I have only ever seen those who oppose limited jobs express a desire to reach a middle ground. For those that like Blue Mage as a limited job, not once have I seen someone say that they would be fine with Blue Mage gaining access to all content as long as its identity isn't lost in the process. Why is that? Is it selfishness? Because you are fine with how it is, nothing about it should change? That's like saying that there's no need to add more Gold Saucer attractions because you are fine with the current ones when people who want new attractions aren't asking for the current ones to be removed.

    We should be working together on this. Not snapping at each other's throats. And no, my intention here isn't to snap at those who like limited jobs. I'm asking for empathy. Those who seek a middle ground understand what players like about Blue Mage. They don't want those things to be taken away so that those who like Blue Mage can continue to enjoy it as a fully functional job.
    (8)

  2. #2
    Player
    Bright-Flower's Avatar
    Join Date
    Jul 2018
    Posts
    2,828
    Character
    Lucana Wyght
    World
    Balmung
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Blueyes View Post
    I'll explain why.

    It's been two months since Blue Mage was announced, and during that time, I have only ever seen those who oppose limited jobs express a desire to reach a middle ground. For those that like Blue Mage as a limited job, not once have I seen someone say that they would be fine with Blue Mage gaining access to all content as long as its identity isn't lost in the process. Why is that? Is it selfishness? Because you are fine with how it is, nothing about it should change? That's like saying that there's no need to add more Gold Saucer attractions because you are fine with the current ones when people who want new attractions aren't asking for the current ones to be removed.

    We should be working together on this. Not snapping at each other's throats. And no, my intention here isn't to snap at those who like limited jobs. I'm asking for empathy. Those who seek a middle ground understand what players like about Blue Mage. They don't want those things to be taken away so that those who like Blue Mage can continue to enjoy it as a fully functional job.
    Probably because a middle ground here isn't likely to work, and those that are fine with the limited job idea like how it is and don't want to see it molded into the balanced trinity system. In a way, being a limited job removes some limits from blu. It's limited in what content it can do and what level it can reach, but allowed to fully explore the fantasy of blue mage with the skill hunting and the sheer number and diversity of skills it can get. Letting it into current end game content would require balancing it, which would take away from the aspects that people who like the limited job angle like about it.

    Personally I'd be fine with either end but I don't think a middle ground could work. I don't think a job can fit into FF XIV's loot treadmill patch cycle end game while still maintaining what makes it potentially interesting as a limited job. I'd have been fine with blue being made into a normal job with the normal restrictions that entails, and I'm fine with the limited job system, but I think trying for some kind of middle ground where blu gets to be special AND gets to do end game raiding is going to be a big mess rather than a satisfying and balanced experience.
    (4)

  3. #3
    Player

    Join Date
    Jul 2017
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    3,327
    Quote Originally Posted by Blueyes View Post
    I'll explain why.

    It's been two months since Blue Mage was announced, and during that time, I have only ever seen those who oppose limited jobs express a desire to reach a middle ground. For those that like Blue Mage as a limited job, not once have I seen someone say that they would be fine with Blue Mage gaining access to all content as long as its identity isn't lost in the process. Why is that? Is it selfishness? Because you are fine with how it is, nothing about it should change? That's like saying that there's no need to add more Gold Saucer attractions because you are fine with the current ones when people who want new attractions aren't asking for the current ones to be removed.

    We should be working together on this. Not snapping at each other's throats. And no, my intention here isn't to snap at those who like limited jobs. I'm asking for empathy. Those who seek a middle ground understand what players like about Blue Mage. They don't want those things to be taken away so that those who like Blue Mage can continue to enjoy it as a fully functional job.
    I agree we should not be going at one another for differing opinions, and I have seen many people have empathy for towards those that wanted to BLU to be a fleshed out job, but does that mean we should say no to something because it does not meet the overall standards to make both sides happy. I mean I have said I do feel bad that those that wanted a fully fleshed out BLU will not be getting what they want, but does that mean I should put my foot down and say delay the content until it is completely ready to please everyone?

    I have never said people should not ask for change, all I said was why is it sad if people are okay with in its current state? Also even if people are not okay with a comparison that is not inherently wrong either. In the end though most people who like the current idea are not against those that do not. Many would like a way for both sides to be happy, we just understand that such a thing would take time and if it were to happen it would be around 6.0 to expect anything sooner is unrealistic. So call me selfish but I rather take part in the content now, and I will continue to support those that wish for another version to be added that is able to take part in all content.
    (0)
    Last edited by Awha; 01-08-2019 at 02:49 AM.

  4. #4
    Player
    MrKimper's Avatar
    Join Date
    Nov 2018
    Posts
    504
    Character
    Shilnarf Silmornif
    World
    Cactuar
    Main Class
    Warrior Lv 60
    Quote Originally Posted by Blueyes View Post
    I'll explain why.

    It's been two months since Blue Mage was announced, and during that time, I have only ever seen those who oppose limited jobs express a desire to reach a middle ground. For those that like Blue Mage as a limited job, not once have I seen someone say that they would be fine with Blue Mage gaining access to all content as long as its identity isn't lost in the process. Why is that? Is it selfishness? Because you are fine with how it is, nothing about it should change? That's like saying that there's no need to add more Gold Saucer attractions because you are fine with the current ones when people who want new attractions aren't asking for the current ones to be removed.

    We should be working together on this. Not snapping at each other's throats. And no, my intention here isn't to snap at those who like limited jobs. I'm asking for empathy. Those who seek a middle ground understand what players like about Blue Mage. They don't want those things to be taken away so that those who like Blue Mage can continue to enjoy it as a fully functional job.
    Make a change.org.
    (0)

  5. #5
    Player
    Niwashi's Avatar
    Join Date
    Aug 2013
    Posts
    5,248
    Character
    Y'kayah Tia
    World
    Coeurl
    Main Class
    Ninja Lv 50
    Quote Originally Posted by Blueyes View Post
    It's been two months since Blue Mage was announced, and during that time, I have only ever seen those who oppose limited jobs express a desire to reach a middle ground. For those that like Blue Mage as a limited job, not once have I seen someone say that they would be fine with Blue Mage gaining access to all content as long as its identity isn't lost in the process.
    Most people who like the limited job version of Blue Mage are still open to changes. It's just that most people on the other side are asking for the one and only thing we don't want changed. We don't want it shoehorned into the current role-based trilogy, because that's what would ruin its identity as a blue mage. You might get plenty of support for opening it up to everything that doesn't require that fixed trilogy of roles, though. For instance, I don't see much reason for why it should be excluded from the MSQ, or from squadron runs. Opening those up, I'd support. But stripping Blue Mage of everything that makes it a Blue Mage just so that it can raid like any other job I wouldn't.
    (2)
    Last edited by Niwashi; 01-08-2019 at 02:49 AM.

  6. #6
    Player
    Bright-Flower's Avatar
    Join Date
    Jul 2018
    Posts
    2,828
    Character
    Lucana Wyght
    World
    Balmung
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Niwashi View Post
    Most people who like the limited job version of Blue Mage are still open to changes. It's just that most people on the other side are asking for the one and only thing we don't want changed. We don't want it shoehorned into the current role-based trilogy, because that's what would ruin its identity as a blue mage. You might get plenty of support for opening it up to everything that doesn't require that fixed trilogy of roles, though. For instance, I don't see much reason for why it should be excluded from the MSQ, or from squadron runs. Opening those up, I'd support (especially MSQ — frustrating that once we finally get a job to start at level 1 we can't do the story with it). But stripping Blue Mage of everything that makes it a Blue Mage just so that it can raid like any other job I wouldn't.
    With the msq, my best guess is that they want you to use the jobs you can carry all the way to level cap as it's a pretty big source of exp for your first job leveling on a character. For squadron dungeons I can only guess it's because they make you fit the tank/healer/2dps thing and blue mage can get spells for all three? But I really think they should let you go in as blu in squadron dungeons.
    (0)

  7. #7
    Player
    Allistar's Avatar
    Join Date
    Mar 2011
    Posts
    389
    Character
    Asael K'ni'roux
    World
    Halicarnassus
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Niwashi View Post
    Most people who like the limited job version of Blue Mage are still open to changes. It's just that most people on the other side are asking for the one and only thing we don't want changed. We don't want it shoehorned into the current role-based trilogy, because that's what would ruin its identity as a blue mage. You might get plenty of support for opening it up to everything that doesn't require that fixed trilogy of roles, though. For instance, I don't see much reason for why it should be excluded from the MSQ, or from squadron runs. Opening those up, I'd support. But stripping Blue Mage of everything that makes it a Blue Mage just so that it can raid like any other job I wouldn't.
    Then maybe its time to get rid of the trilogy.
    (2)

  8. #8
    Player
    Fyce's Avatar
    Join Date
    Oct 2013
    Posts
    1,755
    Character
    Fyce Alvey
    World
    Cerberus
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Allistar View Post
    Then maybe its time to get rid of the trilogy.
    That's what FFXIV is built on. You're better off asking for FFXIV-2. Or XVI, or XVII, whatever.
    (4)

  9. #9
    Player

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    Jul 2017
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    3,327
    Quote Originally Posted by Allistar View Post
    Then maybe its time to get rid of the trilogy.
    I think getting rid of the tank, heal, dps trinity would cause a much larger outcry, and say if the community did support such a rework it would be no small undertaking. Would require a complete rework of the entire game combat system and encounter design.
    (0)

  10. #10
    Player
    Allistar's Avatar
    Join Date
    Mar 2011
    Posts
    389
    Character
    Asael K'ni'roux
    World
    Halicarnassus
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Awha View Post
    I think getting rid of the tank, heal, dps trinity would cause a much larger outcry, and say if the community did support such a rework it would be no small undertaking. Would require a complete rework of the entire game combat system and encounter design.
    I meant as far as Tank Healer DPS...add another role, like support. Jobs whose role would be to provide beneficial buffs or debuffs to party in addition to their dps.
    (1)

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