


That's not the point, the point was it's being presented as BLU being universally disliked in its current form when the poll shows its a more even split, 14% dose not equal "no one wants it as it is"Uh, 57% is over half of all votes. Thus making it the majority, I'm not saying it's a huge majority (only 14% difference) but that's still well...the majority. Which innately means more people would rather it not be implemented as it is. Again not trying to stir things up.



14% is still a decent disparity in likes to dislike ratio, again I'm not saying it equates to "no one wants it as it is" but a 14% disparity is sizable disparity in likes and dislikes, if it was somewhere between 3 or 4% I'd be more likely to agree with you that the disparity isn't large at all.




Interesting discussion. Glad to see an activity spike in this thread after the patch notes.
So the patch notes on BLU really is only more of the same of what we mostly already knew. Things like Eureka, Diadem, PvP, PotD... really shouldn't be a surprise for BLUs not having access to them. If anything, I would have been incredibly surprised for access to even just one of those. No, the one surprising thing on that list of 'restricted access' is the Squadron Missions. Like, really? It's not even allowed in an ARR dungeon full of basic NPCs? That it would have been incredibly difficult to implement BLU alongside NPCs that might get upset overjobclass-balance? So much for literally trying to play the "solo job" on your own to get spells in dungeons.
The other eyebrow-raiser is the Whalaqee totems, of course. Based on how it's worded, it seems like you can only obtain a limited number of these totems, as they seem to only be awarded from a one-time (I'm assuming) quest and certain achievements (also one-time). As to what the achievements are, I dunno, I can only speculate they are either related to the Masked Carnival, Primals, or some other BLU-specific thing. I'm wondering if they are meant to be a fallback for incredibly unlucky BLUs (because face it, it's RNG), or the only way to obtain certain spells (the notes don't specify that). Can't say much about it until I see what spells are up for purchase. On a side note, a Mamool Ja in Ul'dah? What's the story on that?


Squadrons are not that surprising considering you can do lvl 60 dungeons on them and Blu is locked at 50. I think the totems are for spells that you can't learn from Mobs. Like the lvl 1 spell you start with and Mighty Guard.Interesting discussion. Glad to see an activity spike in this thread after the patch notes.
So the patch notes on BLU really is only more of the same of what we mostly already knew. Things like Eureka, Diadem, PvP, PotD... really shouldn't be a surprise for BLUs not having access to them. If anything, I would have been incredibly surprised for access to even just one of those. No, the one surprising thing on that list of 'restricted access' is the Squadron Missions. Like, really? It's not even allowed in an ARR dungeon full of basic NPCs? That it would have been incredibly difficult to implement BLU alongside NPCs that might get upset overjobclass-balance? So much for literally trying to play the "solo job" on your own to get spells in dungeons.
The other eyebrow-raiser is the Whalaqee totems, of course. Based on how it's worded, it seems like you can only obtain a limited number of these totems, as they seem to only be awarded from a one-time (I'm assuming) quest and certain achievements (also one-time). As to what the achievements are, I dunno, I can only speculate they are either related to the Masked Carnival, Primals, or some other BLU-specific thing. I'm wondering if they are meant to be a fallback for incredibly unlucky BLUs (because face it, it's RNG), or the only way to obtain certain spells (the notes don't specify that). Can't say much about it until I see what spells are up for purchase. On a side note, a Mamool Ja in Ul'dah? What's the story on that?




I fail to see how making the dungeons above level 50 unavailable/grayed-out to players currently on BLU wouldn't sidestep this. Is the spaghetti-coding that bad? For me that's like saying "You're not level 50 on this new job you're leveling yet, so since you can't queue-up for Snowcloak you can't queue up for any dungeons from ARR at all until you hit level 50 on it first."




Not even any need to code anything to be honest. You can't queue for a squad dungeon you're not high enough level for anyway.I fail to see how making the dungeons above level 50 unavailable/grayed-out to players currently on BLU wouldn't sidestep this. Is the spaghetti-coding that bad? For me that's like saying "You're not level 50 on this new job you're leveling yet, so since you can't queue-up for Snowcloak you can't queue up for any dungeons from ARR at all until you hit level 50 on it first."



You're already locked out of doing dungeons on Squadron that you haven't unlocked or are above the level of the class you're attempting to queue with aren't you?
Squadrons have no problems with other jobs that are level 50 or below. You only have to be high enough for the dungeon you're trying to enter, so they're level 20 and up (since I think Halatali is the first one available).


Can you tell I only did the Squadron missions enough to get the emote and then never did them again? lol sorry for the bad theory. I really did only do enough missions to get the emotes. lol.
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