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  1. #741
    Player
    Alleo's Avatar
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    Jul 2015
    Posts
    4,730
    Character
    Light Khah
    World
    Moogle
    Main Class
    Arcanist Lv 91
    Quote Originally Posted by Arkdra View Post
    Level 5 death has been explicitly discussed. Last time they spoke about it, it's going to be able to kill, "Dungeon Midbosses." Which, with translation who knows what that really means but betting money would be on it working on the bosses that aren't final.
    And its something that we will only get when it reaches level 60 which could be many months away. Until then who knows how many people are really going to play it or are just giving up on the RNG for the skills or because they have done everything on it and are tired of doing old content with that. I wonder how often they will even update the carnival or the job itself. And if they introduce even more limited jobs, how much time that could have been spent on long term content will be used for them and will they have to chose which one of them gets an update?
    (7)

  2. #742
    Player
    Laphael's Avatar
    Join Date
    Nov 2018
    Posts
    330
    Character
    Laphael Lanelar
    World
    Cerberus
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Alleo View Post
    And its something that we will only get when it reaches level 60 which could be many months away. Until then who knows how many people are really going to play it or are just giving up on the RNG for the skills or because they have done everything on it and are tired of doing old content with that. I wonder how often they will even update the carnival or the job itself. And if they introduce even more limited jobs, how much time that could have been spent on long term content will be used for them and will they have to chose which one of them gets an update?
    Please tell me how you define "long term content". Im really interested since in my opinion everything in an MMO is only "relevant" for a certain periode of time. Until it either gets irrelevant/less played or gets made relevant again with new loot or new purpose.
    (2)

  3. #743
    Player
    Alleo's Avatar
    Join Date
    Jul 2015
    Posts
    4,730
    Character
    Light Khah
    World
    Moogle
    Main Class
    Arcanist Lv 91
    Quote Originally Posted by Laphael View Post
    Please tell me how you define "long term content". Im really interested since in my opinion everything in an MMO is only "relevant" for a certain periode of time. Until it either gets irrelevant/less played or gets made relevant again with new loot or new purpose.
    Well for me long term content is something that stays relevant for quite some time (even outside the expansion or patch it was released) simply because its useful for the players. One example imo are the deep dungeons instances, something which could always be used to level up jobs in each new expansion if they started low enough. Which is one of the main points next the bonus of getting rewards, challenging yourself, or getting some stones.

    Something which was short term is imo Diadem, because after people got every reward from it they dropped it quite fast because you get nothing out from it anymore. (Diadem 2.0 was even faster dead because it gave nothing to the players and was also not fun for most of them) Of course there will be a time when something is not relevant anymore but even today people are still running PotD, while Diadem was death a few months after it was introduced.

    Eureka as the new content in Stormblood is in a weird place in this. Without the relic weapons as a reward it would probably be as death as Diadem thus short term but thanks to the weapons it might stay alive longer. But imo it will never be a real long term content because most people will be done with that in this expansion and its questionable if many will try to get the old relics out from there in the future. And other than that its mostly useless for progression and you cant level up other jobs with it. So this is more a middle thing that is only kept alive thanks to rewards.

    That is the main battle content, you also have mini games that can be long term too. (But they are still more things that you do in your spare time and that has less time and budget involved thanks to that)
    I would say that TT cards and Aquapolis are good mini/side games that will also stay relevant in the future. TT cards are added in each patch/expansion and they will be grinded for quite some time. Aquapolis and it other parts are done even now just because the rewards can be sold quite well and because its also fun in its own way. While something like chocobo racing is mostly dead because there is nothing much good going on for this. No new updates or good rewards so its kinda useless.

    Jobs themselves are imo not truly content but a great way to make the content itself more fun or diverse. They will always be relevant because you can use (and need) them in each new battle content.

    Blue itself is in a strange place and thats why I wonder how they will do it in the future. It kinda needs constant updates to stay alive (like TT cards) but also will need more time and budget to keep it updated. I mean its probably quite more work to create or copy new skills, make them work in the game and add new stages to the carnival than adding a couple of cards to new/old content. (+ any new glamour or gear for it) In the end I see this as nothing more but a new mini game and not main content. And I am not sure if the work for this mini game is worth it in the end and if they introduce even more mini games in form of other limited jobs then how much will that take away from main content?

    I am not saying that content/mini games like that should not exist in the game I just wonder if its worth it and how much it might take away from other things in the game, especially if we get more and more of them.
    (13)
    Last edited by Alleo; 01-02-2019 at 10:03 PM.

  4. #744
    Player
    BubblyBoar's Avatar
    Join Date
    Aug 2013
    Posts
    605
    Character
    Xyno Edajos
    World
    Cactuar
    Main Class
    Thaumaturge Lv 90
    Would be nice to be abe to play BLU every patch instead of only when they update content for it like ever other job in the game.
    (10)

  5. #745
    Player
    Arkdra's Avatar
    Join Date
    May 2017
    Posts
    615
    Character
    Arkadya Dravena
    World
    Excalibur
    Main Class
    Samurai Lv 100
    Quote Originally Posted by BubblyBoar View Post
    Would be nice to be abe to play BLU every patch instead of only when they update content for it like ever other job in the game.
    Looks like you haven't done two whole expansions worth of content on your ast, don't see why one more job to not do content on is such a big deal???
    (5)

  6. #746
    Player
    Valdegarde's Avatar
    Join Date
    Jul 2015
    Posts
    299
    Character
    Hildegarde Rosea
    World
    Lamia
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Arkdra View Post
    Looks like you haven't done two whole expansions worth of content on your ast, don't see why one more job to not do content on is such a big deal???
    I play every class. And enjoy every class. I prefer to do new content on Red Mage or Dark Knight, but I play and enjoy them all and have memorized workable rotations for all of them, and attempt to clear at minimum the current extreme primal on all of them. Blue Mage is my favorite class in the series, and I wanted to push that to the top of my experiencing all the new content FFXIV has to offer in the future.

    This argument of "well there's x amount of other jobs in the game, go play those" or "it'll be another job people don't level/level but never play" might apply to some people, but not me. Maybe it's the "minority" but I imagine there's at least a decent enough amount of other players like me to be severely perturbed at these arguments that completely invalidate this kind of FFXIV playstyle.

    And before this argument gets brought up again, no, Black Mage/Red Mage/Summoner do not play even remotely similar to one another and if they're able to incorporate ANY new jobs in the future (Dancer, Gunblade thing etc.), the argument of them not being able to conceive of a new caster playstyle for Blue Mage falls completely flat.
    (9)

  7. #747
    Player
    Laphael's Avatar
    Join Date
    Nov 2018
    Posts
    330
    Character
    Laphael Lanelar
    World
    Cerberus
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Alleo View Post
    Blue itself is in a strange place and thats why I wonder how they will do it in the future. It kinda needs constant updates to stay alive (like TT cards) but also will need more time and budget to keep it updated. I mean its probably quite more work to create or copy new skills, make them work in the game and add new stages to the carnival than adding a couple of cards to new/old content. (+ any new glamour or gear for it) In the end I see this as nothing more but a new mini game and not main content. And I am not sure if the work for this mini game is worth it in the end and if they introduce even more mini games in form of other limited jobs then how much will that take away from main content?
    Thank you for the good answer.

    For me BLU is a bit more then a mini game, but i have to admit:
    1. I like leveling jobs
    2. I like collecting things (basically everything)
    3. I level everything, but only 3 Jobs at 70 are played most of the time.

    Since we already know, that BLU will get updates, i would put it into the content that gets relevant again over time because of new spells and probably new Carnival.
    Also i´m pretty sure, as soon as it gets lvl 60 it will be able to do Potd and at 70 HoH.

    BLU will be great side content for me and i much rather get a limited job every expansion than another boring dungeon. We have more than enough different ways to get tomes by now that we don´t have to do expert roulette every day.

    I also think, the time needed for BLU isn´t that bad, because they don´t need to balance the spells at all.
    (1)

  8. #748
    Player
    Videra's Avatar
    Join Date
    Nov 2018
    Posts
    738
    Character
    Videra Svenay
    World
    Balmung
    Main Class
    Warrior Lv 83
    Quote Originally Posted by Valdegarde View Post
    snip
    Please don't feed the troll, friend.
    (2)

  9. #749
    Player
    Alleo's Avatar
    Join Date
    Jul 2015
    Posts
    4,730
    Character
    Light Khah
    World
    Moogle
    Main Class
    Arcanist Lv 91
    Quote Originally Posted by Laphael View Post
    Thank you for the good answer.

    For me BLU is a bit more then a mini game, but i have to admit:
    1. I like leveling jobs
    2. I like collecting things (basically everything)
    3. I level everything, but only 3 Jobs at 70 are played most of the time.
    I do like to collect things too but for me at least its kinda just similiar like TT or even sightseeing log. Instead of cards or sightseeing points you collect skills and instead of batteling NPCs or other players you are doing the carneval and some old content. Honestly for me to make it feel less like a mini game it would need to be able to do current content and not only old one.

    I also know that things might change later but Yoshida has outright stated that you wont be able to use Blue mage in deep dungeon or pvp. Which makes sense because for either of those you would need some kind of rotation and deep dungeon even has its own level system. I even doubt that we will ever get with that into stuff like Eureka. Yoshida also has stated that it wont be 80 in Shadowbringers (and we dont know when it will be 70 there either) because that much work and stress would end them. Which shows that it does take some work to upgrade it and that it wont do recent content at all because even Stormblood stuff will be old content at that point. (Just because it does not have a normal balance does not mean that is has none at all. They still need to make certain bosses immune to certain spells, and there still needs to be some thoughts about how they put that spell in)

    Its fine that you like limited jobs the problem is that everyone who would want one of those jobs to be normal will be disappointed, while the content itself for those jobs might also stay limited thus might lose the appeal quite fast.

    Quote Originally Posted by Arkdra View Post
    Looks like you haven't done two whole expansions worth of content on your ast, don't see why one more job to not do content on is such a big deal???
    Because having the chance to chose the job you want to play with for current content makes it more diverse? Every job plays different thus even if you need to run dungeon x multiple times you can at least make it less boring by going into this with different jobs. I mean if we take your argument even further wouldnt that mean that (because many only level one job) we dont need new jobs at all in the future? Completely ignoring that some people might be more interested in playing the game for longer if they can use their favorite FF job anywhere?
    (3)
    Last edited by Alleo; 01-04-2019 at 09:00 PM.

  10. #750
    Player
    Arkdra's Avatar
    Join Date
    May 2017
    Posts
    615
    Character
    Arkadya Dravena
    World
    Excalibur
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Alleo View Post
    Because having the chance to chose the job you want to play with for current content makes it more diverse? Every job plays different thus even if you need to run dungeon x multiple times you can at least make it less boring by going into this with different jobs. I mean if we take your argument even further wouldnt that mean that (because many only level one job) we dont need new jobs at all in the future? Completely ignoring that some people might be more interested in playing the game for longer if they can use their favorite FF job anywhere?
    Yes, correct, they should not add more jobs. They shouldn't have added more jobs after hw to be honest. Every added job just further increases the chances that we get bad job revisions, like mch, drk, and whm. Or alternately, just really boring ones like nin, sch and pld.
    (0)

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