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  1. #21
    Player
    Orophin's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,446
    Character
    Orophin Calmcacil
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by DeadRiser View Post
    I think it was a good thing for the first time... now I really don't want to keep doing it.
    Yeah, the novelty of having to walk past all those trees has kinda worn thin. Also, they need to change it to where you can still toggle walk while in active mode. It's annoying when the hog does its charge, knocks people back, then you have to disengage and walk to it since he knocked the tank back and runs towards them, otherwise you incur the wrath of the trees and die.
    (1)

  2. #22
    Player
    Stanice's Avatar
    Join Date
    Nov 2011
    Posts
    70
    Character
    Stanice Aurelie
    World
    Twintania
    Main Class
    Conjurer Lv 90
    Yes, this fight is completely made to waste our time. Killing NM's is the easiest part, the problem is moving around, which is a pain in the neck (to do it every time). You thought tapers were bad?

    Unfortunately this "stalling the players until 2.0 with crappy content" strategy is growing old (crappy = nothing challenging, no progress, huge time sink, repeatative, etc).

    Somehow they managed to create their largest (and worst) time sink so far. Looks like someone worked hard.
    (6)

  3. #23
    Player
    Orophin's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,446
    Character
    Orophin Calmcacil
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Stanice View Post
    Yes, this fight is completely made to waste our time. Killing NM's is the easiest part, the problem is moving around, which is a pain in the neck (to do it every time). You thought tapers were bad?

    Unfortunately this "stalling the players until 2.0 with crappy content" strategy is growing old (crappy = nothing challenging, no progress, huge time sink, repeatative, etc).

    Somehow they managed to create their largest (and worst) time sink so far. Looks like someone worked hard.
    Guess they had to counteract having the Moogle fight cleared within 6 hours somehow. "Well if they beat it so easily, let's make it to where they won't want to keep doing it over and over!"

    Or something.
    (0)

  4. #24
    Player Alerith's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    2,187
    Character
    Alerith Rayneheart
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Goddamn...people really will bitch about anything...
    (11)

  5. #25
    Player
    buritoslicer's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lomnisa
    Posts
    653
    Character
    Buritoslicer Buritosandwich
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    see ya in 1.21.
    (1)
    (*) Buritoslicer Buritosandwich - CounterPost XIV of Sargatanas
    http://www.counterpostfc.com
    Quote Originally Posted by Rentahamster View Post
    "Buritoslicer Buritosandwich" is one of the best names on Lindblum.

  6. #26
    Player
    neizero's Avatar
    Join Date
    Aug 2011
    Posts
    416
    Character
    Nei Prime
    World
    Twintania
    Main Class
    Astrologian Lv 100
    I totally loved the moogle quest and the fun/frustrating mechanics with the trees, the aggro mobs, the links, etc.

    Repeating that for every kill however, I dont like it so much.
    (6)

  7. #27
    Player
    Corrderio's Avatar
    Join Date
    Mar 2011
    Posts
    1,335
    Character
    Corrderio Arseid
    World
    Siren
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by AdvancedWind View Post
    It worked on Final Fantasy XI.
    MMOs have changed a lot since XI's release.
    (1)

  8. #28
    Player

    Join Date
    May 2011
    Location
    Gridania
    Posts
    1,302
    As a whole i like the patch, the classes feel more balanced, although I would personally like more usefull cross class abilities. 3-4 are really usefully then your just down to fillers.

    the combo system is a great addition.
    (1)

  9. #29
    Player Jynx's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Character
    Jynx Masamune
    World
    Diabolos
    Main Class
    Thaumaturge Lv 100
    Well they need people to spend time doing something, it's obviously not spent leveling up.
    (3)

  10. #30
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    It's typical of SE to force some kind of time-sink bullshit on us like this.

    At least western devs try to hide this kind of grind and tedious time-sink nonscense.

    It's blantly obvious this game is still lacking content, you don't need to add silly stuff like this to hide the fact.
    (5)

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