Even the poll with all its flaws (no alternative options to "black and white"), the nature of forum attracting mostly the more invested people (there are few that are not even interested in raids at all and those extreme casuals)...the results from 5842 votes is 43% for the current implementation and 57% for dumbing it down for raid.
Sorry, but that's not anywhere near a "win". It does not validate the effort, time and money that such a change would require, basically scrapping the whole thing and making a new class from scratch. Neither side have the "upper ground". So these back and forth arguments are leading nowhere.
If that is the case, remove the class. I guess the next expansion will be Final Showcase 14: Modelbringers! Why play a class when you can showcase, look pretty, hit a thing or two for the camera, and look amazing.BLU doesn't work for party content, don't pretend that it does. What we would get is this, or a watered-down imitation of BLU, which would generate backlash regardless. This is BLU exactly as BLU should be, and putting it in a party scenario wouldn't work because it can't be balanced against other jobs. This is how the backlash looks:
Community: "We are bored of the predictable formula, give us something we have never seen before"
Devs: "Here is a brand new concept for how jobs are played, and here is BLU exactly as it is in other games"
Community: "Nooo, we never asked for that"
And it suuuuuuuuuuuccccccccccckkkkkkkkkkssssssssss.
90% of the playerbase would think this is a smart decision because that's how they play.
Last edited by Arkdra; 01-07-2019 at 02:01 AM.
Uh, 57% is over half of all votes. Thus making it the majority, I'm not saying it's a huge majority (only 14% difference) but that's still well...the majority. Which innately means more people would rather it not be implemented as it is. Again not trying to stir things up.Even the poll with all its flaws (no alternative options to "black and white"), the nature of forum attracting mostly the more invested people (there are few that are not even interested in raids at all and those extreme casuals)...the results from 5842 votes is 43% for the current implementation and 57% for dumbing it down for raid.
Sorry, but that's not anywhere near a "win". It does not validate the effort, time and money that such a change would require, basically scrapping the whole thing and making a new class from scratch. Neither side have the "upper ground". So these back and forth arguments are leading nowhere.
That's not the point, the point was it's being presented as BLU being universally disliked in its current form when the poll shows its a more even split, 14% dose not equal "no one wants it as it is"Uh, 57% is over half of all votes. Thus making it the majority, I'm not saying it's a huge majority (only 14% difference) but that's still well...the majority. Which innately means more people would rather it not be implemented as it is. Again not trying to stir things up.
For me it's going to depend on the masked carnival. Is there any depth to it? How long does it last? Do they add to it over time (or make new blu duties) as the level cap and spell list is expanded for blu?
If they pull it off well, I'll see it as interesting side content. If you go around and get your spells and then the duty is super easy and lacks any depths, that will be a let down.
I can at least in theory get behind the idea of limited jobs being crazier and not locked into the balanced trinity single role system main jobs are, having fun with them as side content. But that side content needs to be engaging in its own right. It could be a fun way to make some of the less traditional jobs into fun side content, but while I'm fine with them not being available in the end game loot treadmill patch cycle, they need something else substantial in its place. So I'm curious to see how this duty plays out in the long term. If it ends up as a disiapointment, it'll basically turn into 'okay they made a faithful blue mage but what's the point when there's nothing to DO with it?' On the other hand, putting BLU into the end game would require balancing it and giving them a hard set, defined tool kit like every other job instead of the 'go out and learn a bunch of spells and make a build with them' system.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.