Page 79 of 182 FirstFirst ... 29 69 77 78 79 80 81 89 129 179 ... LastLast
Results 781 to 790 of 1814
  1. #781
    Player
    BubblyBoar's Avatar
    Join Date
    Aug 2013
    Posts
    605
    Character
    Xyno Edajos
    World
    Cactuar
    Main Class
    Thaumaturge Lv 90
    Patch notes are out and the solo job can't even do the main solo content? Like, even if it was behind, if someone wanted to do the MSQ on their own, they can't even do it on BLU? And this job isn't a minigame?
    (6)

  2. #782
    Player
    BillyKaplan's Avatar
    Join Date
    Dec 2015
    Posts
    2,913
    Character
    Lho Polaali
    World
    Moogle
    Main Class
    Conjurer Lv 23
    Quote Originally Posted by BubblyBoar View Post
    Patch notes are out and the solo job can't even do the main solo content? Like, even if it was behind, if someone wanted to do the MSQ on their own, they can't even do it on BLU? And this job isn't a minigame?
    To be fair, you don't have that much MSQ to go after completing the Ultima Weapon quest, which is a requirement to unlocking BLU. And then as soon as you hit HW you'd have to switch to a real job anyway, so I can sort of see why they did that.

    What doesn't make sense to me is locking them out of Squadron missions. That is solo content they shouldn't have been locked out of.

    And let's talk about those Whalaqee Totems. You know, things that let you learn spells not directly from monsters. Because that one's funny.
    (2)

  3. #783
    Player
    Valdegarde's Avatar
    Join Date
    Jul 2015
    Posts
    299
    Character
    Hildegarde Rosea
    World
    Lamia
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by BubblyBoar View Post
    Patch notes are out and the solo job can't even do the main solo content? Like, even if it was behind, if someone wanted to do the MSQ on their own, they can't even do it on BLU? And this job isn't a minigame?
    My hope is that next week or maybe a week after that when everyone has had a chance to figure out what the heck this is all about, people can start coming together and forming some concerted petitions to bring up in each future live letter using facts from how it's actually been implemented now that there's no more confusion.

    Better ideas of how limitations should be removed, what compromises should be made, and some gratitude for what they tried to do.
    (3)

  4. #784
    Player
    BubblyBoar's Avatar
    Join Date
    Aug 2013
    Posts
    605
    Character
    Xyno Edajos
    World
    Cactuar
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by BillyKaplan View Post
    To be fair, you don't have that much MSQ to go after completing the Ultima Weapon quest, which is a requirement to unlocking BLU. And then as soon as you hit HW you'd have to switch to a real job anyway, so I can sort of see why they did that.

    What doesn't make sense to me is locking them out of Squadron missions. That is solo content they shouldn't have been locked out of.

    And let's talk about those Whalaqee Totems. You know, things that let you learn spells not directly from monsters. Because that one's funny.



    One could have hoped to do HW on BLU once the cap for it increased, but can't even wait for that. And yeah, barring them from squad missions is just....WOW.



    And I really want to hear what those supporting "this is the real BLU" have to say after seeing the totems.


    Quote Originally Posted by Valdegarde View Post
    My hope is that next week or maybe a week after that when everyone has had a chance to figure out what the heck this is all about, people can start coming together and forming some concerted petitions to bring up in each future live letter using facts from how it's actually been implemented now that there's no more confusion.

    Better ideas of how limitations should be removed, what compromises should be made, and some gratitude for what they tried to do.



    I agree. I can only hope that they won't be too many stubborn holdouts if the vast majority are unhappy with it. I really don't want BLU to be left behind if it fails like Diadem.
    (7)
    Last edited by BubblyBoar; 01-07-2019 at 08:42 PM.

  5. #785
    Player
    ReiMakoto's Avatar
    Join Date
    Jun 2017
    Posts
    1,197
    Character
    Rei Makato
    World
    Zodiark
    Main Class
    Machinist Lv 90
    Not being able to do squad missions and having tokens has collapsed a lot of arguements for BLU. The tokens take away from this "Unique experience of learning skills directly from monsters" and the inability to do squad missions in a solo oriented job is just absurd. Squads would have been perfect to learn abilities from dungeons if you can't get a team of people together what the hell.
    (8)
    Savage Completion Rate ~5%+ of active players. Community: "Ugh stop catering to savage"
    Ultimate Completion Rate ~1% of active players. Community: "Ugh stop catering to the hardcore raiders"
    Frontline/ Rival Wings/ Hidden Gorge Mount Aquisition ~0.05-1% of active players. Community: "Ugh PVP is so dead in this game, they should stop investing in it"
    Blue Mage Morbol Mount Aquisition ~0.01% of active players. Community: "WoW bLuE mAgE iS sO fUn AnD aCtIvE i CaN't WaIt FoR mOrE lImItEd JoBs"

  6. #786
    Player
    BillyKaplan's Avatar
    Join Date
    Dec 2015
    Posts
    2,913
    Character
    Lho Polaali
    World
    Moogle
    Main Class
    Conjurer Lv 23
    Quote Originally Posted by BubblyBoar View Post
    One could have hoped to do HW on BLU once the cap for it increased, but can't even wait for that.
    To be fair (again), we don't know if that restriction would've remained in place when BLU's level cap would've been increased. I'm all up for being against how they're implementing BLU, but I do like to be mad at what is worthy. Between wanting to see how the job works live and not having enough MSQ within ARR to justify it, I kind of get it.
    You can be certain that if BLU can hit 60 and they're still locked out of story, aye, I'll regrab my pitchfork.

    And I really want to hear what those supporting "this is the real BLU" have to say after seeing the totems.
    The thing that really gets me is that they already have everything in place needed to create a set that's balanced for group content. You have skills that are obtained via other means - the totems, and probably quests. Balance those. And you have various sets of 24 skills you can save. Have one be dedicated to the 'balanced' skills and instantly switch to that set when you queue up for a duty. You don't have the skills SE thinks you should've had by then? Whoops, can't queue...

    Which reminds me, didn't they say quests would be locked behind skills and not levels?
    Looks like that's another thing down the drain.
    (3)

  7. #787
    Player
    MrKimper's Avatar
    Join Date
    Nov 2018
    Posts
    504
    Character
    Shilnarf Silmornif
    World
    Cactuar
    Main Class
    Warrior Lv 60
    Why would they lock skills behind totems? I absolutely do not understand the reason for this. The entire point of making BLU what it is, is to give it more freedom to learn skills and to go out into the world more. What is the point of locking skills, no matter how small they may be, behind totems of all things?

    I can only pray that these totems are not capped.

    [EDIT]

    Okay after thinking it over I'm hoping this is just a way to make it so getting primal skills are less RNG based.
    (4)
    Last edited by MrKimper; 01-07-2019 at 08:55 PM.

  8. #788
    Player
    BillyKaplan's Avatar
    Join Date
    Dec 2015
    Posts
    2,913
    Character
    Lho Polaali
    World
    Moogle
    Main Class
    Conjurer Lv 23
    Quote Originally Posted by MrKimper View Post
    I absolutely do not understand the reason for this.
    One likely reason is that they are staple BLU skills that will be hard or outright impossible to place within the game due to a lack of enemies, or enemies being inside one-time instances.

    I can only pray that these totems are not capped.
    Uh, Masked Carnivale is with the weekly things, so iono...

    Quote Originally Posted by MrKimper View Post
    Okay after thinking it over I'm hoping this is just a way to make it so getting primal skills are less RNG based.
    It could be. The patch notes said you need to talk to the NPC after obtaining certain achievements. "Defeat Shiva Ex 20 as BLU", then talk to him and get your totem for her arrow skill. Not sure what to do with the totem if you already got the skill on the way, though. Now, Shiva ex does drop a currency, so seemingly they could've made a one-time vendor, but the older Ex primals don't have currencies, and an achievement-based system could help cover all bases in that regard.
    (1)
    Last edited by BillyKaplan; 01-07-2019 at 09:07 PM.

  9. #789
    Player
    MrKimper's Avatar
    Join Date
    Nov 2018
    Posts
    504
    Character
    Shilnarf Silmornif
    World
    Cactuar
    Main Class
    Warrior Lv 60
    Quote Originally Posted by BlitzAceRush View Post
    That's not the point, the point was it's being presented as BLU being universally disliked in its current form when the poll shows its a more even split, 14% dose not equal "no one wants it as it is"
    14% is still a decent disparity in likes to dislike ratio, again I'm not saying it equates to "no one wants it as it is" but a 14% disparity is sizable disparity in likes and dislikes, if it was somewhere between 3 or 4% I'd be more likely to agree with you that the disparity isn't large at all.
    (2)

  10. #790
    Player
    Mikki's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    470
    Character
    Phoenix Down
    World
    Cactuar
    Main Class
    White Mage Lv 100
    Quote Originally Posted by ReiMakoto View Post
    Not being able to do squad missions and having tokens has collapsed a lot of arguements for BLU. The tokens take away from this "Unique experience of learning skills directly from monsters" and the inability to do squad missions in a solo oriented job is just absurd. Squads would have been perfect to learn abilities from dungeons if you can't get a team of people together what the hell.
    Yep. I was defending their choice, mainly because of balance reasons and I still can see that being an issue with 100+ skills. BUT, the way they're apparently handling it? Wow. No Squadron missions? WHY? It literally hurts NO ONE. I think SE is taking squadrons a bit too seriously, not wanting us to "cheat" on it. Hahahaha, wow. No words. And I was defending Yoshi P wanting the experience of blue mage to be about learning the skills but ...this kind of ruins everything. Welp. RIP, Blue Mage.

    Still... I'm sure it will be fun to some degree. I know I'm still gonna play around with it at least.
    (5)


    「Life is such a fragile thing…」

Page 79 of 182 FirstFirst ... 29 69 77 78 79 80 81 89 129 179 ... LastLast

Tags for this Thread